itemstats: remove quest field
this has always been unused and isn't particularly useful to us anyway
This commit is contained in:
@@ -30,7 +30,6 @@ import lombok.Value;
|
||||
@Value
|
||||
public class ItemStats
|
||||
{
|
||||
private boolean quest;
|
||||
private boolean equipable;
|
||||
private double weight;
|
||||
@SerializedName("ge_limit")
|
||||
@@ -79,7 +78,7 @@ public class ItemStats
|
||||
newEquipment = equipment;
|
||||
}
|
||||
|
||||
return new ItemStats(quest, equipable, newWeight, 0, newEquipment);
|
||||
return new ItemStats(equipable, newWeight, 0, newEquipment);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ public class ItemStatOverlay extends Overlay
|
||||
{
|
||||
// Unarmed attack speed is 4
|
||||
@VisibleForTesting
|
||||
static final ItemStats UNARMED = new ItemStats(false, true, 0, 0,
|
||||
static final ItemStats UNARMED = new ItemStats(true, 0, 0,
|
||||
ItemEquipmentStats.builder()
|
||||
.aspeed(4)
|
||||
.build());
|
||||
|
||||
@@ -53,7 +53,7 @@ import org.mockito.junit.MockitoJUnitRunner;
|
||||
public class ItemStatOverlayTest
|
||||
{
|
||||
// Weapon definitions
|
||||
private static final ItemStats ABYSSAL_DAGGER = new ItemStats(false, true, 0.453, 8,
|
||||
private static final ItemStats ABYSSAL_DAGGER = new ItemStats(true, 0.453, 8,
|
||||
ItemEquipmentStats.builder()
|
||||
.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
|
||||
.isTwoHanded(false)
|
||||
@@ -65,7 +65,7 @@ public class ItemStatOverlayTest
|
||||
.str(75)
|
||||
.aspeed(4)
|
||||
.build());
|
||||
private static final ItemStats KATANA = new ItemStats(false, true, 0, 8,
|
||||
private static final ItemStats KATANA = new ItemStats(true, 0, 8,
|
||||
ItemEquipmentStats.builder()
|
||||
.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
|
||||
.isTwoHanded(true)
|
||||
@@ -78,7 +78,7 @@ public class ItemStatOverlayTest
|
||||
.str(40)
|
||||
.aspeed(4)
|
||||
.build());
|
||||
private static final ItemStats BLOWPIPE = new ItemStats(false, true, 0, 0,
|
||||
private static final ItemStats BLOWPIPE = new ItemStats(true, 0, 0,
|
||||
ItemEquipmentStats.builder()
|
||||
.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
|
||||
.isTwoHanded(true)
|
||||
@@ -86,7 +86,7 @@ public class ItemStatOverlayTest
|
||||
.rstr(40)
|
||||
.aspeed(3)
|
||||
.build());
|
||||
private static final ItemStats HEAVY_BALLISTA = new ItemStats(false, true, 4, 8,
|
||||
private static final ItemStats HEAVY_BALLISTA = new ItemStats(true, 4, 8,
|
||||
ItemEquipmentStats.builder()
|
||||
.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
|
||||
.isTwoHanded(true)
|
||||
|
||||
@@ -55,7 +55,7 @@ import org.mockito.junit.MockitoJUnitRunner;
|
||||
@RunWith(MockitoJUnitRunner.class)
|
||||
public class PrayerPluginTest
|
||||
{
|
||||
private static final ItemStats HIGH_PRAYER_BONUS_WEAPON = new ItemStats(false, false, 0, 0,
|
||||
private static final ItemStats HIGH_PRAYER_BONUS_WEAPON = new ItemStats(false, 0, 0,
|
||||
ItemEquipmentStats.builder()
|
||||
.slot(EquipmentInventorySlot.WEAPON.getSlotIdx())
|
||||
.prayer(50)
|
||||
|
||||
Reference in New Issue
Block a user