Use newer version of fernflower and remove __xx names

This commit is contained in:
Lucas
2019-07-04 23:51:52 +02:00
parent 1f2a9b21d6
commit a8d801d830
294 changed files with 27369 additions and 27322 deletions

View File

@@ -3,8 +3,7 @@ import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("bl")
public class class65 extends RouteStrategy
{
public class class65 extends RouteStrategy {
@ObfuscatedName("n")
@ObfuscatedSignature(
signature = "Lcz;"
@@ -32,180 +31,180 @@ public class class65 extends RouteStrategy
signature = "(Lbz;II)V",
garbageValue = "406386718"
)
static final void method1232(Actor actor, int var1) {
if(actor.__bw > Client.cycle) {
SpriteIds.method5828(actor);
static final void method1232(Actor var0, int var1) {
if (var0.field19 > Client.cycle) {
SpriteIds.method5828(var0);
} else {
int var2;
int var3;
int var4;
int var5;
int var7;
if(actor.__cr >= Client.cycle) {
if(actor.__cr == Client.cycle || actor.sequence == -1 || actor.sequenceDelay != 0 || actor.sequenceFrameCycle + 1 > WorldMapAreaData.getSequenceDefinition(actor.sequence).frameLengths[actor.sequenceFrame]) {
var2 = actor.__cr - actor.__bw;
var3 = Client.cycle - actor.__bw;
var4 = actor.__bf * 128 + actor.size * 64;
var5 = actor.__be * 128 + actor.size * 64;
int var6 = actor.__bh * 128 + actor.size * 64;
var7 = actor.__bv * 128 + actor.size * 64;
actor.x = (var3 * var6 + var4 * (var2 - var3)) / var2;
actor.y = (var3 * var7 + var5 * (var2 - var3)) / var2;
int var6;
if (var0.field20 >= Client.cycle) {
if (var0.field20 == Client.cycle || var0.sequence == -1 || var0.sequenceDelay != 0 || var0.sequenceFrameCycle + 1 > WorldMapAreaData.getSequenceDefinition(var0.sequence).frameLengths[var0.sequenceFrame]) {
var2 = var0.field20 - var0.field19;
var3 = Client.cycle - var0.field19;
var4 = var0.field15 * 128 + var0.size * 64;
var5 = var0.field17 * 128 + var0.size * 64;
int var7 = var0.field16 * 128 + var0.size * 64;
var6 = var0.field18 * 128 + var0.size * 64;
var0.x = (var3 * var7 + var4 * (var2 - var3)) / var2;
var0.y = (var3 * var6 + var5 * (var2 - var3)) / var2;
}
actor.__cq = 0;
actor.orientation = actor.__cv;
actor.__ac = actor.orientation;
var0.field24 = 0;
var0.orientation = var0.field21;
var0.field9 = var0.orientation;
} else {
actor.movementSequence = actor.idleSequence;
if(actor.pathLength == 0) {
actor.__cq = 0;
var0.movementSequence = var0.idleSequence;
if (var0.pathLength == 0) {
var0.field24 = 0;
} else {
label310: {
if(actor.sequence != -1 && actor.sequenceDelay == 0) {
SequenceDefinition var11 = WorldMapAreaData.getSequenceDefinition(actor.sequence);
if(actor.__ch > 0 && var11.__j == 0) {
++actor.__cq;
break label310;
label225: {
if (var0.sequence != -1 && var0.sequenceDelay == 0) {
SequenceDefinition var11 = WorldMapAreaData.getSequenceDefinition(var0.sequence);
if (var0.field25 > 0 && var11.field781 == 0) {
++var0.field24;
break label225;
}
if(actor.__ch <= 0 && var11.__s == 0) {
++actor.__cq;
break label310;
if (var0.field25 <= 0 && var11.field782 == 0) {
++var0.field24;
break label225;
}
}
var2 = actor.x;
var3 = actor.y;
var4 = actor.pathX[actor.pathLength - 1] * 128 + actor.size * 64;
var5 = actor.pathY[actor.pathLength - 1] * 128 + actor.size * 64;
if(var2 < var4) {
if(var3 < var5) {
actor.orientation = 1280;
} else if(var3 > var5) {
actor.orientation = 1792;
var2 = var0.x;
var3 = var0.y;
var4 = var0.pathX[var0.pathLength - 1] * 128 + var0.size * 64;
var5 = var0.pathY[var0.pathLength - 1] * 128 + var0.size * 64;
if (var2 < var4) {
if (var3 < var5) {
var0.orientation = 1280;
} else if (var3 > var5) {
var0.orientation = 1792;
} else {
actor.orientation = 1536;
var0.orientation = 1536;
}
} else if(var2 > var4) {
if(var3 < var5) {
actor.orientation = 768;
} else if(var3 > var5) {
actor.orientation = 256;
} else if (var2 > var4) {
if (var3 < var5) {
var0.orientation = 768;
} else if (var3 > var5) {
var0.orientation = 256;
} else {
actor.orientation = 512;
var0.orientation = 512;
}
} else if(var3 < var5) {
actor.orientation = 1024;
} else if(var3 > var5) {
actor.orientation = 0;
} else if (var3 < var5) {
var0.orientation = 1024;
} else if (var3 > var5) {
var0.orientation = 0;
}
byte var12 = actor.pathTraversed[actor.pathLength - 1];
if(var4 - var2 <= 256 && var4 - var2 >= -256 && var5 - var3 <= 256 && var5 - var3 >= -256) {
var7 = actor.orientation - actor.__ac & 2047;
if(var7 > 1024) {
var7 -= 2048;
byte var12 = var0.pathTraversed[var0.pathLength - 1];
if (var4 - var2 <= 256 && var4 - var2 >= -256 && var5 - var3 <= 256 && var5 - var3 >= -256) {
var6 = var0.orientation - var0.field9 & 2047;
if (var6 > 1024) {
var6 -= 2048;
}
int var8 = actor.walkTurnSequence;
if(var7 >= -256 && var7 <= 256) {
var8 = actor.walkSequence;
} else if(var7 >= 256 && var7 < 768) {
var8 = actor.walkTurnRightSequence;
} else if(var7 >= -768 && var7 <= -256) {
var8 = actor.walkTurnLeftSequence;
int var8 = var0.walkTurnSequence;
if (var6 >= -256 && var6 <= 256) {
var8 = var0.walkSequence;
} else if (var6 >= 256 && var6 < 768) {
var8 = var0.walkTurnRightSequence;
} else if (var6 >= -768 && var6 <= -256) {
var8 = var0.walkTurnLeftSequence;
}
if(var8 == -1) {
var8 = actor.walkSequence;
if (var8 == -1) {
var8 = var0.walkSequence;
}
actor.movementSequence = var8;
var0.movementSequence = var8;
int var9 = 4;
boolean var10 = true;
if(actor instanceof Npc) {
var10 = ((Npc)actor).definition.isClickable;
if (var0 instanceof NPC) {
var10 = ((NPC)var0).definition.isClickable;
}
if(var10) {
if(actor.__ac != actor.orientation && actor.targetIndex == -1 && actor.__cj != 0) {
if (var10) {
if (var0.field9 != var0.orientation && var0.targetIndex == -1 && var0.field23 != 0) {
var9 = 2;
}
if(actor.pathLength > 2) {
if (var0.pathLength > 2) {
var9 = 6;
}
if(actor.pathLength > 3) {
if (var0.pathLength > 3) {
var9 = 8;
}
if(actor.__cq > 0 && actor.pathLength > 1) {
if (var0.field24 > 0 && var0.pathLength > 1) {
var9 = 8;
--actor.__cq;
--var0.field24;
}
} else {
if(actor.pathLength > 1) {
if (var0.pathLength > 1) {
var9 = 6;
}
if(actor.pathLength > 2) {
if (var0.pathLength > 2) {
var9 = 8;
}
if(actor.__cq > 0 && actor.pathLength > 1) {
if (var0.field24 > 0 && var0.pathLength > 1) {
var9 = 8;
--actor.__cq;
--var0.field24;
}
}
if(var12 == 2) {
if (var12 == 2) {
var9 <<= 1;
}
if(var9 >= 8 && actor.movementSequence == actor.walkSequence && actor.runSequence != -1) {
actor.movementSequence = actor.runSequence;
if (var9 >= 8 && var0.movementSequence == var0.walkSequence && var0.runSequence != -1) {
var0.movementSequence = var0.runSequence;
}
if(var2 != var4 || var5 != var3) {
if(var2 < var4) {
actor.x += var9;
if(actor.x > var4) {
actor.x = var4;
if (var2 != var4 || var5 != var3) {
if (var2 < var4) {
var0.x += var9;
if (var0.x > var4) {
var0.x = var4;
}
} else if(var2 > var4) {
actor.x -= var9;
if(actor.x < var4) {
actor.x = var4;
} else if (var2 > var4) {
var0.x -= var9;
if (var0.x < var4) {
var0.x = var4;
}
}
if(var3 < var5) {
actor.y += var9;
if(actor.y > var5) {
actor.y = var5;
if (var3 < var5) {
var0.y += var9;
if (var0.y > var5) {
var0.y = var5;
}
} else if(var3 > var5) {
actor.y -= var9;
if(actor.y < var5) {
actor.y = var5;
} else if (var3 > var5) {
var0.y -= var9;
if (var0.y < var5) {
var0.y = var5;
}
}
}
if(var4 == actor.x && var5 == actor.y) {
--actor.pathLength;
if(actor.__ch > 0) {
--actor.__ch;
if (var4 == var0.x && var5 == var0.y) {
--var0.pathLength;
if (var0.field25 > 0) {
--var0.field25;
}
}
} else {
actor.x = var4;
actor.y = var5;
--actor.pathLength;
if(actor.__ch > 0) {
--actor.__ch;
var0.x = var4;
var0.y = var5;
--var0.pathLength;
if (var0.field25 > 0) {
--var0.field25;
}
}
}
@@ -213,27 +212,27 @@ public class class65 extends RouteStrategy
}
}
if(actor.x < 128 || actor.y < 128 || actor.x >= 13184 || actor.y >= 13184) {
actor.sequence = -1;
actor.spotAnimation = -1;
actor.__bw = 0;
actor.__cr = 0;
actor.x = actor.pathX[0] * 128 + actor.size * 64;
actor.y = actor.pathY[0] * 128 + actor.size * 64;
actor.__bb_143();
if (var0.x < 128 || var0.y < 128 || var0.x >= 13184 || var0.y >= 13184) {
var0.sequence = -1;
var0.spotAnimation = -1;
var0.field19 = 0;
var0.field20 = 0;
var0.x = var0.pathX[0] * 128 + var0.size * 64;
var0.y = var0.pathY[0] * 128 + var0.size * 64;
var0.method23();
}
if(Canvas.localPlayer == actor && (actor.x < 1536 || actor.y < 1536 || actor.x >= 11776 || actor.y >= 11776)) {
actor.sequence = -1;
actor.spotAnimation = -1;
actor.__bw = 0;
actor.__cr = 0;
actor.x = actor.pathX[0] * 128 + actor.size * 64;
actor.y = actor.pathY[0] * 128 + actor.size * 64;
actor.__bb_143();
if (Canvas.localPlayer == var0 && (var0.x < 1536 || var0.y < 1536 || var0.x >= 11776 || var0.y >= 11776)) {
var0.sequence = -1;
var0.spotAnimation = -1;
var0.field19 = 0;
var0.field20 = 0;
var0.x = var0.pathX[0] * 128 + var0.size * 64;
var0.y = var0.pathY[0] * 128 + var0.size * 64;
var0.method23();
}
IndexStoreAction.method4553(actor);
ChatChannel.method2225(actor);
IndexStoreAction.method4553(var0);
ChatChannel.method2225(var0);
}
}