Merge remote-tracking branch 'orig/master' into b

# Conflicts:
#	runelite-client/src/main/java/net/runelite/client/plugins/devtools/DevToolsPanel.java
#	runelite-client/src/main/java/net/runelite/client/plugins/devtools/DevToolsPlugin.java
#	runelite-client/src/main/java/net/runelite/client/plugins/metronome/MetronomePlugin.java
#	runescape-api/src/main/java/net/runelite/rs/api/RSClient.java
This commit is contained in:
Lucas
2019-06-26 21:52:59 +02:00
26 changed files with 674 additions and 106 deletions

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@@ -413,23 +413,6 @@ public interface Client extends GameShell
*/
int getMouseCurrentButton();
/**
* Schedules checking of current region tile for next frame, so ${@link Client#getSelectedSceneTile()} ()} will
* return actual value.
*
* @param checkClick when true next frame selected region tile will be updated
*/
void setCheckClick(boolean checkClick);
/**
* Sets current mouse hover position. This value is automatically updated only when right-clicking in game.
* Setting this value together with ${@link Client#setCheckClick(boolean)} will update ${@link Client#getSelectedSceneTile()} ()}
* for next frame.
*
* @param position current mouse hover position
*/
void setMouseCanvasHoverPosition(Point position);
/**
* Gets the currently selected tile (ie. last right clicked tile).
*
@@ -977,6 +960,28 @@ public interface Client extends GameShell
*/
void playSoundEffect(int id, int x, int y, int range);
/**
* Play a sound effect from some point in the world.
*
* @param id the ID of the sound to play. Any int is allowed, but see
* {@link SoundEffectID} for some common ones
* @param x the ground coordinate on the x axis
* @param y the ground coordinate on the y axis
* @param range the number of tiles away that the sound can be heard
* from
* @param delay the amount of frames before the sound starts playing
*/
void playSoundEffect(int id, int x, int y, int range, int delay);
/**
* Plays a sound effect, even if the player's sound effect volume is muted.
*
* @param id the ID of the sound effect - {@link SoundEffectID}
* @param volume the volume to play the sound effect at, see {@link SoundEffectVolume} for values used
* in the settings interface. if the sound effect volume is not muted, uses the set volume
*/
void playSoundEffect(int id, int volume);
/**
* Gets the clients graphic buffer provider.
*

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@@ -0,0 +1,37 @@
/*
* Copyright (c) 2018, trimbe <github.com/trimbe>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api;
/**
* Volume values for each of the stops on the volume interface
*/
public final class SoundEffectVolume
{
public static final int MUTED = 0;
public static final int LOW = 32;
public static final int MEDIUM_LOW = 64;
public static final int MEDIUM_HIGH = 96;
public static final int HIGH = 127;
}

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@@ -0,0 +1,37 @@
/*
* Copyright (c) 2018, WooxSolo <https://github.com/WooxSolo>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api.events;
import lombok.Data;
@Data
public class AreaSoundEffectPlayed
{
private int soundId;
private int sceneX;
private int sceneY;
private int range;
private int delay;
}

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@@ -0,0 +1,34 @@
/*
* Copyright (c) 2018, WooxSolo <https://github.com/WooxSolo>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api.events;
import lombok.Data;
@Data
public class SoundEffectPlayed
{
private int soundId;
private int delay;
}