From aa98f50a4e5c3517ec31b30b23d1683cae25c307 Mon Sep 17 00:00:00 2001 From: Hydrox6 Date: Sun, 3 Jun 2018 13:16:01 +0100 Subject: [PATCH] Remove Charge Timer when the effect ends For Clarity, and just in case the client goes really far off for some reason. --- .../net/runelite/client/plugins/timers/TimersPlugin.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java index c7ca2124e2..f493f65a7a 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java @@ -407,6 +407,11 @@ public class TimersPlugin extends Plugin { createGameTimer(CHARGE); } + + if (event.getMessage().equals("Your magical charge fades away.")) + { + removeGameTimer(CHARGE); + } } @Subscribe