From bb7cd404a7a1aaa6effefd3464bda01864775f32 Mon Sep 17 00:00:00 2001 From: Jordan Atwood Date: Fri, 1 Oct 2021 11:24:29 -0700 Subject: [PATCH] chat colors: Add engine message recoloring --- .../java/net/runelite/client/chat/ChatMessageManager.java | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/runelite-client/src/main/java/net/runelite/client/chat/ChatMessageManager.java b/runelite-client/src/main/java/net/runelite/client/chat/ChatMessageManager.java index 17502740ed..9012aa8227 100644 --- a/runelite-client/src/main/java/net/runelite/client/chat/ChatMessageManager.java +++ b/runelite-client/src/main/java/net/runelite/client/chat/ChatMessageManager.java @@ -435,11 +435,15 @@ public class ChatMessageManager { cacheColor(new ChatColor(ChatColorType.NORMAL, chatColorConfig.opaqueServerMessage(), false), ChatMessageType.GAMEMESSAGE); + cacheColor(new ChatColor(ChatColorType.NORMAL, chatColorConfig.opaqueServerMessage(), false), + ChatMessageType.ENGINE); } if (chatColorConfig.opaqueServerMessageHighlight() != null) { cacheColor(new ChatColor(ChatColorType.HIGHLIGHT, chatColorConfig.opaqueServerMessageHighlight(), false), ChatMessageType.GAMEMESSAGE); + cacheColor(new ChatColor(ChatColorType.HIGHLIGHT, chatColorConfig.opaqueServerMessageHighlight(), false), + ChatMessageType.ENGINE); } if (chatColorConfig.opaqueGameMessage() != null) { @@ -613,11 +617,15 @@ public class ChatMessageManager { cacheColor(new ChatColor(ChatColorType.NORMAL, chatColorConfig.transparentServerMessage(), true), ChatMessageType.GAMEMESSAGE); + cacheColor(new ChatColor(ChatColorType.NORMAL, chatColorConfig.transparentServerMessage(), true), + ChatMessageType.ENGINE); } if (chatColorConfig.transparentServerMessageHighlight() != null) { cacheColor(new ChatColor(ChatColorType.HIGHLIGHT, chatColorConfig.transparentServerMessageHighlight(), true), ChatMessageType.GAMEMESSAGE); + cacheColor(new ChatColor(ChatColorType.HIGHLIGHT, chatColorConfig.transparentServerMessageHighlight(), true), + ChatMessageType.ENGINE); } if (chatColorConfig.transparentGameMessage() != null) {