From 8ad5977ad5ef61ea84cb89a89956402e951b013f Mon Sep 17 00:00:00 2001 From: Hydrox6 Date: Tue, 22 Mar 2022 20:04:00 +0000 Subject: [PATCH] npcaggro: always show tutorial overlay if plugin is not calibrated --- .../plugins/npcunaggroarea/NpcAggroAreaNotWorkingOverlay.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/npcunaggroarea/NpcAggroAreaNotWorkingOverlay.java b/runelite-client/src/main/java/net/runelite/client/plugins/npcunaggroarea/NpcAggroAreaNotWorkingOverlay.java index 33e058f686..50b9cc8a35 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/npcunaggroarea/NpcAggroAreaNotWorkingOverlay.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/npcunaggroarea/NpcAggroAreaNotWorkingOverlay.java @@ -42,7 +42,7 @@ class NpcAggroAreaNotWorkingOverlay extends OverlayPanel this.plugin = plugin; panelComponent.getChildren().add(LineComponent.builder() - .left("Unaggressive NPC timers will start working when you teleport far away or enter a dungeon.") + .left("Unaggressive NPC timers require calibration. Teleport far away or enter a dungeon, then run until this overlay disappears.") .build()); setPriority(OverlayPriority.LOW); @@ -53,7 +53,7 @@ class NpcAggroAreaNotWorkingOverlay extends OverlayPanel @Override public Dimension render(Graphics2D graphics) { - if (!plugin.isActive() || plugin.getSafeCenters()[1] != null) + if (plugin.getSafeCenters()[1] != null) { return null; }