Asm mixins that "work"
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104
extended-mixins/src/main/java/us/runelitepl/mixins/Scene.java
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104
extended-mixins/src/main/java/us/runelitepl/mixins/Scene.java
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/*
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* Copyright (c) 2019, ThatGamerBlue <thatgamerblue@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package us.runelitepl.mixins;
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import net.runelite.rs.api.RSClient;
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import net.runelite.rs.api.RSNPC;
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import net.runelite.rs.api.RSPlayer;
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import net.runelite.rs.api.RSProjectile;
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import us.runelitepl.mixinprocessor.annotations.Overwrite;
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public class Scene
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{
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@Overwrite
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public static boolean shouldDraw(Object renderable, boolean drawingUI)
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{
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if (!Client.isHidingEntities)
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{
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return true;
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}
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if(renderable instanceof RSPlayer)
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{
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RSPlayer p = (RSPlayer) renderable;
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if(Client.hideClanMates && p.isClanMember())
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{
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return false;
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}
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}
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if (renderable instanceof RSPlayer)
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{
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boolean local = drawingUI ? Client.hideLocalPlayer2D : Client.hideLocalPlayer;
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boolean other = drawingUI ? Client.hidePlayers2D : Client.hidePlayers;
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boolean isLocalPlayer = renderable == ((RSClient)Client.INSTANCE).getLocalPlayer();
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if (isLocalPlayer ? local : other)
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{
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RSPlayer player = (RSPlayer) renderable;
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if (!Client.hideAttackers)
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{
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if (player.getInteracting() == ((RSClient)Client.INSTANCE).getLocalPlayer())
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{
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return true;
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}
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}
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if (player.getName() == null)
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{
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// player.isFriend() and player.isClanMember() npe when the player has a null name
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return false;
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}
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return (!Client.hideFriends && player.isFriend()) || (!isLocalPlayer && !Client.hideClanMates && player.isClanMember());
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}
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}
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else if (renderable instanceof RSNPC)
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{
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RSNPC npc = (RSNPC) renderable;
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if (!Client.hideAttackers)
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{
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if (npc.getInteracting() == ((RSClient)Client.INSTANCE).getLocalPlayer())
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{
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return true;
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}
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}
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return drawingUI ? !Client.hideNPCs2D : !Client.hideNPCs;
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}
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else if (renderable instanceof RSProjectile)
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{
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return !Client.hideProjectiles;
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}
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return true;
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}
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}
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