Added api to interact with SequenceDefinition

This commit is contained in:
Noodleeater
2021-02-20 20:39:13 +00:00
parent cae90a7565
commit aa7ec6afbc
2 changed files with 57 additions and 1 deletions

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@@ -0,0 +1,52 @@
/*
* Copyright (c) 2021, Noodleeater <noodleeater4@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api;
/**
* Represents a Sequence of animation frame Ids.
* It stores animation frames Ids and the length of time between each frame.
*/
public interface SequenceDefinition extends DualNode
{
/**
* Get the number of frames in the animation sequence
*/
int getFrameCount();
/**
* Get id of all frames in the animation sequence
*/
int[] getFrameIDs();
/**
* Get the length in game ticks, that each animation frame is displayed for.
*/
int[] getFrameLengths();
/**
* Get id of all frames in the animation sequence for the chat head's model animation.
*/
int[] getChatFrameIds();
}

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@@ -1,8 +1,9 @@
package net.runelite.rs.api;
import net.runelite.api.SequenceDefinition;
import net.runelite.mapping.Import;
public interface RSSequenceDefinition extends RSNode
public interface RSSequenceDefinition extends SequenceDefinition
{
// @Import("stretches")
// boolean getStretches();
@@ -20,11 +21,14 @@ public interface RSSequenceDefinition extends RSNode
// int[] getInterleaveLeave();
@Import("frameIds")
@Override
int[] getFrameIDs();
@Import("frameLengths")
@Override
int[] getFrameLengths();
@Import("chatFrameIds")
@Override
int[] getChatFrameIds();
}