project: rev 195
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@@ -1738,13 +1738,6 @@ public interface Client extends GameEngine
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*/
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void setCompass(SpritePixels SpritePixels);
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/**
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* Sets whether inventory quantity is verbose.
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*
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* @param state verbose state
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*/
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void setItemQuantitiesVerbose(boolean state);
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/**
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* Returns widget sprite cache, to be used with {@link Client#getSpriteOverrides()}
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*
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