api: develop
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/*
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* Copyright (c) 2019. PKLite - All Rights Reserved
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* Unauthorized modification, distribution, or possession of this source file, via any medium is strictly prohibited.
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* Proprietary and confidential. Refer to PKLite License file for more information on
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* full terms of this copyright and to determine what constitutes authorized use.
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* Written by PKLite(ST0NEWALL, others) <stonewall@thots.cc.usa>, 2019
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*
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*/
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package com.openosrs.client.util;
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import net.runelite.api.Client;
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import net.runelite.api.InventoryID;
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import net.runelite.api.Item;
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import net.runelite.api.ItemComposition;
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import net.runelite.api.Player;
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import net.runelite.api.Varbits;
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import net.runelite.api.WorldType;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.geometry.Cuboid;
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import net.runelite.client.game.ItemManager;
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import net.runelite.client.util.QuantityFormatter;
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import org.apache.commons.lang3.ArrayUtils;
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import java.awt.Polygon;
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import java.util.Comparator;
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import java.util.Objects;
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import java.util.TreeMap;
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public class PvPUtil
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{
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private static final Polygon NOT_WILDERNESS_BLACK_KNIGHTS = new Polygon( // this is black knights castle
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new int[]{2994, 2995, 2996, 2996, 2994, 2994, 2997, 2998, 2998, 2999, 3000, 3001, 3002, 3003, 3004, 3005, 3005,
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3005, 3019, 3020, 3022, 3023, 3024, 3025, 3026, 3026, 3027, 3027, 3028, 3028, 3029, 3029, 3030, 3030, 3031,
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3031, 3032, 3033, 3034, 3035, 3036, 3037, 3037},
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new int[]{3525, 3526, 3527, 3529, 3529, 3534, 3534, 3535, 3536, 3537, 3538, 3539, 3540, 3541, 3542, 3543, 3544,
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3545, 3545, 3546, 3546, 3545, 3544, 3543, 3543, 3542, 3541, 3540, 3539, 3537, 3536, 3535, 3534, 3533, 3532,
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3531, 3530, 3529, 3528, 3527, 3526, 3526, 3525},
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43
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);
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private static final Cuboid MAIN_WILDERNESS_CUBOID = new Cuboid(2944, 3525, 0, 3391, 4351, 3);
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private static final Cuboid GOD_WARS_WILDERNESS_CUBOID = new Cuboid(3008, 10112, 0, 3071, 10175, 3);
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private static final Cuboid WILDERNESS_UNDERGROUND_CUBOID = new Cuboid(2944, 9920, 0, 3391, 10879, 3);
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/**
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* Gets the wilderness level based on a world point
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* Java reimplementation of clientscript 384 [proc,wilderness_level]
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*
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* @param point the point in the world to get the wilderness level for
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* @return the int representing the wilderness level
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*/
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public static int getWildernessLevelFrom(WorldPoint point)
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{
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if (MAIN_WILDERNESS_CUBOID.contains(point))
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{
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if (NOT_WILDERNESS_BLACK_KNIGHTS.contains(point.getX(), point.getY()))
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{
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return 0;
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}
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return ((point.getY() - 3520) / 8) + 1; // calc(((coordz(coord) - (55 * 64)) / 8) + 1)
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}
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else if (GOD_WARS_WILDERNESS_CUBOID.contains(point))
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{
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return ((point.getY() - 9920) / 8) - 1; // calc(((coordz(coord) - (155 * 64)) / 8) - 1)
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}
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else if (WILDERNESS_UNDERGROUND_CUBOID.contains(point))
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{
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return ((point.getY() - 9920) / 8) + 1; // calc(((coordz(coord) - (155 * 64)) / 8) + 1)
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}
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return 0;
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}
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/**
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* Determines if another player is attackable based off of wilderness level and combat levels
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*
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* @param client The client of the local player
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* @param player the player to determine attackability
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* @return returns true if the player is attackable, false otherwise
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*/
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public static boolean isAttackable(Client client, Player player)
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{
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int wildernessLevel = 0;
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if (WorldType.isDeadmanWorld(client.getWorldType()))
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{
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return true;
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}
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if (WorldType.isPvpWorld(client.getWorldType()))
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{
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wildernessLevel += 15;
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}
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if (client.getVar(Varbits.IN_WILDERNESS) == 1)
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{
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wildernessLevel += getWildernessLevelFrom(client.getLocalPlayer().getWorldLocation());
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}
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return wildernessLevel != 0 && Math.abs(client.getLocalPlayer().getCombatLevel() - player.getCombatLevel()) <= wildernessLevel;
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}
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public static int calculateRisk(Client client, ItemManager itemManager)
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{
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if (client.getItemContainer(InventoryID.EQUIPMENT) == null)
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{
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return 0;
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}
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if (client.getItemContainer(InventoryID.INVENTORY).getItems() == null)
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{
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return 0;
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}
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Item[] items = ArrayUtils.addAll(Objects.requireNonNull(client.getItemContainer(InventoryID.EQUIPMENT)).getItems(),
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Objects.requireNonNull(client.getItemContainer(InventoryID.INVENTORY)).getItems());
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TreeMap<Integer, Item> priceMap = new TreeMap<>(Comparator.comparingInt(Integer::intValue));
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int wealth = 0;
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for (Item i : items)
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{
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int value = (itemManager.getItemPrice(i.getId()) * i.getQuantity());
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final ItemComposition itemComposition = itemManager.getItemComposition(i.getId());
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if (!itemComposition.isTradeable() && value == 0)
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{
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value = itemComposition.getPrice() * i.getQuantity();
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priceMap.put(value, i);
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}
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else
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{
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value = itemManager.getItemPrice(i.getId()) * i.getQuantity();
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if (i.getId() > 0 && value > 0)
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{
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priceMap.put(value, i);
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}
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}
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wealth += value;
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}
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return Integer.parseInt(QuantityFormatter.quantityToRSDecimalStack(priceMap.keySet().stream().mapToInt(Integer::intValue).sum()));
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}
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}
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