project: we are actually up to date now, thanks blue!

This commit is contained in:
TheRealNull
2021-01-04 06:58:20 -05:00
parent d0c8a8daec
commit b5bb349259
79 changed files with 668 additions and 335 deletions

View File

@@ -74,7 +74,7 @@ public final class SceneTilePaint
var0.isWalking = false; // L: 4080
SequenceDefinition var1;
if (var0.movementSequence != -1) { // L: 4081
var1 = ParamDefinition.SequenceDefinition_get(var0.movementSequence); // L: 4082
var1 = ParamComposition.SequenceDefinition_get(var0.movementSequence); // L: 4082
if (var1 != null && var1.frameIds != null) { // L: 4083
++var0.movementFrameCycle; // L: 4084
if (var0.movementFrame < var1.frameIds.length && var0.movementFrameCycle > var1.frameLengths[var0.movementFrame]) { // L: 4085
@@ -100,7 +100,7 @@ public final class SceneTilePaint
int var3 = TileItem.SpotAnimationDefinition_get(var0.spotAnimation).sequence; // L: 4100
if (var3 != -1) { // L: 4101
SequenceDefinition var2 = ParamDefinition.SequenceDefinition_get(var3); // L: 4102
SequenceDefinition var2 = ParamComposition.SequenceDefinition_get(var3); // L: 4102
if (var2 != null && var2.frameIds != null) { // L: 4103
++var0.spotAnimationFrameCycle; // L: 4104
if (var0.spotAnimationFrame < var2.frameIds.length && var0.spotAnimationFrameCycle > var2.frameLengths[var0.spotAnimationFrame]) { // L: 4105
@@ -121,7 +121,7 @@ public final class SceneTilePaint
}
if (var0.sequence != -1 && var0.sequenceDelay <= 1) { // L: 4118
var1 = ParamDefinition.SequenceDefinition_get(var0.sequence); // L: 4119
var1 = ParamComposition.SequenceDefinition_get(var0.sequence); // L: 4119
if (var1.field3560 == 1 && var0.field996 > 0 && var0.field984 <= Client.cycle && var0.field973 < Client.cycle) { // L: 4120 4121
var0.sequenceDelay = 1; // L: 4122
return; // L: 4123
@@ -129,7 +129,7 @@ public final class SceneTilePaint
}
if (var0.sequence != -1 && var0.sequenceDelay == 0) { // L: 4127
var1 = ParamDefinition.SequenceDefinition_get(var0.sequence); // L: 4128
var1 = ParamComposition.SequenceDefinition_get(var0.sequence); // L: 4128
if (var1 != null && var1.frameIds != null) { // L: 4129
++var0.sequenceFrameCycle; // L: 4130
if (var0.sequenceFrame < var1.frameIds.length && var0.sequenceFrameCycle > var1.frameLengths[var0.sequenceFrame]) { // L: 4131