client: Improve menumanager (#2026)
* make menumanager work with everything it didn't work with before * rebuild left click before render instead of on client tick * Remove useless checks which were breaking when dragging in bank * Change rsclient line breaks (only 5th fucking time this pr dw) * Rename arg1 & arg2 getters/fields to be more consistent
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@@ -203,10 +203,10 @@ public class Script extends DualNode {
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)
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static void method2384(int var0) {
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StudioGame.tempMenuAction = new MenuAction();
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StudioGame.tempMenuAction.argument1 = Client.menuArguments1[var0];
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StudioGame.tempMenuAction.argument2 = Client.menuArguments2[var0];
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StudioGame.tempMenuAction.param0 = Client.menuArguments1[var0];
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StudioGame.tempMenuAction.param1 = Client.menuArguments2[var0];
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StudioGame.tempMenuAction.opcode = Client.menuOpcodes[var0];
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StudioGame.tempMenuAction.argument0 = Client.menuIdentifiers[var0];
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StudioGame.tempMenuAction.identifier = Client.menuIdentifiers[var0];
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StudioGame.tempMenuAction.action = Client.menuActions[var0];
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}
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}
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