key remapping: fix clearing input when plugin is turned on
This commit is contained in:
@@ -191,23 +191,18 @@ class KeyRemappingListener extends MouseAdapter implements KeyListener
|
|||||||
switch (e.getKeyCode())
|
switch (e.getKeyCode())
|
||||||
{
|
{
|
||||||
case KeyEvent.VK_ENTER:
|
case KeyEvent.VK_ENTER:
|
||||||
|
case KeyEvent.VK_ESCAPE:
|
||||||
plugin.setTyping(false);
|
plugin.setTyping(false);
|
||||||
clientThread.invoke(plugin::lockChat);
|
clientThread.invoke(plugin::lockChat);
|
||||||
break;
|
break;
|
||||||
case KeyEvent.VK_ESCAPE:
|
|
||||||
plugin.setTyping(false);
|
|
||||||
clientThread.invoke(() ->
|
|
||||||
{
|
|
||||||
client.setVar(VarClientStr.CHATBOX_TYPED_TEXT, "");
|
|
||||||
plugin.lockChat();
|
|
||||||
});
|
|
||||||
break;
|
|
||||||
case KeyEvent.VK_BACK_SPACE:
|
case KeyEvent.VK_BACK_SPACE:
|
||||||
|
// Only lock chat on backspace when the typed text is now empty
|
||||||
if (Strings.isNullOrEmpty(client.getVar(VarClientStr.CHATBOX_TYPED_TEXT)))
|
if (Strings.isNullOrEmpty(client.getVar(VarClientStr.CHATBOX_TYPED_TEXT)))
|
||||||
{
|
{
|
||||||
plugin.setTyping(false);
|
plugin.setTyping(false);
|
||||||
clientThread.invoke(plugin::lockChat);
|
clientThread.invoke(plugin::lockChat);
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -183,6 +183,8 @@ public class KeyRemappingPlugin extends Plugin
|
|||||||
if (chatboxInput != null)
|
if (chatboxInput != null)
|
||||||
{
|
{
|
||||||
chatboxInput.setText(getPlayerNameWithIcon() + ": " + PRESS_ENTER_TO_CHAT);
|
chatboxInput.setText(getPlayerNameWithIcon() + ": " + PRESS_ENTER_TO_CHAT);
|
||||||
|
// Typed text can be non-empty on plugin start, so clear it now
|
||||||
|
client.setVar(VarClientStr.CHATBOX_TYPED_TEXT, "");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user