project: we are actually up to date now, thanks blue!
This commit is contained in:
@@ -166,7 +166,7 @@ public final class Tiles {
|
||||
@Export("performPlayerAnimation")
|
||||
static void performPlayerAnimation(Player var0, int var1, int var2) {
|
||||
if (var0.sequence == var1 && var1 != -1) { // L: 4151
|
||||
int var3 = ParamDefinition.SequenceDefinition_get(var1).field3548; // L: 4152
|
||||
int var3 = ParamComposition.SequenceDefinition_get(var1).field3548; // L: 4152
|
||||
if (var3 == 1) { // L: 4153
|
||||
var0.sequenceFrame = 0; // L: 4154
|
||||
var0.sequenceFrameCycle = 0; // L: 4155
|
||||
@@ -177,7 +177,7 @@ public final class Tiles {
|
||||
if (var3 == 2) { // L: 4159
|
||||
var0.field974 = 0; // L: 4160
|
||||
}
|
||||
} else if (var1 == -1 || var0.sequence == -1 || ParamDefinition.SequenceDefinition_get(var1).field3557 >= ParamDefinition.SequenceDefinition_get(var0.sequence).field3557) { // L: 4163
|
||||
} else if (var1 == -1 || var0.sequence == -1 || ParamComposition.SequenceDefinition_get(var1).field3557 >= ParamComposition.SequenceDefinition_get(var0.sequence).field3557) { // L: 4163
|
||||
var0.sequence = var1; // L: 4164
|
||||
var0.sequenceFrame = 0; // L: 4165
|
||||
var0.sequenceFrameCycle = 0; // L: 4166
|
||||
|
||||
Reference in New Issue
Block a user