update spell widget ids

This commit is contained in:
Sundar-Gandu
2022-01-19 11:56:11 -05:00
parent bb54a2a9cf
commit adf224c0cc

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@@ -1093,198 +1093,198 @@ public final class WidgetID
static class SpellBook static class SpellBook
{ {
static final int FILTERED_SPELLS_BOUNDS = 3; static final int FILTERED_SPELLS_BOUNDS = 3;
static final int TOOLTIP = 189; static final int TOOLTIP = 190;
// NORMAL SPELLS // NORMAL SPELLS
static final int LUMBRIDGE_HOME_TELEPORT = 5; static final int LUMBRIDGE_HOME_TELEPORT = 6;
static final int WIND_STRIKE = 6; static final int WIND_STRIKE = 7;
static final int CONFUSE = 7; static final int CONFUSE = 8;
static final int ENCHANT_CROSSBOW_BOLT = 8; static final int ENCHANT_CROSSBOW_BOLT = 9;
static final int WATER_STRIKE = 9; static final int WATER_STRIKE = 10;
static final int LVL_1_ENCHANT = 10; static final int LVL_1_ENCHANT = 11;
static final int EARTH_STRIKE = 11; static final int EARTH_STRIKE = 12;
static final int WEAKEN = 12; static final int WEAKEN = 13;
static final int FIRE_STRIKE = 13; static final int FIRE_STRIKE = 14;
static final int BONES_TO_BANANAS = 14; static final int BONES_TO_BANANAS = 15;
static final int WIND_BOLT = 15; static final int WIND_BOLT = 16;
static final int CURSE = 16; static final int CURSE = 17;
static final int BIND = 17; static final int BIND = 18;
static final int LOW_LEVEL_ALCHEMY = 18; static final int LOW_LEVEL_ALCHEMY = 19;
static final int WATER_BOLT = 19; static final int WATER_BOLT = 20;
static final int VARROCK_TELEPORT = 20; static final int VARROCK_TELEPORT = 21;
static final int LVL_2_ENCHANT = 21; static final int LVL_2_ENCHANT = 22;
static final int EARTH_BOLT = 22; static final int EARTH_BOLT = 23;
static final int LUMBRIDGE_TELEPORT = 23; static final int LUMBRIDGE_TELEPORT = 24;
static final int TELEKINETIC_GRAB = 24; static final int TELEKINETIC_GRAB = 25;
static final int FIRE_BOLT = 25; static final int FIRE_BOLT = 26;
static final int FALADOR_TELEPORT = 26; static final int FALADOR_TELEPORT = 27;
static final int CRUMBLE_UNDEAD = 27; static final int CRUMBLE_UNDEAD = 28;
static final int TELEPORT_TO_HOUSE = 28; static final int TELEPORT_TO_HOUSE = 29;
static final int WIND_BLAST = 29; static final int WIND_BLAST = 30;
static final int SUPERHEAT_ITEM = 30; static final int SUPERHEAT_ITEM = 31;
static final int CAMELOT_TELEPORT = 31; static final int CAMELOT_TELEPORT = 32;
static final int WATER_BLAST = 32; static final int WATER_BLAST = 33;
static final int LVL_3_ENCHANT = 33; static final int LVL_3_ENCHANT = 34;
static final int IBAN_BLAST = 34; static final int IBAN_BLAST = 35;
static final int SNARE = 35; static final int SNARE = 36;
static final int MAGIC_DART = 36; static final int MAGIC_DART = 37;
static final int ARDOUGNE_TELEPORT = 37; static final int ARDOUGNE_TELEPORT = 38;
static final int EARTH_BLAST = 38; static final int EARTH_BLAST = 39;
static final int HIGH_LEVEL_ALCHEMY = 39; static final int HIGH_LEVEL_ALCHEMY = 40;
static final int CHARGE_WATER_ORB = 40; static final int CHARGE_WATER_ORB = 41;
static final int LVL_4_ENCHANT = 41; static final int LVL_4_ENCHANT = 42;
static final int WATCHTOWER_TELEPORT = 42; static final int WATCHTOWER_TELEPORT = 43;
static final int FIRE_BLAST = 43; static final int FIRE_BLAST = 44;
static final int CHARGE_EARTH_ORB = 44; static final int CHARGE_EARTH_ORB = 45;
static final int BONES_TO_PEACHES = 45; static final int BONES_TO_PEACHES = 46;
static final int SARADOMIN_STRIKE = 46; static final int SARADOMIN_STRIKE = 47;
static final int CLAWS_OF_GUTHIX = 47; static final int CLAWS_OF_GUTHIX = 48;
static final int FLAMES_OF_ZAMORAK = 48; static final int FLAMES_OF_ZAMORAK = 49;
static final int TROLLHEIM_TELEPORT = 49; static final int TROLLHEIM_TELEPORT = 50;
static final int WIND_WAVE = 50; static final int WIND_WAVE = 51;
static final int CHARGE_FIRE_ORB = 51; static final int CHARGE_FIRE_ORB = 52;
static final int TELEPORT_TO_APE_ATOLL = 52; static final int TELEPORT_TO_APE_ATOLL = 53;
static final int WATER_WAVE = 53; static final int WATER_WAVE = 54;
static final int CHARGE_AIR_ORB = 54; static final int CHARGE_AIR_ORB = 55;
static final int VULNERABILITY = 55; static final int VULNERABILITY = 56;
static final int LVL_5_ENCHANT = 56; static final int LVL_5_ENCHANT = 57;
static final int TELEPORT_TO_KOUREND = 57; static final int TELEPORT_TO_KOUREND = 58;
static final int EARTH_WAVE = 58; static final int EARTH_WAVE = 59;
static final int ENFEEBLE = 59; static final int ENFEEBLE = 60;
static final int TELEOTHER_LUMBRIDGE = 60; static final int TELEOTHER_LUMBRIDGE = 61;
static final int FIRE_WAVE = 61; static final int FIRE_WAVE = 62;
static final int ENTANGLE = 62; static final int ENTANGLE = 63;
static final int STUN = 63; static final int STUN = 64;
static final int CHARGE = 64; static final int CHARGE = 65;
static final int WIND_SURGE = 65; static final int WIND_SURGE = 66;
static final int TELEOTHER_FALADOR = 66; static final int TELEOTHER_FALADOR = 67;
static final int WATER_SURGE = 67; static final int WATER_SURGE = 68;
static final int TELE_BLOCK = 68; static final int TELE_BLOCK = 69;
static final int BOUNTY_TARGET_TELEPORT = 69; static final int BOUNTY_TARGET_TELEPORT = 70;
static final int LVL_6_ENCHANT = 70; static final int LVL_6_ENCHANT = 71;
static final int TELEOTHER_CAMELOT = 71; static final int TELEOTHER_CAMELOT = 72;
static final int EARTH_SURGE = 72; static final int EARTH_SURGE = 73;
static final int LVL_7_ENCHANT = 73; static final int LVL_7_ENCHANT = 74;
static final int FIRE_SURGE = 74; static final int FIRE_SURGE = 75;
// ANCIENT SPELLS // ANCIENT SPELLS
static final int ICE_RUSH = 75; static final int ICE_RUSH = 76;
static final int ICE_BLITZ = 76; static final int ICE_BLITZ = 77;
static final int ICE_BURST = 77; static final int ICE_BURST = 78;
static final int ICE_BARRAGE = 78; static final int ICE_BARRAGE = 79;
static final int BLOOD_RUSH = 79; static final int BLOOD_RUSH = 80;
static final int BLOOD_BLITZ = 80; static final int BLOOD_BLITZ = 81;
static final int BLOOD_BURST = 81; static final int BLOOD_BURST = 82;
static final int BLOOD_BARRAGE = 82; static final int BLOOD_BARRAGE = 83;
static final int SMOKE_RUSH = 83; static final int SMOKE_RUSH = 84;
static final int SMOKE_BLITZ = 84; static final int SMOKE_BLITZ = 85;
static final int SMOKE_BURST = 85; static final int SMOKE_BURST = 86;
static final int SMOKE_BARRAGE = 86; static final int SMOKE_BARRAGE = 87;
static final int SHADOW_RUSH = 87; static final int SHADOW_RUSH = 88;
static final int SHADOW_BLITZ = 88; static final int SHADOW_BLITZ = 89;
static final int SHADOW_BURST = 89; static final int SHADOW_BURST = 90;
static final int SHADOW_BARRAGE = 90; static final int SHADOW_BARRAGE = 91;
static final int PADDEWWA_TELEPORT = 91; static final int PADDEWWA_TELEPORT = 92;
static final int SENNTISTEN_TELEPORT = 92; static final int SENNTISTEN_TELEPORT = 93;
static final int KHARYRLL_TELEPORT = 93; static final int KHARYRLL_TELEPORT = 94;
static final int LASSAR_TELEPORT = 94; static final int LASSAR_TELEPORT = 95;
static final int DAREEYAK_TELEPORT = 95; static final int DAREEYAK_TELEPORT = 96;
static final int CARRALLANGER_TELEPORT = 96; static final int CARRALLANGER_TELEPORT = 97;
static final int ANNAKARL_TELEPORT = 97; static final int ANNAKARL_TELEPORT = 98;
static final int GHORROCK_TELEPORT = 98; static final int GHORROCK_TELEPORT = 99;
static final int EDGEVILLE_HOME_TELEPORT = 99; static final int EDGEVILLE_HOME_TELEPORT = 100;
// LUNAR SPELLS // LUNAR SPELLS
static final int LUNAR_HOME_TELEPORT = 100; static final int LUNAR_HOME_TELEPORT = 101;
static final int BAKE_PIE = 101; static final int BAKE_PIE = 102;
static final int CURE_PLANT = 102; static final int CURE_PLANT = 103;
static final int MONSTER_EXAMINE = 103; static final int MONSTER_EXAMINE = 104;
static final int NPC_CONTACT = 104; static final int NPC_CONTACT = 105;
static final int CURE_OTHER = 105; static final int CURE_OTHER = 106;
static final int HUMIDIFY = 106; static final int HUMIDIFY = 107;
static final int MOONCLAN_TELEPORT = 107; static final int MOONCLAN_TELEPORT = 108;
static final int TELE_GROUP_MOONCLAN = 108; static final int TELE_GROUP_MOONCLAN = 109;
static final int CURE_ME = 109; static final int CURE_ME = 110;
static final int HUNTER_KIT = 110; static final int HUNTER_KIT = 111;
static final int WATERBIRTH_TELEPORT = 111; static final int WATERBIRTH_TELEPORT = 112;
static final int TELE_GROUP_WATERBIRTH = 112; static final int TELE_GROUP_WATERBIRTH = 113;
static final int CURE_GROUP = 113; static final int CURE_GROUP = 114;
static final int STAT_SPY = 114; static final int STAT_SPY = 115;
static final int BARBARIAN_TELEPORT = 115; static final int BARBARIAN_TELEPORT = 116;
static final int TELE_GROUP_BARBARIAN = 116; static final int TELE_GROUP_BARBARIAN = 117;
static final int SUPERGLASS_MAKE = 117; static final int SUPERGLASS_MAKE = 118;
static final int TAN_LEATHER = 118; static final int TAN_LEATHER = 119;
static final int KHAZARD_TELEPORT = 119; static final int KHAZARD_TELEPORT = 120;
static final int TELE_GROUP_KHAZARD = 120; static final int TELE_GROUP_KHAZARD = 121;
static final int DREAM = 121; static final int DREAM = 122;
static final int STRING_JEWELLERY = 122; static final int STRING_JEWELLERY = 123;
static final int STAT_RESTORE_POT_SHARE = 123; static final int STAT_RESTORE_POT_SHARE = 124;
static final int MAGIC_IMBUE = 124; static final int MAGIC_IMBUE = 125;
static final int FERTILE_SOIL = 125; static final int FERTILE_SOIL = 126;
static final int BOOST_POTION_SHARE = 126; static final int BOOST_POTION_SHARE = 127;
static final int FISHING_GUILD_TELEPORT = 127; static final int FISHING_GUILD_TELEPORT = 128;
static final int TELE_GROUP_FISHING_GUILD = 128; static final int TELE_GROUP_FISHING_GUILD = 129;
static final int PLANK_MAKE = 129; static final int PLANK_MAKE = 130;
static final int CATHERBY_TELEPORT = 130; static final int CATHERBY_TELEPORT = 131;
static final int TELE_GROUP_CATHERBY = 131; static final int TELE_GROUP_CATHERBY = 132;
static final int RECHARGE_DRAGONSTONE = 132; static final int RECHARGE_DRAGONSTONE = 133;
static final int ICE_PLATEAU_TELEPORT = 133; static final int ICE_PLATEAU_TELEPORT = 134;
static final int TELE_GROUP_ICE_PLATEAU = 134; static final int TELE_GROUP_ICE_PLATEAU = 135;
static final int ENERGY_TRANSFER = 135; static final int ENERGY_TRANSFER = 136;
static final int HEAL_OTHER = 136; static final int HEAL_OTHER = 137;
static final int VENGEANCE_OTHER = 137; static final int VENGEANCE_OTHER = 138;
static final int VENGEANCE = 138; static final int VENGEANCE = 139;
static final int HEAL_GROUP = 139; static final int HEAL_GROUP = 140;
static final int SPELLBOOK_SWAP = 140; static final int SPELLBOOK_SWAP = 141;
static final int GEOMANCY = 141; static final int GEOMANCY = 142;
static final int SPIN_FLAX = 142; static final int SPIN_FLAX = 143;
static final int OURANIA_TELEPORT = 143; static final int OURANIA_TELEPORT = 144;
// ARCEUUS SPELLS // ARCEUUS SPELLS
static final int ARCEUUS_HOME_TELEPORT = 144; static final int ARCEUUS_HOME_TELEPORT = 145;
static final int BASIC_REANIMATION = 145; static final int BASIC_REANIMATION = 146;
static final int ARCEUUS_LIBRARY_TELEPORT = 146; static final int ARCEUUS_LIBRARY_TELEPORT = 147;
static final int ADEPT_REANIMATION = 147; static final int ADEPT_REANIMATION = 148;
static final int EXPERT_REANIMATION = 148; static final int EXPERT_REANIMATION = 149;
static final int MASTER_REANIMATION = 149; static final int MASTER_REANIMATION = 150;
static final int DRAYNOR_MANOR_TELEPORT = 150; static final int DRAYNOR_MANOR_TELEPORT = 152;
static final int MIND_ALTAR_TELEPORT = 152; static final int MIND_ALTAR_TELEPORT = 153;
static final int RESPAWN_TELEPORT = 153; static final int RESPAWN_TELEPORT = 154;
static final int SALVE_GRAVEYARD_TELEPORT = 154; static final int SALVE_GRAVEYARD_TELEPORT = 155;
static final int FENKENSTRAINS_CASTLE_TELEPORT = 155; static final int FENKENSTRAINS_CASTLE_TELEPORT = 156;
static final int WEST_ARDOUGNE_TELEPORT = 156; static final int WEST_ARDOUGNE_TELEPORT = 157;
static final int HARMONY_ISLAND_TELEPORT = 157; static final int HARMONY_ISLAND_TELEPORT = 158;
static final int CEMETERY_TELEPORT = 158; static final int CEMETERY_TELEPORT = 159;
static final int RESURRECT_CROPS = 159; static final int RESURRECT_CROPS = 160;
static final int BARROWS_TELEPORT = 160; static final int BARROWS_TELEPORT = 161;
static final int APE_ATOLL_TELEPORT = 161; static final int APE_ATOLL_TELEPORT = 162;
static final int BATTLEFRONT_TELEPORT = 162; static final int BATTLEFRONT_TELEPORT = 163;
static final int INFERIOR_DEMONBANE = 163; static final int INFERIOR_DEMONBANE = 164;
static final int SUPERIOR_DEMONBANE = 164; static final int SUPERIOR_DEMONBANE = 165;
static final int DARK_DEMONBANE = 165; static final int DARK_DEMONBANE = 166;
static final int MARK_OF_DARKNESS = 166; static final int MARK_OF_DARKNESS = 167;
static final int GHOSTLY_GRASP = 167; static final int GHOSTLY_GRASP = 168;
static final int SKELETAL_GRASP = 168; static final int SKELETAL_GRASP = 169;
static final int UNDEAD_GRASP = 169; static final int UNDEAD_GRASP = 170;
static final int WARD_OF_ARCEUUS = 170; static final int WARD_OF_ARCEUUS = 171;
static final int LESSER_CORRUPTION = 171; static final int LESSER_CORRUPTION = 172;
static final int GREATER_CORRUPTION = 172; static final int GREATER_CORRUPTION = 173;
static final int DEMONIC_OFFERING = 173; static final int DEMONIC_OFFERING = 174;
static final int SINISTER_OFFERING = 174; static final int SINISTER_OFFERING = 175;
static final int DEGRIME = 175; static final int DEGRIME = 176;
static final int SHADOW_VEIL = 176; static final int SHADOW_VEIL = 177;
static final int VILE_VIGOUR = 177; static final int VILE_VIGOUR = 178;
static final int DARK_LURE = 178; static final int DARK_LURE = 179;
static final int DEATH_CHARGE = 179; static final int DEATH_CHARGE = 180;
static final int RESURRECT_LESSER_GHOST = 180; static final int RESURRECT_LESSER_GHOST = 181;
static final int RESURRECT_LESSER_SKELETON = 181; static final int RESURRECT_LESSER_SKELETON = 182;
static final int RESURRECT_LESSER_ZOMBIE = 182; static final int RESURRECT_LESSER_ZOMBIE = 183;
static final int RESURRECT_SUPERIOR_GHOST = 183; static final int RESURRECT_SUPERIOR_GHOST = 184;
static final int RESURRECT_SUPERIOR_SKELETON = 184; static final int RESURRECT_SUPERIOR_SKELETON = 185;
static final int RESURRECT_SUPERIOR_ZOMBIE = 185; static final int RESURRECT_SUPERIOR_ZOMBIE = 186;
static final int RESURRECT_GREATER_GHOST = 186; static final int RESURRECT_GREATER_GHOST = 187;
static final int RESURRECT_GREATER_SKELETON = 187; static final int RESURRECT_GREATER_SKELETON = 188;
static final int RESURRECT_GREATER_ZOMBIE = 188; static final int RESURRECT_GREATER_ZOMBIE = 189;
} }
static class DialogSprite2 static class DialogSprite2