Rework and Improve Fight Caves (#801)

This commit is contained in:
Ganom
2019-06-28 18:44:26 -04:00
committed by Kyleeld
parent 63cd22956d
commit ab4cc92164
11 changed files with 652 additions and 605 deletions

View File

@@ -22,7 +22,7 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api;;
package net.runelite.api;
/**
* Utility class used for mapping animation IDs.
@@ -166,8 +166,15 @@ public final class AnimationID
public static final int BLOCK_UNARMED = 424; // Same Animation as failed pickpocked
// NPC animations
public static final int TZTOK_JAD_MAGIC_ATTACK = 2656;
public static final int TZTOK_JAD_RANGE_ATTACK = 2652;
public static final int TZTOK_JAD_MELEE_ATTACK = 2655;
public static final int TZTOK_JAD_MAGIC_ATTACK = 2656;
public static final int TOK_XIL_RANGE_ATTACK = 2633;
public static final int TOK_XIL_MELEE_ATTACK = 2628;
public static final int KET_ZEK_MELEE_ATTACK = 2644;
public static final int KET_ZEK_MAGE_ATTACK = 2647;
public static final int MEJ_KOT_MELEE_ATTACK = 2637;
public static final int MEJ_KOT_HEAL_ATTACK = 2639;
public static final int HELLHOUND_DEFENCE = 6566;
public static final int VORKATH_WAKE_UP = 7950;
public static final int VORKATH_DEATH = 7949;