fpsplugin: Add multiple FPS targets for multiple modes (#10239)
Players can now set a global FPS target as well as one for when the window is unfocused
This commit is contained in:
@@ -32,20 +32,21 @@ import net.runelite.client.config.ConfigItem;
|
|||||||
public interface FpsConfig extends Config
|
public interface FpsConfig extends Config
|
||||||
{
|
{
|
||||||
@ConfigItem(
|
@ConfigItem(
|
||||||
keyName = "limitMode",
|
keyName = "limitFps",
|
||||||
name = "Limit Mode",
|
name = "Limit Global FPS",
|
||||||
description = "Stay at or under the target frames per second even when in this mode",
|
description = "Global FPS limit in effect regardless of<br>" +
|
||||||
|
"whether window is in focus or not",
|
||||||
position = 1
|
position = 1
|
||||||
)
|
)
|
||||||
default FpsLimitMode limitMode()
|
default boolean limitFps()
|
||||||
{
|
{
|
||||||
return FpsLimitMode.NEVER;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ConfigItem(
|
@ConfigItem(
|
||||||
keyName = "maxFps",
|
keyName = "maxFps",
|
||||||
name = "FPS target",
|
name = "Global FPS target",
|
||||||
description = "Desired max frames per second",
|
description = "Desired max global frames per second",
|
||||||
position = 2
|
position = 2
|
||||||
)
|
)
|
||||||
default int maxFps()
|
default int maxFps()
|
||||||
@@ -53,11 +54,33 @@ public interface FpsConfig extends Config
|
|||||||
return 50;
|
return 50;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ConfigItem(
|
||||||
|
keyName = "limitFpsUnfocused",
|
||||||
|
name = "Limit FPS unfocused",
|
||||||
|
description = "FPS limit while window is out of focus",
|
||||||
|
position = 3
|
||||||
|
)
|
||||||
|
default boolean limitFpsUnfocused()
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@ConfigItem(
|
||||||
|
keyName = "maxFpsUnfocused",
|
||||||
|
name = "Unfocused FPS target",
|
||||||
|
description = "Desired max frames per second for unfocused",
|
||||||
|
position = 4
|
||||||
|
)
|
||||||
|
default int maxFpsUnfocused()
|
||||||
|
{
|
||||||
|
return 50;
|
||||||
|
}
|
||||||
|
|
||||||
@ConfigItem(
|
@ConfigItem(
|
||||||
keyName = "drawFps",
|
keyName = "drawFps",
|
||||||
name = "Draw FPS indicator",
|
name = "Draw FPS indicator",
|
||||||
description = "Show a number in the corner for the current FPS",
|
description = "Show a number in the corner for the current FPS",
|
||||||
position = 3
|
position = 5
|
||||||
)
|
)
|
||||||
default boolean drawFps()
|
default boolean drawFps()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ import net.runelite.api.events.FocusChanged;
|
|||||||
* For low powered computers, the RS client is often throttled by the hardware or OS and draws at 25-30 fps.
|
* For low powered computers, the RS client is often throttled by the hardware or OS and draws at 25-30 fps.
|
||||||
* The nano timer is not used in this scenario.
|
* The nano timer is not used in this scenario.
|
||||||
* Instead to catch up the RS client runs several cycles before drawing, thus maintaining 50 cycles / second.
|
* Instead to catch up the RS client runs several cycles before drawing, thus maintaining 50 cycles / second.
|
||||||
*
|
* <p>
|
||||||
* Enforcing FPS in the draw code does not impact the client engine's ability to run including its audio,
|
* Enforcing FPS in the draw code does not impact the client engine's ability to run including its audio,
|
||||||
* even when forced to 1 FPS with this plugin.
|
* even when forced to 1 FPS with this plugin.
|
||||||
*/
|
*/
|
||||||
@@ -67,7 +67,13 @@ public class FpsDrawListener implements Runnable
|
|||||||
void reloadConfig()
|
void reloadConfig()
|
||||||
{
|
{
|
||||||
lastMillis = System.currentTimeMillis();
|
lastMillis = System.currentTimeMillis();
|
||||||
targetDelay = 1000 / Math.max(1, config.maxFps());
|
|
||||||
|
int fps = config.limitFpsUnfocused() && !isFocused
|
||||||
|
? config.maxFpsUnfocused()
|
||||||
|
: config.maxFps();
|
||||||
|
|
||||||
|
targetDelay = 1000 / Math.max(1, fps);
|
||||||
|
|
||||||
sleepDelay = targetDelay;
|
sleepDelay = targetDelay;
|
||||||
|
|
||||||
for (int i = 0; i < SAMPLE_SIZE; i++)
|
for (int i = 0; i < SAMPLE_SIZE; i++)
|
||||||
@@ -79,18 +85,18 @@ public class FpsDrawListener implements Runnable
|
|||||||
void onFocusChanged(FocusChanged event)
|
void onFocusChanged(FocusChanged event)
|
||||||
{
|
{
|
||||||
this.isFocused = event.isFocused();
|
this.isFocused = event.isFocused();
|
||||||
|
reloadConfig(); // load new delay
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean isEnforced()
|
private boolean isEnforced()
|
||||||
{
|
{
|
||||||
return FpsLimitMode.ALWAYS == config.limitMode()
|
return config.limitFps()
|
||||||
|| (FpsLimitMode.UNFOCUSED == config.limitMode() && !isFocused);
|
|| (config.limitFpsUnfocused() && !isFocused);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void run()
|
public void run()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (!isEnforced())
|
if (!isEnforced())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -1,32 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2017, Levi <me@levischuck.com>
|
|
||||||
* All rights reserved.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
*
|
|
||||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
||||||
* list of conditions and the following disclaimer.
|
|
||||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
||||||
* this list of conditions and the following disclaimer in the documentation
|
|
||||||
* and/or other materials provided with the distribution.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
||||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
||||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
package net.runelite.client.plugins.fps;
|
|
||||||
|
|
||||||
public enum FpsLimitMode
|
|
||||||
{
|
|
||||||
NEVER,
|
|
||||||
UNFOCUSED,
|
|
||||||
ALWAYS
|
|
||||||
}
|
|
||||||
@@ -77,8 +77,8 @@ public class FpsOverlay extends Overlay
|
|||||||
|
|
||||||
private boolean isEnforced()
|
private boolean isEnforced()
|
||||||
{
|
{
|
||||||
return FpsLimitMode.ALWAYS == config.limitMode()
|
return config.limitFps()
|
||||||
|| (FpsLimitMode.UNFOCUSED == config.limitMode() && !isFocused);
|
|| (config.limitFpsUnfocused() && !isFocused);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Color getFpsValueColor()
|
private Color getFpsValueColor()
|
||||||
|
|||||||
Reference in New Issue
Block a user