diff --git a/model-viewer/src/main/java/net/runelite/modelviewer/ModelViewer.java b/model-viewer/src/main/java/net/runelite/modelviewer/ModelViewer.java index 8df9cb49ea..98a33f1534 100644 --- a/model-viewer/src/main/java/net/runelite/modelviewer/ModelViewer.java +++ b/model-viewer/src/main/java/net/runelite/modelviewer/ModelViewer.java @@ -115,6 +115,7 @@ public class ModelViewer double fov = 1; // 1 gives you a 90° field of view. It's tan(fov_angle)/2. GL11.glFrustum(-aspect * near * fov, aspect * near * fov, -fov, fov, near, far); + GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glCullFace(GL11.GL_BACK); long last = 0;