runescape-api: import world map methods

This commit is contained in:
Morgan Lewis
2018-05-03 20:52:15 -04:00
parent 666bf9b211
commit c955afc158
2 changed files with 39 additions and 0 deletions

View File

@@ -30,6 +30,39 @@ import net.runelite.mapping.Import;
public interface RSRenderOverview extends RenderOverview
{
@Import("worldMapX")
int getWorldMapX();
@Import("worldMapY")
int getWorldMapY();
@Import("worldMapZoom")
float getWorldMapZoom();
@Import("worldMapTargetX")
int getWorldMapTargetX();
@Import("worldMapTargetY")
int getWorldMapTargetY();
@Import("worldMapDisplayWidth")
int getWorldMapDisplayWidth();
@Import("worldMapDisplayHeight")
int getWorldMapDisplayHeight();
@Import("worldMapDisplayX")
int getWorldMapDisplayX();
@Import("worldMapDisplayY")
int getWorldMapDisplayY();
@Import("setWorldMapPosition")
void setWorldMapPosition(int worldMapX, int worldMapY, boolean changedSurface);
@Import("setWorldMapPositionTarget")
void setWorldMapPositionTarget(int worldPointX, int worldPointY);
@Import("worldMapManager")
@Override
RSWorldMapManager getWorldMapManager();

View File

@@ -32,4 +32,10 @@ public interface RSWorldMapManager extends WorldMapManager
@Import("loaded")
@Override
boolean isLoaded();
@Import("mapSurfaceBaseOffsetX")
int getSurfaceOffsetX();
@Import("mapSurfaceBaseOffsetY")
int getSurfaceOffsetY();
}