project: rev 195

This commit is contained in:
ThatGamerBlue
2021-04-14 13:14:08 +01:00
parent 05ff44d4ad
commit c9d40d93dd
439 changed files with 55170 additions and 51182 deletions

View File

@@ -3,46 +3,46 @@ import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ep")
@ObfuscatedName("fc")
@Implements("Texture")
public class Texture extends Node {
@ObfuscatedName("k")
@ObfuscatedName("j")
@Export("Texture_animatedPixels")
static int[] Texture_animatedPixels;
@ObfuscatedName("y")
@ObfuscatedName("b")
@Export("averageRGB")
int averageRGB;
@ObfuscatedName("h")
boolean field1639;
@ObfuscatedName("z")
@ObfuscatedName("e")
boolean field1849;
@ObfuscatedName("k")
@Export("fileIds")
int[] fileIds;
@ObfuscatedName("e")
int[] field1641;
@ObfuscatedName("q")
int[] field1642;
@ObfuscatedName("g")
int[] field1851;
@ObfuscatedName("h")
int[] field1852;
@ObfuscatedName("n")
int[] field1844;
@ObfuscatedName("l")
int[] field1648;
@ObfuscatedName("s")
@Export("animationDirection")
int animationDirection;
@ObfuscatedName("b")
@ObfuscatedName("m")
@Export("animationSpeed")
int animationSpeed;
@ObfuscatedName("a")
@ObfuscatedName("d")
@Export("pixels")
int[] pixels;
@ObfuscatedName("w")
@ObfuscatedName("c")
@Export("isLoaded")
boolean isLoaded;
@ObfuscatedSignature(
descriptor = "(Lkx;)V"
descriptor = "(Lnu;)V"
)
Texture(Buffer var1) {
this.isLoaded = false; // L: 25
this.averageRGB = var1.readUnsignedShort(); // L: 29
this.field1639 = var1.readUnsignedByte() == 1; // L: 30
this.field1849 = var1.readUnsignedByte() == 1; // L: 30
int var2 = var1.readUnsignedByte(); // L: 31
if (var2 >= 1 && var2 <= 4) { // L: 32
this.fileIds = new int[var2]; // L: 35
@@ -53,25 +53,25 @@ public class Texture extends Node {
}
if (var2 > 1) { // L: 37
this.field1641 = new int[var2 - 1]; // L: 38
this.field1851 = new int[var2 - 1]; // L: 38
for (var3 = 0; var3 < var2 - 1; ++var3) { // L: 39
this.field1641[var3] = var1.readUnsignedByte();
this.field1851[var3] = var1.readUnsignedByte();
}
}
if (var2 > 1) { // L: 41
this.field1642 = new int[var2 - 1]; // L: 42
this.field1852 = new int[var2 - 1]; // L: 42
for (var3 = 0; var3 < var2 - 1; ++var3) { // L: 43
this.field1642[var3] = var1.readUnsignedByte();
this.field1852[var3] = var1.readUnsignedByte();
}
}
this.field1648 = new int[var2]; // L: 45
this.field1844 = new int[var2]; // L: 45
for (var3 = 0; var3 < var2; ++var3) { // L: 46
this.field1648[var3] = var1.readInt();
this.field1844[var3] = var1.readInt();
}
this.animationDirection = var1.readUnsignedByte(); // L: 47
@@ -82,9 +82,9 @@ public class Texture extends Node {
}
} // L: 50
@ObfuscatedName("n")
@ObfuscatedName("f")
@ObfuscatedSignature(
descriptor = "(DILig;)Z"
descriptor = "(DILir;)Z"
)
@Export("load")
boolean load(double var1, int var3, AbstractArchive var4) {
@@ -99,102 +99,95 @@ public class Texture extends Node {
this.pixels = new int[var5]; // L: 57
for (int var6 = 0; var6 < this.fileIds.length; ++var6) { // L: 58
int var8 = this.fileIds[var6]; // L: 60
IndexedSprite var7;
if (!GrandExchangeOfferNameComparator.method212(var4, var8)) { // L: 62
var7 = null; // L: 63
} else {
var7 = ApproximateRouteStrategy.method1304(); // L: 66
IndexedSprite var7 = VertexNormal.method3783(var4, this.fileIds[var6]); // L: 59
var7.normalize(); // L: 60
byte[] var8 = var7.pixels; // L: 61
int[] var9 = var7.palette; // L: 62
int var10 = this.field1844[var6]; // L: 63
if ((var10 & -16777216) == 16777216) { // L: 64
}
var7.normalize(); // L: 69
byte[] var10 = var7.pixels; // L: 70
int[] var11 = var7.palette; // L: 71
int var12 = this.field1648[var6]; // L: 72
if ((var12 & -16777216) == 16777216) { // L: 73
}
if ((var12 & -16777216) == 33554432) { // L: 74
if ((var10 & -16777216) == 33554432) { // L: 65
}
int var11;
int var12;
int var13;
int var14;
int var15;
int var16;
if ((var12 & -16777216) == 50331648) { // L: 75
var13 = var12 & 16711935; // L: 76
var14 = var12 >> 8 & 255; // L: 77
if ((var10 & -16777216) == 50331648) { // L: 66
var11 = var10 & 16711935; // L: 67
var12 = var10 >> 8 & 255; // L: 68
for (var15 = 0; var15 < var11.length; ++var15) { // L: 78
var16 = var11[var15]; // L: 79
if (var16 >> 8 == (var16 & 65535)) { // L: 80
var16 &= 255; // L: 81
var11[var15] = var13 * var16 >> 8 & 16711935 | var14 * var16 & 65280; // L: 82
for (var13 = 0; var13 < var9.length; ++var13) { // L: 69
var14 = var9[var13]; // L: 70
if (var14 >> 8 == (var14 & 65535)) { // L: 71
var14 &= 255; // L: 72
var9[var13] = var11 * var14 >> 8 & 16711935 | var12 * var14 & 65280; // L: 73
}
}
}
for (var13 = 0; var13 < var11.length; ++var13) { // L: 86
var11[var13] = Rasterizer3D.Rasterizer3D_brighten(var11[var13], var1);
for (var11 = 0; var11 < var9.length; ++var11) { // L: 77
var9[var11] = Rasterizer3D.Rasterizer3D_brighten(var9[var11], var1);
}
if (var6 == 0) { // L: 88
var13 = 0;
if (var6 == 0) { // L: 79
var11 = 0;
} else {
var13 = this.field1641[var6 - 1]; // L: 89
var11 = this.field1851[var6 - 1]; // L: 80
}
if (var13 == 0) { // L: 90
if (var3 == var7.subWidth) { // L: 91
for (var14 = 0; var14 < var5; ++var14) { // L: 92
this.pixels[var14] = var11[var10[var14] & 255];
if (var11 == 0) { // L: 81
if (var3 == var7.subWidth) { // L: 82
for (var12 = 0; var12 < var5; ++var12) { // L: 83
this.pixels[var12] = var9[var8[var12] & 255];
}
} else if (var7.subWidth == 64 && var3 == 128) { // L: 94
var14 = 0; // L: 95
} else if (var7.subWidth == 64 && var3 == 128) { // L: 85
var12 = 0; // L: 86
for (var15 = 0; var15 < var3; ++var15) { // L: 96
for (var16 = 0; var16 < var3; ++var16) { // L: 97
this.pixels[var14++] = var11[var10[(var15 >> 1 << 6) + (var16 >> 1)] & 255];
for (var13 = 0; var13 < var3; ++var13) { // L: 87
for (var14 = 0; var14 < var3; ++var14) { // L: 88
this.pixels[var12++] = var9[var8[(var13 >> 1 << 6) + (var14 >> 1)] & 255];
}
}
} else {
if (var7.subWidth != 128 || var3 != 64) { // L: 100
throw new RuntimeException(); // L: 107
if (var7.subWidth != 128 || var3 != 64) { // L: 91
throw new RuntimeException(); // L: 98
}
var14 = 0; // L: 101
var12 = 0; // L: 92
for (var15 = 0; var15 < var3; ++var15) { // L: 102
for (var16 = 0; var16 < var3; ++var16) { // L: 103
this.pixels[var14++] = var11[var10[(var16 << 1) + (var15 << 1 << 7)] & 255];
for (var13 = 0; var13 < var3; ++var13) { // L: 93
for (var14 = 0; var14 < var3; ++var14) { // L: 94
this.pixels[var12++] = var9[var8[(var14 << 1) + (var13 << 1 << 7)] & 255];
}
}
}
}
if (var13 == 1) { // L: 110
if (var11 == 1) { // L: 101
}
if (var13 == 2) { // L: 111
if (var11 == 2) { // L: 102
}
if (var13 == 3) { // L: 112
if (var11 == 3) { // L: 103
}
}
return true; // L: 114
return true; // L: 105
}
@ObfuscatedName("v")
@ObfuscatedName("o")
@Export("reset")
void reset() {
this.pixels = null; // L: 118
} // L: 119
this.pixels = null; // L: 109
} // L: 110
@ObfuscatedName("d")
@ObfuscatedName("u")
@Export("animate")
void animate(int var1) {
if (this.pixels != null) { // L: 122
if (this.pixels != null) { // L: 113
short var2;
int var3;
int var4;
@@ -202,65 +195,65 @@ public class Texture extends Node {
int var6;
int var7;
int[] var10;
if (this.animationDirection == 1 || this.animationDirection == 3) { // L: 123
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) { // L: 124
if (this.animationDirection == 1 || this.animationDirection == 3) { // L: 114
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) { // L: 115
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) { // L: 126
if (this.pixels.length == 4096) { // L: 117
var2 = 64;
} else {
var2 = 128; // L: 127
var2 = 128; // L: 118
}
var3 = this.pixels.length; // L: 128
var4 = var2 * this.animationSpeed * var1; // L: 129
var5 = var3 - 1; // L: 130
if (this.animationDirection == 1) { // L: 131
var3 = this.pixels.length; // L: 119
var4 = var2 * this.animationSpeed * var1; // L: 120
var5 = var3 - 1; // L: 121
if (this.animationDirection == 1) { // L: 122
var4 = -var4;
}
for (var6 = 0; var6 < var3; ++var6) { // L: 132
var7 = var6 + var4 & var5; // L: 133
Texture_animatedPixels[var6] = this.pixels[var7]; // L: 134
for (var6 = 0; var6 < var3; ++var6) { // L: 123
var7 = var6 + var4 & var5; // L: 124
Texture_animatedPixels[var6] = this.pixels[var7]; // L: 125
}
var10 = this.pixels; // L: 136
this.pixels = Texture_animatedPixels; // L: 137
Texture_animatedPixels = var10; // L: 138
var10 = this.pixels; // L: 127
this.pixels = Texture_animatedPixels; // L: 128
Texture_animatedPixels = var10; // L: 129
}
if (this.animationDirection == 2 || this.animationDirection == 4) { // L: 140
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) { // L: 141
if (this.animationDirection == 2 || this.animationDirection == 4) { // L: 131
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) { // L: 132
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) { // L: 143
if (this.pixels.length == 4096) { // L: 134
var2 = 64;
} else {
var2 = 128; // L: 144
var2 = 128; // L: 135
}
var3 = this.pixels.length; // L: 145
var4 = this.animationSpeed * var1; // L: 146
var5 = var2 - 1; // L: 147
if (this.animationDirection == 2) { // L: 148
var3 = this.pixels.length; // L: 136
var4 = this.animationSpeed * var1; // L: 137
var5 = var2 - 1; // L: 138
if (this.animationDirection == 2) { // L: 139
var4 = -var4;
}
for (var6 = 0; var6 < var3; var6 += var2) { // L: 149
for (var7 = 0; var7 < var2; ++var7) { // L: 150
int var8 = var6 + var7; // L: 151
int var9 = var6 + (var7 + var4 & var5); // L: 152
Texture_animatedPixels[var8] = this.pixels[var9]; // L: 153
for (var6 = 0; var6 < var3; var6 += var2) { // L: 140
for (var7 = 0; var7 < var2; ++var7) { // L: 141
int var8 = var6 + var7; // L: 142
int var9 = var6 + (var7 + var4 & var5); // L: 143
Texture_animatedPixels[var8] = this.pixels[var9]; // L: 144
}
}
var10 = this.pixels; // L: 156
this.pixels = Texture_animatedPixels; // L: 157
Texture_animatedPixels = var10; // L: 158
var10 = this.pixels; // L: 147
this.pixels = Texture_animatedPixels; // L: 148
Texture_animatedPixels = var10; // L: 149
}
}
} // L: 160
} // L: 151
}