From a3bd5e50fa94cedf824b853c437636e9784b80fe Mon Sep 17 00:00:00 2001 From: Joe Zeffiro Date: Wed, 1 Jul 2020 06:14:56 -0700 Subject: [PATCH] KeyManager: Block remaps on authenticator game state Similar to 01bdbe5aabf4a14aa52b32acd2abc3f1270a2d34, we do not want to block input when the user is inputting their authenticator code at the login screen. --- .../src/main/java/net/runelite/client/input/KeyManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/runelite-client/src/main/java/net/runelite/client/input/KeyManager.java b/runelite-client/src/main/java/net/runelite/client/input/KeyManager.java index 066f8089c8..762e8efb86 100644 --- a/runelite-client/src/main/java/net/runelite/client/input/KeyManager.java +++ b/runelite-client/src/main/java/net/runelite/client/input/KeyManager.java @@ -145,6 +145,6 @@ public class KeyManager return true; } - return client.getGameState() != GameState.LOGIN_SCREEN; + return client.getGameState() != GameState.LOGIN_SCREEN && client.getGameState() != GameState.LOGIN_SCREEN_AUTHENTICATOR; } }