diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/itemstats/ItemStatChanges.java b/runelite-client/src/main/java/net/runelite/client/plugins/itemstats/ItemStatChanges.java index bfafe09c25..1f8a2557dc 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/itemstats/ItemStatChanges.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/itemstats/ItemStatChanges.java @@ -142,6 +142,8 @@ public class ItemStatChanges add(combo(boost(STRENGTH, perc(.15, 5)), heal(HITPOINTS, -10)), DIVINE_SUPER_STRENGTH_POTION1, DIVINE_SUPER_STRENGTH_POTION2, DIVINE_SUPER_STRENGTH_POTION3, DIVINE_SUPER_STRENGTH_POTION4); add(combo(boost(DEFENCE, perc(.15, 5)), heal(HITPOINTS, -10)), DIVINE_SUPER_DEFENCE_POTION1, DIVINE_SUPER_DEFENCE_POTION2, DIVINE_SUPER_DEFENCE_POTION3, DIVINE_SUPER_DEFENCE_POTION4); add(combo(3, boost(ATTACK, perc(.15, 5)), boost(STRENGTH, perc(.15, 5)), boost(DEFENCE, perc(.15, 5)), heal(HITPOINTS, -10)), DIVINE_SUPER_COMBAT_POTION1, DIVINE_SUPER_COMBAT_POTION2, DIVINE_SUPER_COMBAT_POTION3, DIVINE_SUPER_COMBAT_POTION4); + add(combo(2, boost(RANGED, perc(0.1, 4)), boost(DEFENCE, perc(0.15, 5)), heal(HITPOINTS, -10)), DIVINE_BASTION_POTION1, DIVINE_BASTION_POTION2, DIVINE_BASTION_POTION3, DIVINE_BASTION_POTION4); + add(combo(2, boost(MAGIC, 4), boost(DEFENCE, perc(0.15, 5)), heal(HITPOINTS, -10)), DIVINE_BATTLEMAGE_POTION1, DIVINE_BATTLEMAGE_POTION2, DIVINE_BATTLEMAGE_POTION3, DIVINE_BATTLEMAGE_POTION4); // Regular overload (NMZ) add(combo(5, boost(ATTACK, perc(.15, 5)), boost(STRENGTH, perc(.15, 5)), boost(DEFENCE, perc(.15, 5)), boost(RANGED, perc(.15, 5)), boost(MAGIC, perc(.15, 5)), heal(HITPOINTS, -50)), OVERLOAD_1, OVERLOAD_2, OVERLOAD_3, OVERLOAD_4);