diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierConfig.java b/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierConfig.java index f8ad288e45..9789fa9d25 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierConfig.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierConfig.java @@ -32,10 +32,10 @@ import net.runelite.client.config.ConfigItem; public interface IdleNotifierConfig extends Config { @ConfigItem( - keyName = "animationidle", - name = "Idle Animation Notifications", - description = "Configures if idle animation notifications are enabled", - position = 1 + keyName = "animationidle", + name = "Idle Animation Notifications", + description = "Configures if idle animation notifications are enabled", + position = 1 ) default boolean animationIdle() { @@ -43,21 +43,21 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "animationidlesound", - name = "Idle Animation Sound", - description = "Plays a custom sound accompanying Idle Animation notifications", - position = 2 + keyName = "animationidlesound", + name = "Idle Animation Sound", + description = "Plays a custom sound accompanying Idle Animation notifications", + position = 2 ) - default boolean animationIdleSound() + default boolean animationIdleSound() { return false; } @ConfigItem( - keyName = "interactionidle", - name = "Idle Interaction Notifications", - description = "Configures if idle interaction notifications are enabled e.g. combat, fishing", - position = 3 + keyName = "interactionidle", + name = "Idle Interaction Notifications", + description = "Configures if idle interaction notifications are enabled e.g. combat, fishing", + position = 3 ) default boolean interactionIdle() { @@ -65,21 +65,21 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "interactionidlesound", - name = "Idle Interaction Sound", - description = "Plays a custom sound accompanying Idle Interaction notifications", - position = 4 + keyName = "interactionidlesound", + name = "Idle Interaction Sound", + description = "Plays a custom sound accompanying Idle Interaction notifications", + position = 4 ) - default boolean interactionIdleSound() + default boolean interactionIdleSound() { return false; } @ConfigItem( - keyName = "logoutidle", - name = "Idle Logout Notifications", - description = "Configures if the idle logout notifications are enabled", - position = 5 + keyName = "logoutidle", + name = "Idle Logout Notifications", + description = "Configures if the idle logout notifications are enabled", + position = 5 ) default boolean logoutIdle() { @@ -87,21 +87,21 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "outofcombatsound", - name = "Out of Combat Sound", - description = "Plays a custom sound whenever you leave combat", - position = 6 + keyName = "outofcombatsound", + name = "Out of Combat Sound", + description = "Plays a custom sound whenever you leave combat", + position = 6 ) - default boolean outOfCombatSound() + default boolean outOfCombatSound() { return false; } @ConfigItem( - position = 7, - keyName = "skullNotification", - name = "Skull Notification", - description = "Receive a notification when you skull." + position = 7, + keyName = "skullNotification", + name = "Skull Notification", + description = "Receive a notification when you skull." ) default boolean showSkullNotification() { @@ -109,10 +109,10 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - position = 8, - keyName = "unskullNotification", - name = "Unskull Notification", - description = "Receive a notification when you unskull." + position = 8, + keyName = "unskullNotification", + name = "Unskull Notification", + description = "Receive a notification when you unskull." ) default boolean showUnskullNotification() { @@ -120,10 +120,10 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "timeout", - name = "Idle Notification Delay (ms)", - description = "The notification delay after the player is idle", - position = 9 + keyName = "timeout", + name = "Idle Notification Delay (ms)", + description = "The notification delay after the player is idle", + position = 9 ) default int getIdleNotificationDelay() { @@ -131,10 +131,10 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "hitpoints", - name = "Hitpoints Notification Threshold", - description = "The amount of hitpoints to send a notification at. A value of 0 will disable notification.", - position = 10 + keyName = "hitpoints", + name = "Hitpoints Notification Threshold", + description = "The amount of hitpoints to send a notification at. A value of 0 will disable notification.", + position = 10 ) default int getHitpointsThreshold() { @@ -142,21 +142,21 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "playHealthSound", - name = "Play sound for Low Health", - description = "Will play a sound for every Low Health notification sent", - position = 12 + keyName = "playHealthSound", + name = "Play sound for Low Health", + description = "Will play a sound for every Low Health notification sent", + position = 12 ) - default boolean getPlayHealthSound() + default boolean getPlayHealthSound() { return false; } @ConfigItem( - keyName = "prayer", - name = "Prayer Notification Threshold", - description = "The amount of prayer points to send a notification at. A value of 0 will disable notification.", - position = 12 + keyName = "prayer", + name = "Prayer Notification Threshold", + description = "The amount of prayer points to send a notification at. A value of 0 will disable notification.", + position = 12 ) default int getPrayerThreshold() { @@ -164,21 +164,21 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "playPrayerSound", - name = "Play sound for Low Prayer", - description = "Will play a sound for every Low Prayer notification sent", - position = 13 + keyName = "playPrayerSound", + name = "Play sound for Low Prayer", + description = "Will play a sound for every Low Prayer notification sent", + position = 13 ) - default boolean getPlayPrayerSound() + default boolean getPlayPrayerSound() { return false; } @ConfigItem( - keyName = "oxygen", - name = "Oxygen Notification Threshold", - position = 14, - description = "The amount of remaining oxygen to send a notification at. A value of 0 will disable notification." + keyName = "oxygen", + name = "Oxygen Notification Threshold", + position = 14, + description = "The amount of remaining oxygen to send a notification at. A value of 0 will disable notification." ) default int getOxygenThreshold() { @@ -186,10 +186,10 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "spec", - name = "Special Attack Energy Notification Threshold", - position = 15, - description = "The amount of spec energy reached to send a notification at. A value of 0 will disable notification." + keyName = "spec", + name = "Special Attack Energy Notification Threshold", + position = 15, + description = "The amount of spec energy reached to send a notification at. A value of 0 will disable notification." ) default int getSpecEnergyThreshold() { @@ -197,34 +197,34 @@ public interface IdleNotifierConfig extends Config } @ConfigItem( - keyName = "specSound", - name = "Special Attack Energy Sound", - description = "Plays a custom sound accompanying Special Attack energy notifications", - position = 16 + keyName = "specSound", + name = "Special Attack Energy Sound", + description = "Plays a custom sound accompanying Special Attack energy notifications", + position = 16 ) - default boolean getSpecSound() + default boolean getSpecSound() { return false; } @ConfigItem( - keyName = "overspec", - name = "Over Special Energy Notification", - description = "Will repeat notifications for any value over the special energy threshold", - position = 17 + keyName = "overspec", + name = "Over Special Energy Notification", + description = "Will repeat notifications for any value over the special energy threshold", + position = 17 ) - default boolean getOverSpecEnergy() + default boolean getOverSpecEnergy() { return false; } @ConfigItem( - keyName = "pkers", - name = "PKer Notifier", - position = 18, - description = "Notifies if an attackable player based on your level range appears on screen.", - group = "PvP", - warning = "This will not notify you if the player is in your cc or is online on your friends list." + keyName = "pkers", + name = "PKer Notifier", + position = 18, + description = "Notifies if an attackable player based on your level range appears on screen.", + group = "PvP", + warning = "This will not notify you if the player is in your cc or is online on your friends list." ) default boolean notifyPkers() { diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierPlugin.java index 3d84a2f099..369f82ec84 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/idlenotifier/IdleNotifierPlugin.java @@ -236,7 +236,7 @@ public class IdleNotifierPlugin extends Plugin case MINING_3A_PICKAXE: case DENSE_ESSENCE_CHIPPING: case DENSE_ESSENCE_CHISELING: - /* Herblore */ + /* Herblore */ case HERBLORE_PESTLE_AND_MORTAR: case HERBLORE_POTIONMAKING: case HERBLORE_MAKE_TAR: @@ -258,7 +258,7 @@ public class IdleNotifierPlugin extends Plugin case FARMING_HARVEST_FRUIT_TREE: case FARMING_HARVEST_FLOWER: case FARMING_HARVEST_ALLOTMENT: - /* Misc */ + /* Misc */ case PISCARILIUS_CRANE_REPAIR: case HOME_MAKE_TABLET: case SAND_COLLECTION: