Use newer version of fernflower and remove __xx names
This commit is contained in:
@@ -74,7 +74,7 @@ public final class Player extends Actor {
|
||||
@ObfuscatedGetter(
|
||||
intValue = 665272587
|
||||
)
|
||||
int __k;
|
||||
int field719;
|
||||
@ObfuscatedName("n")
|
||||
@ObfuscatedGetter(
|
||||
intValue = -1624108131
|
||||
@@ -85,7 +85,7 @@ public final class Player extends Actor {
|
||||
@ObfuscatedGetter(
|
||||
intValue = -1771431457
|
||||
)
|
||||
int __i;
|
||||
int field720;
|
||||
@ObfuscatedName("a")
|
||||
@ObfuscatedSignature(
|
||||
signature = "Ldu;"
|
||||
@@ -96,22 +96,22 @@ public final class Player extends Actor {
|
||||
@ObfuscatedGetter(
|
||||
intValue = 1610462047
|
||||
)
|
||||
int __z;
|
||||
int field721;
|
||||
@ObfuscatedName("j")
|
||||
@ObfuscatedGetter(
|
||||
intValue = 224552403
|
||||
)
|
||||
int __j;
|
||||
int field722;
|
||||
@ObfuscatedName("s")
|
||||
@ObfuscatedGetter(
|
||||
intValue = 305969541
|
||||
)
|
||||
int __s;
|
||||
int field723;
|
||||
@ObfuscatedName("t")
|
||||
@ObfuscatedGetter(
|
||||
intValue = 892671055
|
||||
)
|
||||
int __t;
|
||||
int field724;
|
||||
@ObfuscatedName("y")
|
||||
@Export("isUnanimated")
|
||||
boolean isUnanimated;
|
||||
@@ -149,7 +149,7 @@ public final class Player extends Actor {
|
||||
@Export("isInClanChat")
|
||||
TriBool isInClanChat;
|
||||
@ObfuscatedName("ag")
|
||||
boolean __ag;
|
||||
boolean field725;
|
||||
@ObfuscatedName("aq")
|
||||
@ObfuscatedGetter(
|
||||
intValue = -539678769
|
||||
@@ -168,7 +168,7 @@ public final class Player extends Actor {
|
||||
this.headIconPrayer = -1;
|
||||
this.actions = new String[3];
|
||||
|
||||
for(int var1 = 0; var1 < 3; ++var1) {
|
||||
for (int var1 = 0; var1 < 3; ++var1) {
|
||||
this.actions[var1] = "";
|
||||
}
|
||||
|
||||
@@ -181,7 +181,7 @@ public final class Player extends Actor {
|
||||
this.isHidden = false;
|
||||
this.isFriendTriBool = TriBool.TriBool_unknown;
|
||||
this.isInClanChat = TriBool.TriBool_unknown;
|
||||
this.__ag = false;
|
||||
this.field725 = false;
|
||||
}
|
||||
|
||||
@ObfuscatedName("m")
|
||||
@@ -199,23 +199,23 @@ public final class Player extends Actor {
|
||||
this.team = 0;
|
||||
int[] var4 = new int[12];
|
||||
|
||||
int var5;
|
||||
int var6;
|
||||
int var7;
|
||||
for(int var5 = 0; var5 < 12; ++var5) {
|
||||
var6 = var1.readUnsignedByte();
|
||||
if(var6 == 0) {
|
||||
var4[var5] = 0;
|
||||
for (int var7 = 0; var7 < 12; ++var7) {
|
||||
var5 = var1.readUnsignedByte();
|
||||
if (var5 == 0) {
|
||||
var4[var7] = 0;
|
||||
} else {
|
||||
var7 = var1.readUnsignedByte();
|
||||
var4[var5] = var7 + (var6 << 8);
|
||||
if(var5 == 0 && var4[0] == 65535) {
|
||||
var3 = var1.__ag_302();
|
||||
var6 = var1.readUnsignedByte();
|
||||
var4[var7] = var6 + (var5 << 8);
|
||||
if (var7 == 0 && var4[0] == 65535) {
|
||||
var3 = var1.method43();
|
||||
break;
|
||||
}
|
||||
|
||||
if(var4[var5] >= 512) {
|
||||
int var8 = Skills.getItemDefinition(var4[var5] - 512).int1;
|
||||
if(var8 != 0) {
|
||||
if (var4[var7] >= 512) {
|
||||
int var8 = Skills.getItemDefinition(var4[var7] - 512).int1;
|
||||
if (var8 != 0) {
|
||||
this.team = var8;
|
||||
}
|
||||
}
|
||||
@@ -224,70 +224,70 @@ public final class Player extends Actor {
|
||||
|
||||
int[] var9 = new int[5];
|
||||
|
||||
for(var6 = 0; var6 < 5; ++var6) {
|
||||
var7 = var1.readUnsignedByte();
|
||||
if(var7 < 0 || var7 >= class229.__hz_l[var6].length) {
|
||||
var7 = 0;
|
||||
for (var5 = 0; var5 < 5; ++var5) {
|
||||
var6 = var1.readUnsignedByte();
|
||||
if (var6 < 0 || var6 >= class229.field1137[var5].length) {
|
||||
var6 = 0;
|
||||
}
|
||||
|
||||
var9[var6] = var7;
|
||||
var9[var5] = var6;
|
||||
}
|
||||
|
||||
super.idleSequence = var1.__ag_302();
|
||||
if(super.idleSequence == 65535) {
|
||||
super.idleSequence = var1.method43();
|
||||
if (super.idleSequence == 65535) {
|
||||
super.idleSequence = -1;
|
||||
}
|
||||
|
||||
super.turnLeftSequence = var1.__ag_302();
|
||||
if(super.turnLeftSequence == 65535) {
|
||||
super.turnLeftSequence = var1.method43();
|
||||
if (super.turnLeftSequence == 65535) {
|
||||
super.turnLeftSequence = -1;
|
||||
}
|
||||
|
||||
super.turnRightSequence = super.turnLeftSequence;
|
||||
super.walkSequence = var1.__ag_302();
|
||||
if(super.walkSequence == 65535) {
|
||||
super.walkSequence = var1.method43();
|
||||
if (super.walkSequence == 65535) {
|
||||
super.walkSequence = -1;
|
||||
}
|
||||
|
||||
super.walkTurnSequence = var1.__ag_302();
|
||||
if(super.walkTurnSequence == 65535) {
|
||||
super.walkTurnSequence = var1.method43();
|
||||
if (super.walkTurnSequence == 65535) {
|
||||
super.walkTurnSequence = -1;
|
||||
}
|
||||
|
||||
super.walkTurnLeftSequence = var1.__ag_302();
|
||||
if(super.walkTurnLeftSequence == 65535) {
|
||||
super.walkTurnLeftSequence = var1.method43();
|
||||
if (super.walkTurnLeftSequence == 65535) {
|
||||
super.walkTurnLeftSequence = -1;
|
||||
}
|
||||
|
||||
super.walkTurnRightSequence = var1.__ag_302();
|
||||
if(super.walkTurnRightSequence == 65535) {
|
||||
super.walkTurnRightSequence = var1.method43();
|
||||
if (super.walkTurnRightSequence == 65535) {
|
||||
super.walkTurnRightSequence = -1;
|
||||
}
|
||||
|
||||
super.runSequence = var1.__ag_302();
|
||||
if(super.runSequence == 65535) {
|
||||
super.runSequence = var1.method43();
|
||||
if (super.runSequence == 65535) {
|
||||
super.runSequence = -1;
|
||||
}
|
||||
|
||||
this.username = new Username(var1.readStringCp1252NullTerminated(), KeyHandler.loginType);
|
||||
this.clearIsFriend();
|
||||
this.clearIsInClanChat();
|
||||
if(this == Canvas.localPlayer) {
|
||||
if (this == Canvas.localPlayer) {
|
||||
RunException.localPlayerName = this.username.getName();
|
||||
}
|
||||
|
||||
this.combatLevel = var1.readUnsignedByte();
|
||||
this.skillLevel = var1.__ag_302();
|
||||
this.skillLevel = var1.method43();
|
||||
this.isHidden = var1.readUnsignedByte() == 1;
|
||||
if(Client.gameBuild == 0 && Client.rights >= 2) {
|
||||
if (Client.gameBuild == 0 && Client.rights >= 2) {
|
||||
this.isHidden = false;
|
||||
}
|
||||
|
||||
if(this.appearance == null) {
|
||||
if (this.appearance == null) {
|
||||
this.appearance = new PlayerAppearance();
|
||||
}
|
||||
|
||||
this.appearance.__m_385(var4, var9, var2 == 1, var3);
|
||||
this.appearance.method256(var4, var9, var2 == 1, var3);
|
||||
}
|
||||
|
||||
@ObfuscatedName("f")
|
||||
@@ -297,7 +297,7 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("isFriend")
|
||||
boolean isFriend() {
|
||||
if(this.isFriendTriBool == TriBool.TriBool_unknown) {
|
||||
if (this.isFriendTriBool == TriBool.TriBool_unknown) {
|
||||
this.checkIsFriend();
|
||||
}
|
||||
|
||||
@@ -321,7 +321,7 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("checkIsFriend")
|
||||
void checkIsFriend() {
|
||||
this.isFriendTriBool = WorldMapArea.friendSystem.isFriendAndHasWorld(this.username)?TriBool.TriBool_true:TriBool.TriBool_false;
|
||||
this.isFriendTriBool = WorldMapArea.friendSystem.isFriendAndHasWorld(this.username) ? TriBool.TriBool_true : TriBool.TriBool_false;
|
||||
}
|
||||
|
||||
@ObfuscatedName("o")
|
||||
@@ -331,7 +331,7 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("isClanMember")
|
||||
boolean isClanMember() {
|
||||
if(this.isInClanChat == TriBool.TriBool_unknown) {
|
||||
if (this.isInClanChat == TriBool.TriBool_unknown) {
|
||||
this.updateIsInClanChat();
|
||||
}
|
||||
|
||||
@@ -355,7 +355,7 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("updateIsInClanChat")
|
||||
void updateIsInClanChat() {
|
||||
this.isInClanChat = PacketWriter.clanChat != null && PacketWriter.clanChat.contains(this.username)?TriBool.TriBool_true:TriBool.TriBool_false;
|
||||
this.isInClanChat = PacketWriter.clanChat != null && PacketWriter.clanChat.contains(this.username) ? TriBool.TriBool_true : TriBool.TriBool_false;
|
||||
}
|
||||
|
||||
@ObfuscatedName("l")
|
||||
@@ -365,7 +365,7 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("transformedSize")
|
||||
int transformedSize() {
|
||||
return this.appearance != null && this.appearance.npcTransformId != -1?ObjectDefinition.getNpcDefinition(this.appearance.npcTransformId).size:1;
|
||||
return this.appearance != null && this.appearance.npcTransformId != -1 ? ObjectDefinition.getNpcDefinition(this.appearance.npcTransformId).size : 1;
|
||||
}
|
||||
|
||||
@ObfuscatedName("e")
|
||||
@@ -375,61 +375,61 @@ public final class Player extends Actor {
|
||||
)
|
||||
@Export("getModel")
|
||||
protected final Model getModel() {
|
||||
if(this.appearance == null) {
|
||||
if (this.appearance == null) {
|
||||
return null;
|
||||
} else {
|
||||
SequenceDefinition var1 = super.sequence != -1 && super.sequenceDelay == 0?WorldMapAreaData.getSequenceDefinition(super.sequence):null;
|
||||
SequenceDefinition var2 = super.movementSequence == -1 || this.isUnanimated || super.idleSequence == super.movementSequence && var1 != null?null:WorldMapAreaData.getSequenceDefinition(super.movementSequence);
|
||||
SequenceDefinition var1 = super.sequence != -1 && super.sequenceDelay == 0 ? WorldMapAreaData.getSequenceDefinition(super.sequence) : null;
|
||||
SequenceDefinition var2 = super.movementSequence != -1 && !this.isUnanimated && (super.idleSequence != super.movementSequence || var1 == null) ? WorldMapAreaData.getSequenceDefinition(super.movementSequence) : null;
|
||||
Model var3 = this.appearance.getModel(var1, super.sequenceFrame, var2, super.movementFrame);
|
||||
if(var3 == null) {
|
||||
if (var3 == null) {
|
||||
return null;
|
||||
} else {
|
||||
var3.calculateBoundsCylinder();
|
||||
super.defaultHeight = var3.height;
|
||||
Model var4;
|
||||
Model[] var5;
|
||||
if(!this.isUnanimated && super.spotAnimation != -1 && super.spotAnimationFrame != -1) {
|
||||
if (!this.isUnanimated && super.spotAnimation != -1 && super.spotAnimationFrame != -1) {
|
||||
var4 = class50.getSpotAnimationDefinition(super.spotAnimation).getModel(super.spotAnimationFrame);
|
||||
if(var4 != null) {
|
||||
if (var4 != null) {
|
||||
var4.offsetBy(0, -super.heightOffset, 0);
|
||||
var5 = new Model[]{var3, var4};
|
||||
var3 = new Model(var5, 2);
|
||||
}
|
||||
}
|
||||
|
||||
if(!this.isUnanimated && this.model0 != null) {
|
||||
if(Client.cycle >= this.animationCycleEnd) {
|
||||
if (!this.isUnanimated && this.model0 != null) {
|
||||
if (Client.cycle >= this.animationCycleEnd) {
|
||||
this.model0 = null;
|
||||
}
|
||||
|
||||
if(Client.cycle >= this.animationCycleStart && Client.cycle < this.animationCycleEnd) {
|
||||
if (Client.cycle >= this.animationCycleStart && Client.cycle < this.animationCycleEnd) {
|
||||
var4 = this.model0;
|
||||
var4.offsetBy(this.__k - super.x, this.tileHeight2 - this.tileHeight, this.__i - super.y);
|
||||
if(super.orientation == 512) {
|
||||
var4.offsetBy(this.field719 - super.x, this.tileHeight2 - this.tileHeight, this.field720 - super.y);
|
||||
if (super.orientation == 512) {
|
||||
var4.rotateY90Ccw();
|
||||
var4.rotateY90Ccw();
|
||||
var4.rotateY90Ccw();
|
||||
} else if(super.orientation == 1024) {
|
||||
} else if (super.orientation == 1024) {
|
||||
var4.rotateY90Ccw();
|
||||
var4.rotateY90Ccw();
|
||||
} else if(super.orientation == 1536) {
|
||||
} else if (super.orientation == 1536) {
|
||||
var4.rotateY90Ccw();
|
||||
}
|
||||
|
||||
var5 = new Model[]{var3, var4};
|
||||
var3 = new Model(var5, 2);
|
||||
if(super.orientation == 512) {
|
||||
if (super.orientation == 512) {
|
||||
var4.rotateY90Ccw();
|
||||
} else if(super.orientation == 1024) {
|
||||
} else if (super.orientation == 1024) {
|
||||
var4.rotateY90Ccw();
|
||||
var4.rotateY90Ccw();
|
||||
} else if(super.orientation == 1536) {
|
||||
} else if (super.orientation == 1536) {
|
||||
var4.rotateY90Ccw();
|
||||
var4.rotateY90Ccw();
|
||||
var4.rotateY90Ccw();
|
||||
}
|
||||
|
||||
var4.offsetBy(super.x - this.__k, this.tileHeight - this.tileHeight2, super.y - this.__i);
|
||||
var4.offsetBy(super.x - this.field719, this.tileHeight - this.tileHeight2, super.y - this.field720);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -444,19 +444,19 @@ public final class Player extends Actor {
|
||||
signature = "(IIBI)V",
|
||||
garbageValue = "-2066158770"
|
||||
)
|
||||
final void __x_130(int var1, int var2, byte var3) {
|
||||
if(super.sequence != -1 && WorldMapAreaData.getSequenceDefinition(super.sequence).__s == 1) {
|
||||
final void method254(int var1, int var2, byte var3) {
|
||||
if (super.sequence != -1 && WorldMapAreaData.getSequenceDefinition(super.sequence).field782 == 1) {
|
||||
super.sequence = -1;
|
||||
}
|
||||
|
||||
super.__bc = -1;
|
||||
if(var1 >= 0 && var1 < 104 && var2 >= 0 && var2 < 104) {
|
||||
if(super.pathX[0] >= 0 && super.pathX[0] < 104 && super.pathY[0] >= 0 && super.pathY[0] < 104) {
|
||||
if(var3 == 2) {
|
||||
super.field12 = -1;
|
||||
if (var1 >= 0 && var1 < 104 && var2 >= 0 && var2 < 104) {
|
||||
if (super.pathX[0] >= 0 && super.pathX[0] < 104 && super.pathY[0] >= 0 && super.pathY[0] < 104) {
|
||||
if (var3 == 2) {
|
||||
WorldMapIcon2.method316(this, var1, var2, (byte)2);
|
||||
}
|
||||
|
||||
this.__a_131(var1, var2, var3);
|
||||
this.method255(var1, var2, var3);
|
||||
} else {
|
||||
this.resetPath(var1, var2);
|
||||
}
|
||||
@@ -474,8 +474,8 @@ public final class Player extends Actor {
|
||||
@Export("resetPath")
|
||||
void resetPath(int var1, int var2) {
|
||||
super.pathLength = 0;
|
||||
super.__ch = 0;
|
||||
super.__cq = 0;
|
||||
super.field25 = 0;
|
||||
super.field24 = 0;
|
||||
super.pathX[0] = var1;
|
||||
super.pathY[0] = var2;
|
||||
int var3 = this.transformedSize();
|
||||
@@ -488,12 +488,12 @@ public final class Player extends Actor {
|
||||
signature = "(IIBI)V",
|
||||
garbageValue = "-1280043751"
|
||||
)
|
||||
final void __a_131(int var1, int var2, byte var3) {
|
||||
if(super.pathLength < 9) {
|
||||
final void method255(int var1, int var2, byte var3) {
|
||||
if (super.pathLength < 9) {
|
||||
++super.pathLength;
|
||||
}
|
||||
|
||||
for(int var4 = super.pathLength; var4 > 0; --var4) {
|
||||
for (int var4 = super.pathLength; var4 > 0; --var4) {
|
||||
super.pathX[var4] = super.pathX[var4 - 1];
|
||||
super.pathY[var4] = super.pathY[var4 - 1];
|
||||
super.pathTraversed[var4] = super.pathTraversed[var4 - 1];
|
||||
@@ -520,9 +520,9 @@ public final class Player extends Actor {
|
||||
garbageValue = "13"
|
||||
)
|
||||
static void method1281() {
|
||||
if(Client.isSpellSelected) {
|
||||
Widget var0 = class204.getWidgetChild(ServerBuild.__iy_lo, Client.__client_lc);
|
||||
if(var0 != null && var0.onTargetLeave != null) {
|
||||
if (Client.isSpellSelected) {
|
||||
Widget var0 = class204.getWidgetChild(ServerBuild.field788, Client.field220);
|
||||
if (var0 != null && var0.onTargetLeave != null) {
|
||||
ScriptEvent var1 = new ScriptEvent();
|
||||
var1.widget = var0;
|
||||
var1.args0 = var0.onTargetLeave;
|
||||
@@ -532,5 +532,6 @@ public final class Player extends Actor {
|
||||
Client.isSpellSelected = false;
|
||||
class22.method295(var0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user