opponent info: add player comparison overlay
This commit is contained in:
@@ -0,0 +1,47 @@
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/*
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* Copyright (c) 2018, Jordan Atwood <jordan.atwood423@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.opponentinfo;
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import net.runelite.client.config.Config;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigItem;
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@ConfigGroup(
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keyName = "opponentinfo",
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name = "Opponent Info",
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description = "Configuration for the Opponent info plugin"
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)
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public interface OpponentInfoConfig extends Config
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{
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@ConfigItem(
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keyName = "lookupOnInteraction",
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name = "Lookup players on interaction",
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description = "Display a combat stat comparison panel on player interaction. (follow, trade, challenge, attack, etc.)"
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)
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default boolean lookupOnInteraction()
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{
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return false;
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}
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}
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@@ -28,6 +28,7 @@ package net.runelite.client.plugins.opponentinfo;
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import com.google.common.eventbus.Subscribe;
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import com.google.common.eventbus.Subscribe;
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import com.google.common.reflect.TypeToken;
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import com.google.common.reflect.TypeToken;
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import com.google.gson.Gson;
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import com.google.gson.Gson;
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import com.google.inject.Provides;
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import java.io.InputStream;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.io.InputStreamReader;
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import java.lang.reflect.Type;
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import java.lang.reflect.Type;
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@@ -45,6 +46,7 @@ import net.runelite.api.WorldType;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.InteractingChanged;
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import net.runelite.api.events.InteractingChanged;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.PluginDescriptor;
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import net.runelite.client.plugins.PluginDescriptor;
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import net.runelite.client.ui.overlay.OverlayManager;
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import net.runelite.client.ui.overlay.OverlayManager;
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@@ -60,11 +62,17 @@ public class OpponentInfoPlugin extends Plugin
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@Inject
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@Inject
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private Client client;
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private Client client;
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@Inject
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private OpponentInfoConfig config;
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@Inject
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@Inject
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private OverlayManager overlayManager;
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private OverlayManager overlayManager;
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@Inject
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@Inject
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private OpponentInfoOverlay overlay;
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private OpponentInfoOverlay opponentInfoOverlay;
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@Inject
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private PlayerComparisonOverlay playerComparisonOverlay;
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@Getter(AccessLevel.PACKAGE)
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@Getter(AccessLevel.PACKAGE)
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private HiscoreEndpoint hiscoreEndpoint = HiscoreEndpoint.NORMAL;
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private HiscoreEndpoint hiscoreEndpoint = HiscoreEndpoint.NORMAL;
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@@ -77,16 +85,24 @@ public class OpponentInfoPlugin extends Plugin
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@Getter(AccessLevel.PACKAGE)
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@Getter(AccessLevel.PACKAGE)
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private final Map<String, Integer> oppInfoHealth = loadNpcHealth();
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private final Map<String, Integer> oppInfoHealth = loadNpcHealth();
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@Provides
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OpponentInfoConfig provideConfig(ConfigManager configManager)
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{
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return configManager.getConfig(OpponentInfoConfig.class);
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}
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@Override
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@Override
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protected void startUp() throws Exception
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protected void startUp() throws Exception
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{
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{
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overlayManager.add(overlay);
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overlayManager.add(opponentInfoOverlay);
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overlayManager.add(playerComparisonOverlay);
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}
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}
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@Override
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@Override
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protected void shutDown() throws Exception
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protected void shutDown() throws Exception
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{
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{
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overlayManager.remove(overlay);
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overlayManager.remove(opponentInfoOverlay);
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overlayManager.remove(playerComparisonOverlay);
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}
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}
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@Subscribe
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@Subscribe
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@@ -0,0 +1,182 @@
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/*
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* Copyright (c) 2018, Jordan Atwood <jordan.atwood423@gmail.com>
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* Copyright (c) 2018, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.opponentinfo;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import javax.inject.Inject;
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import net.runelite.api.Actor;
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import net.runelite.api.Client;
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import net.runelite.api.Player;
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import net.runelite.api.Skill;
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import net.runelite.client.game.HiscoreManager;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.components.LineComponent;
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import net.runelite.client.ui.overlay.components.PanelComponent;
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import net.runelite.client.ui.overlay.components.TitleComponent;
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import net.runelite.client.util.Text;
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import net.runelite.http.api.hiscore.HiscoreResult;
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import net.runelite.http.api.hiscore.HiscoreSkill;
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class PlayerComparisonOverlay extends Overlay
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{
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private static final Color HIGHER_STAT_TEXT_COLOR = Color.GREEN;
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private static final Color LOWER_STAT_TEXT_COLOR = Color.RED;
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private static final Color NEUTRAL_TEXT_COLOR = Color.WHITE;
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private static final Color HIGHLIGHT_COLOR = new Color(255, 200, 0, 255);
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private static final Skill[] COMBAT_SKILLS = new Skill[]{
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Skill.ATTACK,
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Skill.STRENGTH,
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Skill.DEFENCE,
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Skill.HITPOINTS,
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Skill.RANGED,
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Skill.MAGIC,
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Skill.PRAYER
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};
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private static final HiscoreSkill[] HISCORE_COMBAT_SKILLS = new HiscoreSkill[]{
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HiscoreSkill.ATTACK,
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HiscoreSkill.STRENGTH,
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HiscoreSkill.DEFENCE,
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HiscoreSkill.HITPOINTS,
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HiscoreSkill.RANGED,
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HiscoreSkill.MAGIC,
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HiscoreSkill.PRAYER
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};
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private static final String LEFT_COLUMN_HEADER = "Skill";
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private static final String RIGHT_COLUMN_HEADER = "You/Them";
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private final Client client;
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private final OpponentInfoPlugin opponentInfoPlugin;
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private final OpponentInfoConfig config;
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private final HiscoreManager hiscoreManager;
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private final PanelComponent panelComponent = new PanelComponent();
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@Inject
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private PlayerComparisonOverlay(Client client, OpponentInfoPlugin opponentInfoPlugin, OpponentInfoConfig config, HiscoreManager hiscoreManager)
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{
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this.client = client;
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this.opponentInfoPlugin = opponentInfoPlugin;
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this.config = config;
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this.hiscoreManager = hiscoreManager;
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setPosition(OverlayPosition.BOTTOM_LEFT);
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setLayer(OverlayLayer.ABOVE_WIDGETS);
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}
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@Override
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public Dimension render(Graphics2D graphics)
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{
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if (!config.lookupOnInteraction())
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{
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return null;
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}
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final Actor opponent = opponentInfoPlugin.getLastOpponent();
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if (opponent == null)
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{
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return null;
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}
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// Don't try to look up NPC names
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if (!(opponent instanceof Player))
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{
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return null;
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}
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final String opponentName = Text.removeTags(opponent.getName());
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final HiscoreResult hiscoreResult = hiscoreManager.lookupAsync(opponentName, opponentInfoPlugin.getHiscoreEndpoint());
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if (hiscoreResult == null)
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{
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return null;
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}
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panelComponent.getChildren().clear();
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generateComparisonTable(panelComponent, hiscoreResult);
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return panelComponent.render(graphics);
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}
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private void generateComparisonTable(PanelComponent panelComponent, HiscoreResult opponentSkills)
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{
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final String opponentName = opponentSkills.getPlayer();
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panelComponent.getChildren().add(
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TitleComponent.builder()
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.text(opponentName)
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.color(HIGHLIGHT_COLOR)
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.build());
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panelComponent.getChildren().add(
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LineComponent.builder()
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.left(LEFT_COLUMN_HEADER)
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.leftColor(HIGHLIGHT_COLOR)
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.right(RIGHT_COLUMN_HEADER)
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.rightColor(HIGHLIGHT_COLOR)
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.build());
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for (int i = 0; i < COMBAT_SKILLS.length; ++i)
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{
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final HiscoreSkill hiscoreSkill = HISCORE_COMBAT_SKILLS[i];
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final Skill skill = COMBAT_SKILLS[i];
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final net.runelite.http.api.hiscore.Skill opponentSkill = opponentSkills.getSkill(hiscoreSkill);
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if (opponentSkill == null || opponentSkill.getLevel() == -1)
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{
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continue;
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}
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final int playerSkillLevel = client.getRealSkillLevel(skill);
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final int opponentSkillLevel = opponentSkill.getLevel();
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panelComponent.getChildren().add(
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LineComponent.builder()
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.left(hiscoreSkill.getName())
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.right(Integer.toString(playerSkillLevel) + "/" + Integer.toString(opponentSkillLevel))
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.rightColor(comparisonStatColor(playerSkillLevel, opponentSkillLevel))
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.build());
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}
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}
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private static Color comparisonStatColor(int a, int b)
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{
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if (a > b)
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{
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return HIGHER_STAT_TEXT_COLOR;
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}
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if (a < b)
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{
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return LOWER_STAT_TEXT_COLOR;
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}
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return NEUTRAL_TEXT_COLOR;
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}
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}
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Reference in New Issue
Block a user