death indicator: use animation to detect death

It is possible the player can move after their hp reaches 0, which makes
the player death event not always take place at the location of death
This commit is contained in:
Adam
2018-06-03 16:13:18 -04:00
parent 78d69dcc5c
commit c76c10c20c
2 changed files with 10 additions and 5 deletions

View File

@@ -45,6 +45,7 @@ public final class AnimationID
public static final int WOODCUTTING_3A_AXE = 7264;
public static final int CONSUMING = 829; // consuming consumables
public static final int FIREMAKING = 733;
public static final int DEATH = 836;
public static final int COOKING_FIRE = 897;
public static final int COOKING_RANGE = 896;
public static final int COOKING_WINE = 7529;