Add Angle and Direction
Extend GameObject.getOrientation() to account for object flags, and return an Angle
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@@ -59,13 +59,12 @@ public interface RSGameObject extends GameObject
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int getHeight();
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@Import("orientation")
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int getOrientation();
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int getRsOrientation();
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@Import("hash")
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@Override
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int getHash();
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@Override
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@Import("flags")
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int getFlags();
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}
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