entity hider: remove pvp hiding restriction

This commit is contained in:
Adam
2022-06-20 20:52:15 -04:00
parent 2c8cbfdc8c
commit bed2220a42

View File

@@ -33,7 +33,6 @@ import net.runelite.api.NPC;
import net.runelite.api.Player;
import net.runelite.api.Projectile;
import net.runelite.api.Renderable;
import net.runelite.api.Varbits;
import net.runelite.client.callback.Hooks;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
@@ -153,13 +152,6 @@ public class EntityHiderPlugin extends Plugin
return !(drawingUI ? hideLocalPlayer2D : hideLocalPlayer);
}
final boolean inPvp = client.getVarbitValue(Varbits.PVP_SPEC_ORB) == 1;
if (inPvp)
{
// In PVP we only allow hiding everyone or no one
return !(drawingUI ? hideOthers2D : hideOthers);
}
if (hideAttackers && player.getInteracting() == local)
{
return false; // hide