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@@ -135,7 +135,7 @@ public class FriendSystem {
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final boolean isFriended(Username var1, boolean var2) {
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if (var1 == null) { // L: 71
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return false;
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} else if (var1.equals(PlayerAppearance.localPlayer.username)) { // L: 72
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} else if (var1.equals(PlayerComposition.localPlayer.username)) { // L: 72
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return true;
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} else {
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return this.friendsList.isFriended(var1, var2); // L: 73
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@@ -168,7 +168,7 @@ public class FriendSystem {
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if (var2.hasCleanName()) { // L: 86
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if (this.friendsListIsFull()) { // L: 87
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Calendar.method3985(); // L: 88
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} else if (PlayerAppearance.localPlayer.username.equals(var2)) { // L: 91
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} else if (PlayerComposition.localPlayer.username.equals(var2)) { // L: 91
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ServerPacket.method3668(); // L: 92
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} else if (this.isFriended(var2, false)) { // L: 95
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class219.method4003(var1); // L: 96
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@@ -212,7 +212,7 @@ public class FriendSystem {
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var10000 = null; // L: 153
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var3 = "Your ignore list is full. Max of 100 for free users, and 400 for members";
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class234.addGameMessage(30, "", var3); // L: 155
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} else if (PlayerAppearance.localPlayer.username.equals(var2)) { // L: 160
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} else if (PlayerComposition.localPlayer.username.equals(var2)) { // L: 160
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var10000 = null; // L: 162
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var3 = "You can't add yourself to your own ignore list";
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class234.addGameMessage(30, "", var3); // L: 164
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