Revert "Merge branch 'master' into master"

This reverts commit 43520c1958, reversing
changes made to 2e7aea3c62.
This commit is contained in:
zeruth
2019-06-22 02:38:35 -04:00
parent 43520c1958
commit c655c9f542
224 changed files with 16901 additions and 17108 deletions

View File

@@ -154,7 +154,7 @@ public class ScriptEvent extends Node {
Interpreter.Interpreter_intStack[++class179.Interpreter_intStackSize - 1] = var3.color2;
return 1;
} else if(var0 == 1613) {
Interpreter.Interpreter_intStack[++class179.Interpreter_intStackSize - 1] = var3.rectangleMode.ordinal();
Interpreter.Interpreter_intStack[++class179.Interpreter_intStackSize - 1] = var3.rectangleMode.rsOrdinal();
return 1;
} else if(var0 == 1614) {
Interpreter.Interpreter_intStack[++class179.Interpreter_intStackSize - 1] = var3.__bv?1:0;
@@ -311,9 +311,9 @@ public class ScriptEvent extends Node {
for(int var3 = 0; var3 < var2.length; ++var3) {
int var4 = var3 * 32 + 15 + 128;
int var5 = var4 * 3 + 600;
int var6 = Rasterizer3D.Rasterizer3D_sine[var4];
int var7 = method1176(var5, var1);
var2[var3] = var7 * var6 >> 16;
int var7 = Rasterizer3D.Rasterizer3D_sine[var4];
int var6 = method1176(var5, var1);
var2[var3] = var6 * var7 >> 16;
}
Scene.Scene_buildVisiblityMap(var2, 500, 800, var0 * 334 / var1, 334);