runelite-client: draw by hooking to MainBufferProvider draw()

Remove old double buffer method with canvas replacement
This commit is contained in:
Adam
2017-06-14 21:34:35 -04:00
parent 5f71ad036a
commit a3747e0a2a
5 changed files with 76 additions and 95 deletions

View File

@@ -0,0 +1,144 @@
/*
* Copyright (c) 2017, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.callback;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import net.runelite.api.Skill;
import net.runelite.client.RuneLite;
import net.runelite.client.events.ExperienceChanged;
import net.runelite.client.events.MapRegionChanged;
import net.runelite.client.events.MenuOptionClicked;
import net.runelite.client.events.PlayerMenuOptionsChanged;
import net.runelite.client.events.AnimationChanged;
import net.runelite.client.ui.overlay.OverlayRenderer;
import net.runelite.rs.api.MainBufferProvider;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class Hooks
{
private static final Logger logger = LoggerFactory.getLogger(Hooks.class);
private static final RuneLite runelite = RuneLite.getRunelite();
public static void draw(Object provider, Graphics graphics, int x, int y)
{
// XXX fix injector to use interface in signature
MainBufferProvider mpb = (MainBufferProvider) provider;
BufferedImage image = (BufferedImage) mpb.getImage();
OverlayRenderer renderer = runelite.getRenderer();
try
{
renderer.render(image);
}
catch (Exception ex)
{
logger.warn("Error during overlay rendering", ex);
}
}
public static void callHook(String name, int idx, Object object)
{
if (RuneLite.getClient() == null)
{
logger.warn("Event {} triggered prior to client being ready", name);
return;
}
switch (name)
{
case "experienceChanged":
{
ExperienceChanged experienceChanged = new ExperienceChanged();
Skill[] possibleSkills = Skill.values();
// We subtract one here because 'Overall' isn't considered a skill that's updated.
if (idx < possibleSkills.length - 1)
{
Skill updatedSkill = possibleSkills[idx];
experienceChanged.setSkill(updatedSkill);
runelite.getEventBus().post(experienceChanged);
}
break;
}
case "mapRegionsChanged":
{
MapRegionChanged regionChanged = new MapRegionChanged();
regionChanged.setIndex(idx);
runelite.getEventBus().post(regionChanged);
break;
}
case "playerMenuOptionsChanged":
{
PlayerMenuOptionsChanged optionsChanged = new PlayerMenuOptionsChanged();
optionsChanged.setIndex(idx);
runelite.getEventBus().post(optionsChanged);
break;
}
case "animationChanged":
{
AnimationChanged animationChange = new AnimationChanged();
animationChange.setObject(object);
runelite.getEventBus().post(animationChange);
break;
}
default:
logger.warn("Unknown event {} triggered on {}", name, object);
return;
}
if (object != null)
{
logger.trace("Event {} (idx {}) triggered on {}", name, idx, object);
}
else
{
logger.trace("Event {} (idx {}) triggered", name, idx);
}
}
public static void menuActionHook(int var0, int var1, int menuAction, int var3, String menuOption, String menuTarget, int var6, int var7)
{
/* Along the way, the RuneScape client may change a menuAction by incrementing it with 2000.
* I have no idea why, but it does. Their code contains the same conditional statement.
*/
if (menuAction >= 2000)
{
menuAction -= 2000;
}
logger.debug("Menu action clicked: {} ({}) on {}", menuOption, menuAction, menuTarget.isEmpty() ? "<nothing>" : menuTarget);
MenuOptionClicked playerMenuOptionClicked = new MenuOptionClicked();
playerMenuOptionClicked.setMenuOption(menuOption);
playerMenuOptionClicked.setMenuTarget(menuTarget);
playerMenuOptionClicked.setMenuAction(menuAction);
runelite.getEventBus().post(playerMenuOptionClicked);
}
}