Refactor Vorkath plugin
- Uses ProjectileMoved and AnimationChanged - Changed overlay to display the current phase vorkath is on - No longer shows how many attacks till NEXT phase - Shows how many attacks till CURRENT phases special attack - Added fire bomb to overlay during acid phase (tick-attack) - Removed ZombifiedSpawn class as it is unnecessary - Added fire bomb attack notification
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@@ -173,7 +173,7 @@ public final class AnimationID
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public static final int VORKATH_DEATH = 7949;
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public static final int VORKATH_SLASH_ATTACK = 7951;
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public static final int VORKATH_ATTACK = 7952;
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public static final int VORKATH_FIRE_BOMB_ATTACK = 7960;
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public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960;
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public static final int VORKATH_ACID_ATTACK = 7957;
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public static final int BLACKJACK_KO = 838;
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public static final int VETION_EARTHQUAKE = 5507;
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@@ -93,7 +93,7 @@ public class ProjectileID
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public static final int VORKATH_MAGIC = 1479;
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public static final int VORKATH_PRAYER_DISABLE = 1471;
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public static final int VORKATH_VENOM = 1470;
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public static final int VORKATH_ICE = 350;
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public static final int VORKATH_ICE = 395;
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public static final int HYDRA_MAGIC = 1662;
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public static final int HYDRA_RANGED = 1663;
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