Merge pull request #1155 from Owain94/eventbus-double-sub
eventbus: event interface & prevent double subscribing
This commit is contained in:
@@ -2,7 +2,6 @@ package net.runelite.api.events;
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import net.runelite.api.Actor;
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import lombok.Data;
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import net.runelite.api.Actor;
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/**
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* An event where the {@link Actor} has changed animations.
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@@ -18,7 +17,7 @@ import net.runelite.api.Actor;
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* @see net.runelite.api.AnimationID
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*/
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@Data
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public class AnimationChanged
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public class AnimationChanged implements Event
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{
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/**
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* The actor that has entered a new animation.
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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import lombok.Data;
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@Data
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public class AreaSoundEffectPlayed
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public class AreaSoundEffectPlayed implements Event
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{
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private int soundId;
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private int sceneX;
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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import lombok.Data;
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@Data
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public class BeforeMenuRender
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public class BeforeMenuRender implements Event
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{
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private boolean consumed;
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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/**
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* Posted at the start of every frame
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*/
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public class BeforeRender
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public class BeforeRender implements Event
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{
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public static final BeforeRender INSTANCE = new BeforeRender();
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@@ -42,7 +42,7 @@ import lombok.Data;
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* retrieve the newly boosted skill level.
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*/
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@Data
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public class BoostedLevelChanged
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public class BoostedLevelChanged implements Event
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{
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/**
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* The skill that has had its level modified.
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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/**
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* an event posted when a cannonball is fired
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*/
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public class CannonballFired
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public class CannonballFired implements Event
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{
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public static final CannonballFired INSTANCE = new CannonballFired();
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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/**
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* An event posted when the canvas size might have changed.
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*/
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public class CanvasSizeChanged
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public class CanvasSizeChanged implements Event
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{
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public static final CanvasSizeChanged INSTANCE = new CanvasSizeChanged();
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@@ -41,7 +41,7 @@ import lombok.NoArgsConstructor;
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@Data
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@AllArgsConstructor
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@NoArgsConstructor
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public class ChatMessage
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public class ChatMessage implements Event
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{
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/**
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* The underlying MessageNode for the message.
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@@ -30,7 +30,7 @@ import lombok.Value;
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* An event where the client has joined or left a clan chat.
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*/
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@Value
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public class ClanChanged
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public class ClanChanged implements Event
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{
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/**
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* Whether or not the client is now in a clan chat.
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@@ -28,7 +28,7 @@ import net.runelite.api.ClanMember;
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import lombok.Value;
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@Value
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public class ClanMemberJoined
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public class ClanMemberJoined implements Event
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{
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/**
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* The ClanMember that joined
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@@ -28,7 +28,7 @@ import net.runelite.api.ClanMember;
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import lombok.Value;
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@Value
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public class ClanMemberLeft
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public class ClanMemberLeft implements Event
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{
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/**
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* The ClanMember that left
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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/**
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* Posted every client tick
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*/
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public class ClientTick
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public class ClientTick implements Event
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{
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public static final ClientTick INSTANCE = new ClientTick();
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@@ -42,7 +42,7 @@ import lombok.Value;
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* will set command to "" and arguments to ["hello", "world!"].
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*/
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@Value
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public class CommandExecuted
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public class CommandExecuted implements Event
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{
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/**
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* The name of the command entered.
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@@ -30,7 +30,7 @@ import lombok.Data;
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* An event where a configuration entry has been modified.
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*/
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@Data
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public class ConfigChanged
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public class ConfigChanged implements Event
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{
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/**
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* The parent group for the key.
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@@ -33,7 +33,7 @@ import lombok.Data;
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* has been modified.
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*/
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@Data
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public class DecorativeObjectChanged
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public class DecorativeObjectChanged implements Event
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{
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/**
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* The affected tile.
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@@ -33,7 +33,7 @@ import lombok.Data;
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* is removed.
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*/
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@Data
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public class DecorativeObjectDespawned
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public class DecorativeObjectDespawned implements Event
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{
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/**
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* The affected tile.
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where a {@link DecorativeObject} is attached to a {@link Tile}.
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*/
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@Data
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public class DecorativeObjectSpawned
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public class DecorativeObjectSpawned implements Event
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{
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/**
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* The affected tile.
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@@ -31,7 +31,7 @@ import lombok.Data;
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* the cursor.
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*/
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@Data
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public class DraggingWidgetChanged
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public class DraggingWidgetChanged implements Event
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{
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/**
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* Whether a widget is currently being dragged.
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@@ -3,7 +3,7 @@ package net.runelite.api.events;
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import lombok.Data;
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@Data
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public class DynamicObjectAnimationChanged
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public class DynamicObjectAnimationChanged implements Event
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{
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/**
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* The object that has entered a new animation.
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@@ -0,0 +1,5 @@
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package net.runelite.api.events;
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public interface Event
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{
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}
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where the experience level of a {@link Skill} has been modified.
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*/
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@Data
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public class ExperienceChanged
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public class ExperienceChanged implements Event
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{
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/**
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* The modified skill.
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@@ -37,7 +37,7 @@ import lombok.Data;
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* </ul>
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*/
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@Data
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public class FocusChanged
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public class FocusChanged implements Event
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{
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/**
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* The new focus state.
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@@ -6,7 +6,7 @@ import lombok.Value;
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* An event where a request to add a friend is sent to the server.
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*/
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@Value
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public class FriendAdded
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public class FriendAdded implements Event
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{
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/**
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* The name of the added friend.
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@@ -30,7 +30,7 @@ import lombok.Value;
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* An event where a request to remove a friend is sent to the server.
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*/
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@Value
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public class FriendRemoved
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public class FriendRemoved implements Event
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{
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/**
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* The name of the removed friend.
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@@ -32,7 +32,7 @@ import net.runelite.api.Tile;
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* An event where a {@link GameObject} on a {@link Tile} has been replaced.
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*/
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@Data
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public class GameObjectChanged
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public class GameObjectChanged implements Event
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{
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/**
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* The affected tile.
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where a {@link GameObject} on a {@link Tile} is removed.
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*/
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@Data
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public class GameObjectDespawned
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public class GameObjectDespawned implements Event
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{
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/**
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* The affected tile.
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where a {@link GameObject} is added to a {@link Tile}.
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*/
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@Data
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public class GameObjectSpawned
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public class GameObjectSpawned implements Event
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{
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/**
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* The affected tile.
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@@ -31,7 +31,7 @@ import lombok.Data;
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* An event where the clients game state has changed.
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*/
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@Data
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public class GameStateChanged
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public class GameStateChanged implements Event
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{
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/**
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* The new game state.
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@@ -41,7 +41,7 @@ package net.runelite.api.events;
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* Note that occurrences that take place purely on the client, such as right
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* click menus, are independent of the game tick.
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*/
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public class GameTick
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public class GameTick implements Event
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{
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public static final GameTick INSTANCE = new GameTick();
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@@ -41,7 +41,7 @@ import lombok.Data;
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* can change into.
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*/
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@Data
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public class GrandExchangeOfferChanged
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public class GrandExchangeOfferChanged implements Event
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{
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/**
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* The offer that has been modified.
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@@ -31,7 +31,7 @@ import lombok.Value;
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* An event where a new {@link GraphicsObject} has been created.
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*/
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@Value
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public class GraphicsObjectCreated
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public class GraphicsObjectCreated implements Event
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{
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/**
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* The newly created graphics object.
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where the {@link GroundObject} on a {@link Tile} has been changed.
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*/
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@Data
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public class GroundObjectChanged
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public class GroundObjectChanged implements Event
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{
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/**
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* The affected tile.
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where a {@link GroundObject} on a {@link Tile} has been removed.
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*/
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@Data
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public class GroundObjectDespawned
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public class GroundObjectDespawned implements Event
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{
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/**
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* The affected tile.
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@@ -32,7 +32,7 @@ import lombok.Data;
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* An event where a {@link GroundObject} is added to a {@link Tile}.
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*/
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@Data
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public class GroundObjectSpawned
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public class GroundObjectSpawned implements Event
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{
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/**
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* The affected tile.
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@@ -36,7 +36,7 @@ import lombok.Data;
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* visible hitsplats.
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*/
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@Data
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public class HitsplatApplied
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public class HitsplatApplied implements Event
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{
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/**
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* The actor the hitsplat was applied to.
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@@ -28,7 +28,7 @@ import net.runelite.api.Actor;
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import lombok.Data;
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@Data
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public class InteractChanged
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public class InteractChanged implements Event
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{
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private Actor actor;
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}
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@@ -7,7 +7,7 @@ import lombok.Value;
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* An event called when the actor an actor is interacting with changes
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*/
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@Value
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public class InteractingChanged
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public class InteractingChanged implements Event
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{
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private final Actor source;
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@@ -39,7 +39,7 @@ import lombok.Value;
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* </ul>
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*/
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@Value
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public class ItemContainerChanged
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public class ItemContainerChanged implements Event
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{
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/**
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* The modified container's ID.
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@@ -34,7 +34,7 @@ import lombok.Value;
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* all item piles are implicitly despawned, and despawn events will not be sent.
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*/
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@Value
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public class ItemDespawned
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public class ItemDespawned implements Event
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{
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private final Tile tile;
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private final TileItem item;
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@@ -33,7 +33,7 @@ import lombok.Value;
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* Called when the quantity of an item pile changes.
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*/
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@Value
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public class ItemQuantityChanged
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public class ItemQuantityChanged implements Event
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{
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private final TileItem item;
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private final Tile tile;
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@@ -34,7 +34,7 @@ import lombok.Value;
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* all item piles are implicitly reset and a new spawn event will be sent.
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*/
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@Value
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public class ItemSpawned
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public class ItemSpawned implements Event
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{
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private final Tile tile;
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private final TileItem item;
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@@ -27,7 +27,7 @@ package net.runelite.api.events;
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/**
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* An event when the local player dies.
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*/
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public class LocalPlayerDeath
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public class LocalPlayerDeath implements Event
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{
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public static final LocalPlayerDeath INSTANCE = new LocalPlayerDeath();
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@@ -33,7 +33,7 @@ import net.runelite.api.MenuEntry;
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*/
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@Data
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@AllArgsConstructor
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public class MenuEntryAdded
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public class MenuEntryAdded implements Event
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{
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/**
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* The MenuEntry object that was actually added
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@@ -31,7 +31,7 @@ import lombok.Data;
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* An event where a menu has been opened.
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*/
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@Data
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public class MenuOpened
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public class MenuOpened implements Event
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{
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/**
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* The menu entries in the newly opened menu.
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@@ -42,7 +42,7 @@ import net.runelite.api.MenuEntry;
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* it seems that this event still triggers with the "Cancel" action.
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*/
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@Data
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public class MenuOptionClicked
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public class MenuOptionClicked implements Event
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{
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public MenuOptionClicked(MenuEntry entry)
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{
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@@ -31,7 +31,7 @@ import lombok.Data;
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* opened on left click.
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*/
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@Data
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public class MenuShouldLeftClick
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public class MenuShouldLeftClick implements Event
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{
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/**
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* If set to true, the menu will open on left click.
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@@ -31,7 +31,7 @@ import lombok.Value;
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* An event where a {@link Nameable} has had their name changed.
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*/
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@Value
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public class NameableNameChanged
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public class NameableNameChanged implements Event
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{
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/**
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* The nameable that changed names.
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@@ -31,7 +31,7 @@ import net.runelite.api.NPCDefinition;
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* An event where an action of an {@link NPCDefinition} has changed.
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*/
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@Data
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public class NpcActionChanged
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public class NpcActionChanged implements Event
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{
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/**
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* The NPC composition that has been changed.
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@@ -31,7 +31,7 @@ import net.runelite.api.NPC;
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* Fires after the composition of an {@link NPC} changes.
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*/
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@Value
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public class NpcDefinitionChanged
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public class NpcDefinitionChanged implements Event
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{
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/**
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* The NPC of which the composition changed.
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@@ -32,7 +32,7 @@ import lombok.Value;
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* An event where an {@link NPC} has despawned.
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*/
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@Value
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public class NpcDespawned
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public class NpcDespawned implements Event
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{
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/**
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* The despawned NPC.
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@@ -32,7 +32,7 @@ import lombok.Value;
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* An event where an {@link NPC} has spawned.
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*/
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@Value
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public class NpcSpawned
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public class NpcSpawned implements Event
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{
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/**
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* The spawned NPC.
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@@ -4,7 +4,7 @@ import net.runelite.api.Actor;
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import lombok.Value;
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||||
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@Value
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public class OverheadTextChanged
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public class OverheadTextChanged implements Event
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{
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private final Actor actor;
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@@ -34,7 +34,7 @@ import lombok.Value;
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* Note: This event does not get called for the local player.
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*/
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@Value
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public class PlayerDespawned
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||||
public class PlayerDespawned implements Event
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{
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/**
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||||
* The despawned player.
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||||
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||||
@@ -31,7 +31,7 @@ import lombok.Data;
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||||
* been clicked (ie. HiScore Lookup).
|
||||
*/
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@Data
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||||
public class PlayerMenuOptionClicked
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||||
public class PlayerMenuOptionClicked implements Event
|
||||
{
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||||
/**
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||||
* The menu option clicked.
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||||
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||||
@@ -27,7 +27,7 @@ package net.runelite.api.events;
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||||
import lombok.Data;
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||||
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||||
@Data
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||||
public class PlayerMenuOptionsChanged
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||||
public class PlayerMenuOptionsChanged implements Event
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||||
{
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||||
/**
|
||||
* Index in playerOptions which changed.
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Value;
|
||||
* An event where a {@link Player} has spawned.
|
||||
*/
|
||||
@Value
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||||
public class PlayerSpawned
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||||
public class PlayerSpawned implements Event
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||||
{
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||||
/**
|
||||
* The spawned player.
|
||||
|
||||
@@ -28,7 +28,7 @@ import net.runelite.api.HealthBar;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class PostHealthBar
|
||||
public class PostHealthBar implements Event
|
||||
{
|
||||
private HealthBar healthBar;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ import net.runelite.api.ItemDefinition;
|
||||
* its data is initialized.
|
||||
*/
|
||||
@Data
|
||||
public class PostItemDefinition
|
||||
public class PostItemDefinition implements Event
|
||||
{
|
||||
/**
|
||||
* The newly created item.
|
||||
|
||||
@@ -35,7 +35,7 @@ import lombok.Data;
|
||||
* once (ie. AoE from Lizardman Shaman).
|
||||
*/
|
||||
@Data
|
||||
public class ProjectileMoved
|
||||
public class ProjectileMoved implements Event
|
||||
{
|
||||
/**
|
||||
* The projectile being moved.
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Data;
|
||||
* An event called whenever a {@link Projectile} has spawned.
|
||||
*/
|
||||
@Data
|
||||
public class ProjectileSpawned
|
||||
public class ProjectileSpawned implements Event
|
||||
{
|
||||
/**
|
||||
* The spawned projectile.
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Data;
|
||||
* An event where the game has changed from fixed to resizable mode or vice versa.
|
||||
*/
|
||||
@Data
|
||||
public class ResizeableChanged
|
||||
public class ResizeableChanged implements Event
|
||||
{
|
||||
/**
|
||||
* Whether the game is in resizable mode.
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Data;
|
||||
* A callback from a runelite_callback opcode in a cs2
|
||||
*/
|
||||
@Data
|
||||
public class ScriptCallbackEvent
|
||||
public class ScriptCallbackEvent implements Event
|
||||
{
|
||||
/**
|
||||
* The script being called.
|
||||
|
||||
@@ -27,7 +27,7 @@ package net.runelite.api.events;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class SoundEffectPlayed
|
||||
public class SoundEffectPlayed implements Event
|
||||
{
|
||||
private int soundId;
|
||||
private int delay;
|
||||
|
||||
@@ -19,7 +19,7 @@ import net.runelite.api.Actor;
|
||||
* @see net.runelite.api.GraphicID
|
||||
*/
|
||||
@Data
|
||||
public class SpotAnimationChanged
|
||||
public class SpotAnimationChanged implements Event
|
||||
{
|
||||
/**
|
||||
* The actor that has had their graphic changed.
|
||||
|
||||
@@ -30,7 +30,7 @@ package net.runelite.api.events;
|
||||
* This event triggers for every character change to the username
|
||||
* in the login screen.
|
||||
*/
|
||||
public class UsernameChanged
|
||||
public class UsernameChanged implements Event
|
||||
{
|
||||
public static final UsernameChanged INSTANCE = new UsernameChanged();
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Value;
|
||||
* An event where a varbit integer has changed.
|
||||
*/
|
||||
@Value
|
||||
public class VarClientIntChanged
|
||||
public class VarClientIntChanged implements Event
|
||||
{
|
||||
private int index;
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Value;
|
||||
* An event where a varbit string has changed.
|
||||
*/
|
||||
@Value
|
||||
public class VarClientStrChanged
|
||||
public class VarClientStrChanged implements Event
|
||||
{
|
||||
private int index;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Data;
|
||||
* An event when a varbit or varplayer has changed.
|
||||
*/
|
||||
@Data
|
||||
public class VarbitChanged
|
||||
public class VarbitChanged implements Event
|
||||
{
|
||||
/**
|
||||
* Index in the varp array that was changed.
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Data;
|
||||
* An event where the {@link WallObject} of a {@link Tile} has been changed.
|
||||
*/
|
||||
@Data
|
||||
public class WallObjectChanged
|
||||
public class WallObjectChanged implements Event
|
||||
{
|
||||
/**
|
||||
* The affected tile.
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Data;
|
||||
* An event where a {@link WallObject} on a {@link Tile} has been removed.
|
||||
*/
|
||||
@Data
|
||||
public class WallObjectDespawned
|
||||
public class WallObjectDespawned implements Event
|
||||
{
|
||||
/**
|
||||
* The affected tile.
|
||||
|
||||
@@ -32,7 +32,7 @@ import lombok.Data;
|
||||
* An event where a {@link WallObject} is added to a {@link Tile}.
|
||||
*/
|
||||
@Data
|
||||
public class WallObjectSpawned
|
||||
public class WallObjectSpawned implements Event
|
||||
{
|
||||
/**
|
||||
* The affected tile.
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Data;
|
||||
* An event where the hidden state of a {@link Widget} has been modified.
|
||||
*/
|
||||
@Data
|
||||
public class WidgetHiddenChanged
|
||||
public class WidgetHiddenChanged implements Event
|
||||
{
|
||||
/**
|
||||
* The affected widget.
|
||||
|
||||
@@ -30,7 +30,7 @@ import lombok.Data;
|
||||
* An event where a {@link net.runelite.api.widgets.Widget} has been loaded.
|
||||
*/
|
||||
@Data
|
||||
public class WidgetLoaded
|
||||
public class WidgetLoaded implements Event
|
||||
{
|
||||
/**
|
||||
* The group ID of the loaded widget.
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Data;
|
||||
* An event where an option has been clicked in a {@link net.runelite.api.widgets.Widget}s menu.
|
||||
*/
|
||||
@Data
|
||||
public class WidgetMenuOptionClicked
|
||||
public class WidgetMenuOptionClicked implements Event
|
||||
{
|
||||
/**
|
||||
* The clicked menu option.
|
||||
|
||||
@@ -28,7 +28,7 @@ package net.runelite.api.events;
|
||||
* An event where the position of a {@link net.runelite.api.widgets.Widget}
|
||||
* relative to its parent has changed.
|
||||
*/
|
||||
public class WidgetPositioned
|
||||
public class WidgetPositioned implements Event
|
||||
{
|
||||
public static final WidgetPositioned INSTANCE = new WidgetPositioned();
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Data;
|
||||
* An event where a draggable widget has been pressed.
|
||||
*/
|
||||
@Data
|
||||
public class WidgetPressed
|
||||
public class WidgetPressed implements Event
|
||||
{
|
||||
public static final WidgetPressed INSTANCE = new WidgetPressed();
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ import lombok.Value;
|
||||
* Event when the world list is loaded for the world switcher
|
||||
*/
|
||||
@Value
|
||||
public class WorldListLoad
|
||||
public class WorldListLoad implements Event
|
||||
{
|
||||
private final World[] worlds;
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
package net.runelite.api.hooks;
|
||||
|
||||
import net.runelite.api.MainBufferProvider;
|
||||
import net.runelite.api.events.Event;
|
||||
import net.runelite.api.widgets.WidgetItem;
|
||||
import java.awt.Graphics;
|
||||
import java.awt.event.KeyEvent;
|
||||
@@ -41,14 +42,14 @@ public interface Callbacks
|
||||
*
|
||||
* @param event the event
|
||||
*/
|
||||
<T> void post(Class<T> eventClass, Object event);
|
||||
<T> void post(Class<T> eventClass, Event event);
|
||||
|
||||
/**
|
||||
* Post a deferred event, which gets delayed until the next cycle.
|
||||
*
|
||||
* @param event the event
|
||||
*/
|
||||
<T> void postDeferred(Class<T> eventClass, Object event);
|
||||
<T> void postDeferred(Class<T> eventClass, Event event);
|
||||
|
||||
/**
|
||||
* Called each client cycle.
|
||||
|
||||
Reference in New Issue
Block a user