From b9da0435d2d6069ef2de65683f06b4d9bd7324da Mon Sep 17 00:00:00 2001 From: Adam Date: Thu, 19 May 2022 13:23:35 -0400 Subject: [PATCH] gpu: initialize scene uploader scene id with nanotime Multiple gpu plugins initializing the scene id to the current time can cause conflicts. This makes that less likely. --- .../java/net/runelite/client/plugins/gpu/SceneUploader.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/SceneUploader.java b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/SceneUploader.java index dd2e015eb1..f893f48e27 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/SceneUploader.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/SceneUploader.java @@ -50,7 +50,7 @@ class SceneUploader @Inject private Client client; - int sceneId = (int) (System.currentTimeMillis() / 1000L); + int sceneId = (int) System.nanoTime(); private int offset; private int uvoffset;