diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/BarbarianAssaultMenu.java b/runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/BarbarianAssaultMenu.java index 10e56c8ac8..f72861e03b 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/BarbarianAssaultMenu.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/barbarianassault/BarbarianAssaultMenu.java @@ -58,7 +58,7 @@ class BarbarianAssaultMenu private boolean isHornOptionHidden(String option) { - if (game.isInGame() && game.getRole() != null && game.getRole().getTell(game.getLastCallText()).toLowerCase().equals(option)) + if (game.isInGame() && game.getRole() != null && game.getRole().getTell(game.getLastCallText()).equalsIgnoreCase(option)) { // This will force the menu to be rebuilt after the correct tell is found // medic will be added to the menu if it wasn't there before