friendnotes: clean up modicons loading
This just needs to be run after modicons is initialized, and doesn't need to be checked on gamestate change.
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@@ -44,7 +44,6 @@ import net.runelite.api.IndexedSprite;
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import net.runelite.api.MenuAction;
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import net.runelite.api.Nameable;
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import net.runelite.api.ScriptID;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.MenuEntryAdded;
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import net.runelite.api.events.NameableNameChanged;
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import net.runelite.api.events.RemovedFriend;
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@@ -116,7 +115,15 @@ public class FriendNotesPlugin extends Plugin
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protected void startUp() throws Exception
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{
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overlayManager.add(overlay);
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clientThread.invoke(this::loadIcon);
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clientThread.invoke(() ->
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{
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if (client.getModIcons() == null)
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{
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return false;
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}
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loadIcon();
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return true;
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});
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if (client.getGameState() == GameState.LOGGED_IN)
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{
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rebuildFriendsList();
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@@ -135,15 +142,6 @@ public class FriendNotesPlugin extends Plugin
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}
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}
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@Subscribe
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public void onGameStateChanged(GameStateChanged event)
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{
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if (event.getGameState() == GameState.LOGGED_IN)
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{
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loadIcon();
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}
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}
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@Subscribe
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public void onConfigChanged(ConfigChanged event)
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{
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@@ -380,8 +378,7 @@ public class FriendNotesPlugin extends Plugin
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private void loadIcon()
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{
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final IndexedSprite[] modIcons = client.getModIcons();
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if (iconIdx != -1 || modIcons == null)
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if (iconIdx != -1)
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{
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return;
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}
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@@ -394,6 +391,8 @@ public class FriendNotesPlugin extends Plugin
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final BufferedImage resized = ImageUtil.resizeImage(iconImg, ICON_WIDTH, ICON_HEIGHT);
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final IndexedSprite[] modIcons = client.getModIcons();
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assert modIcons != null;
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final IndexedSprite[] newIcons = Arrays.copyOf(modIcons, modIcons.length + 1);
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newIcons[newIcons.length - 1] = ImageUtil.getImageIndexedSprite(resized, client);
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