Merge pull request #6315 from devLotto/stretchedmode-reducescalingtime
stretchedmode: reduce wait time after changing scaling percentage
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@@ -51,4 +51,10 @@ public interface RSGameEngine extends GameEngine
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@Import("replaceCanvasNextFrame")
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void setReplaceCanvasNextFrame(boolean replace);
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@Import("maxCanvasWidth")
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void setMaxCanvasWidth(int width);
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@Import("maxCanvasHeight")
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void setMaxCanvasHeight(int height);
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}
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