diff --git a/pom.xml b/pom.xml
index fafd15de44..76ac38187a 100644
--- a/pom.xml
+++ b/pom.xml
@@ -42,6 +42,7 @@
true
true
+
188
@@ -171,6 +172,9 @@
true
-Xmx512m
+
+ ${glslang.path}
+
diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GLUtil.java b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GLUtil.java
index af5d5ea018..65da9b96e9 100644
--- a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GLUtil.java
+++ b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GLUtil.java
@@ -25,8 +25,6 @@
package net.runelite.client.plugins.gpu;
import com.jogamp.opengl.GL4;
-import java.io.InputStream;
-import java.util.Scanner;
class GLUtil
{
@@ -58,14 +56,14 @@ class GLUtil
{
byte[] err = new byte[ERR_LEN];
gl.glGetShaderInfoLog(shader, ERR_LEN, buf, 0, err, 0);
- return new String(err);
+ return new String(err, 0, buf[0]);
}
static String glGetProgramInfoLog(GL4 gl, int program)
{
byte[] err = new byte[ERR_LEN];
gl.glGetProgramInfoLog(program, ERR_LEN, buf, 0, err, 0);
- return new String(err);
+ return new String(err, 0, buf[0]);
}
static int glGenVertexArrays(GL4 gl)
@@ -127,76 +125,4 @@ class GLUtil
buf[0] = renderBuffer;
gl.glDeleteRenderbuffers(1, buf, 0);
}
-
- static void loadShaders(GL4 gl, int glProgram, int glVertexShader, int glGeometryShader, int glFragmentShader,
- String vertexShaderStr, String geomShaderStr, String fragShaderStr) throws ShaderException
- {
- compileAndAttach(gl, glProgram, glVertexShader, vertexShaderStr);
-
- if (glGeometryShader != -1)
- {
- compileAndAttach(gl, glProgram, glGeometryShader, geomShaderStr);
- }
-
- compileAndAttach(gl, glProgram, glFragmentShader, fragShaderStr);
-
- gl.glLinkProgram(glProgram);
-
- if (glGetProgram(gl, glProgram, gl.GL_LINK_STATUS) == gl.GL_FALSE)
- {
- String err = glGetProgramInfoLog(gl, glProgram);
- throw new ShaderException(err);
- }
-
- gl.glValidateProgram(glProgram);
-
- if (glGetProgram(gl, glProgram, gl.GL_VALIDATE_STATUS) == gl.GL_FALSE)
- {
- String err = glGetProgramInfoLog(gl, glProgram);
- throw new ShaderException(err);
- }
- }
-
- static void loadComputeShader(GL4 gl, int glProgram, int glComputeShader, String str) throws ShaderException
- {
- compileAndAttach(gl, glProgram, glComputeShader, str);
-
- gl.glLinkProgram(glProgram);
-
- if (glGetProgram(gl, glProgram, gl.GL_LINK_STATUS) == gl.GL_FALSE)
- {
- String err = glGetProgramInfoLog(gl, glProgram);
- throw new ShaderException(err);
- }
-
- gl.glValidateProgram(glProgram);
-
- if (glGetProgram(gl, glProgram, gl.GL_VALIDATE_STATUS) == gl.GL_FALSE)
- {
- String err = glGetProgramInfoLog(gl, glProgram);
- throw new ShaderException(err);
- }
- }
-
- private static void compileAndAttach(GL4 gl, int program, int shader, String source) throws ShaderException
- {
- gl.glShaderSource(shader, 1, new String[]{source}, null);
- gl.glCompileShader(shader);
-
- if (glGetShader(gl, shader, gl.GL_COMPILE_STATUS) == gl.GL_TRUE)
- {
- gl.glAttachShader(program, shader);
- }
- else
- {
- String err = glGetShaderInfoLog(gl, shader);
- throw new ShaderException(err);
- }
- }
-
- static String inputStreamToString(InputStream in)
- {
- Scanner scanner = new Scanner(in).useDelimiter("\\A");
- return scanner.next();
- }
}
diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java
index e4a0233c0f..3dccef8212 100644
--- a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java
+++ b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java
@@ -46,7 +46,6 @@ import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
-import java.util.function.Function;
import javax.inject.Inject;
import javax.swing.SwingUtilities;
import jogamp.nativewindow.SurfaceScaleUtils;
@@ -124,28 +123,41 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
private GLContext glContext;
private GLDrawable glDrawable;
+ static final String LINUX_VERSION_HEADER =
+ "#version 420\n" +
+ "#extension GL_ARB_compute_shader : require\n" +
+ "#extension GL_ARB_shader_storage_buffer_object : require\n" +
+ "#extension GL_ARB_explicit_attrib_location : require\n";
+ static final String WINDOWS_VERSION_HEADER = "#version 430\n";
+
+ static final Shader PROGRAM = new Shader()
+ .add(GL4.GL_VERTEX_SHADER, "vert.glsl")
+ .add(GL4.GL_GEOMETRY_SHADER, "geom.glsl")
+ .add(GL4.GL_FRAGMENT_SHADER, "frag.glsl");
+
+ static final Shader COMPUTE_PROGRAM = new Shader()
+ .add(GL4.GL_COMPUTE_SHADER, "comp.glsl");
+
+ static final Shader SMALL_COMPUTE_PROGRAM = new Shader()
+ .add(GL4.GL_COMPUTE_SHADER, "comp_small.glsl");
+
+ static final Shader UNORDERED_COMPUTE_PROGRAM = new Shader()
+ .add(GL4.GL_COMPUTE_SHADER, "comp_unordered.glsl");
+
+ static final Shader UI_PROGRAM = new Shader()
+ .add(GL4.GL_VERTEX_SHADER, "vertui.glsl")
+ .add(GL4.GL_FRAGMENT_SHADER, "fragui.glsl");
+
private int glProgram;
- private int glVertexShader;
- private int glGeomShader;
- private int glFragmentShader;
-
private int glComputeProgram;
- private int glComputeShader;
-
private int glSmallComputeProgram;
- private int glSmallComputeShader;
-
private int glUnorderedComputeProgram;
- private int glUnorderedComputeShader;
+ private int glUiProgram;
private int vaoHandle;
private int interfaceTexture;
- private int glUiProgram;
- private int glUiVertexShader;
- private int glUiFragmentShader;
-
private int vaoUiHandle;
private int vboUiHandle;
@@ -434,79 +446,23 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
private void initProgram() throws ShaderException
{
- glProgram = gl.glCreateProgram();
- glVertexShader = gl.glCreateShader(gl.GL_VERTEX_SHADER);
- glGeomShader = gl.glCreateShader(gl.GL_GEOMETRY_SHADER);
- glFragmentShader = gl.glCreateShader(gl.GL_FRAGMENT_SHADER);
-
- final String glVersionHeader;
-
- if (OSType.getOSType() == OSType.Linux)
+ String versionHeader = OSType.getOSType() == OSType.Linux ? LINUX_VERSION_HEADER : WINDOWS_VERSION_HEADER;
+ Template template = new Template();
+ template.add(key ->
{
- glVersionHeader =
- "#version 420\n" +
- "#extension GL_ARB_compute_shader : require\n" +
- "#extension GL_ARB_shader_storage_buffer_object : require\n";
- }
- else
- {
- glVersionHeader = "#version 430\n";
- }
-
- Function resourceLoader = (s) ->
- {
- if (s.endsWith(".glsl"))
+ if ("version_header".equals(key))
{
- return inputStreamToString(getClass().getResourceAsStream(s));
+ return versionHeader;
}
+ return null;
+ });
+ template.addInclude(GpuPlugin.class);
- if (s.equals("version_header"))
- {
- return glVersionHeader;
- }
-
- return "";
- };
-
- Template template = new Template(resourceLoader);
- String source = template.process(resourceLoader.apply("geom.glsl"));
-
- template = new Template(resourceLoader);
- String vertSource = template.process(resourceLoader.apply("vert.glsl"));
-
- template = new Template(resourceLoader);
- String fragSource = template.process(resourceLoader.apply("frag.glsl"));
-
- GLUtil.loadShaders(gl, glProgram, glVertexShader, glGeomShader, glFragmentShader,
- vertSource,
- source,
- fragSource);
-
- glComputeProgram = gl.glCreateProgram();
- glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
- template = new Template(resourceLoader);
- source = template.process(resourceLoader.apply("comp.glsl"));
- GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
-
- glSmallComputeProgram = gl.glCreateProgram();
- glSmallComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
- template = new Template(resourceLoader);
- source = template.process(resourceLoader.apply("comp_small.glsl"));
- GLUtil.loadComputeShader(gl, glSmallComputeProgram, glSmallComputeShader, source);
-
- glUnorderedComputeProgram = gl.glCreateProgram();
- glUnorderedComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
- template = new Template(resourceLoader);
- source = template.process(resourceLoader.apply("comp_unordered.glsl"));
- GLUtil.loadComputeShader(gl, glUnorderedComputeProgram, glUnorderedComputeShader, source);
-
- glUiProgram = gl.glCreateProgram();
- glUiVertexShader = gl.glCreateShader(gl.GL_VERTEX_SHADER);
- glUiFragmentShader = gl.glCreateShader(gl.GL_FRAGMENT_SHADER);
- GLUtil.loadShaders(gl, glUiProgram, glUiVertexShader, -1, glUiFragmentShader,
- inputStreamToString(getClass().getResourceAsStream("vertui.glsl")),
- null,
- inputStreamToString(getClass().getResourceAsStream("fragui.glsl")));
+ glProgram = PROGRAM.compile(gl, template);
+ glComputeProgram = COMPUTE_PROGRAM.compile(gl, template);
+ glSmallComputeProgram = SMALL_COMPUTE_PROGRAM.compile(gl, template);
+ glUnorderedComputeProgram = UNORDERED_COMPUTE_PROGRAM.compile(gl, template);
+ glUiProgram = UI_PROGRAM.compile(gl, template);
initUniforms();
}
@@ -532,46 +488,18 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
private void shutdownProgram()
{
- gl.glDeleteShader(glVertexShader);
- glVertexShader = -1;
-
- gl.glDeleteShader(glGeomShader);
- glGeomShader = -1;
-
- gl.glDeleteShader(glFragmentShader);
- glFragmentShader = -1;
-
gl.glDeleteProgram(glProgram);
glProgram = -1;
- ///
-
- gl.glDeleteShader(glComputeShader);
- glComputeShader = -1;
-
gl.glDeleteProgram(glComputeProgram);
glComputeProgram = -1;
- gl.glDeleteShader(glSmallComputeShader);
- glSmallComputeShader = -1;
-
gl.glDeleteProgram(glSmallComputeProgram);
glSmallComputeProgram = -1;
- gl.glDeleteShader(glUnorderedComputeShader);
- glUnorderedComputeShader = -1;
-
gl.glDeleteProgram(glUnorderedComputeProgram);
glUnorderedComputeProgram = -1;
- ///
-
- gl.glDeleteShader(glUiVertexShader);
- glUiVertexShader = -1;
-
- gl.glDeleteShader(glUiFragmentShader);
- glUiFragmentShader = -1;
-
gl.glDeleteProgram(glUiProgram);
glUiProgram = -1;
}
diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/Shader.java b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/Shader.java
new file mode 100644
index 0000000000..1146fd3332
--- /dev/null
+++ b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/Shader.java
@@ -0,0 +1,123 @@
+/*
+ * Copyright (c) 2018, Adam
+ * Copyright (c) 2020 Abex
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package net.runelite.client.plugins.gpu;
+
+import com.google.common.annotations.VisibleForTesting;
+import com.jogamp.opengl.GL4;
+import java.util.ArrayList;
+import java.util.List;
+import lombok.Getter;
+import lombok.RequiredArgsConstructor;
+import net.runelite.client.plugins.gpu.template.Template;
+
+public class Shader
+{
+ @VisibleForTesting
+ final List units = new ArrayList<>();
+
+ @RequiredArgsConstructor
+ @VisibleForTesting
+ static class Unit
+ {
+ @Getter
+ private final int type;
+
+ @Getter
+ private final String filename;
+ }
+
+ public Shader()
+ {
+ }
+
+ public Shader add(int type, String name)
+ {
+ units.add(new Unit(type, name));
+ return this;
+ }
+
+ public int compile(GL4 gl, Template template) throws ShaderException
+ {
+ int program = gl.glCreateProgram();
+ int[] shaders = new int[units.size()];
+ int i = 0;
+ boolean ok = false;
+ try
+ {
+ while (i < shaders.length)
+ {
+ Unit unit = units.get(i);
+ int shader = gl.glCreateShader(unit.type);
+ String source = template.load(unit.filename);
+ gl.glShaderSource(shader, 1, new String[]{source}, null);
+ gl.glCompileShader(shader);
+
+ if (GLUtil.glGetShader(gl, shader, gl.GL_COMPILE_STATUS) != gl.GL_TRUE)
+ {
+ String err = GLUtil.glGetShaderInfoLog(gl, shader);
+ gl.glDeleteShader(shader);
+ throw new ShaderException(err);
+ }
+ gl.glAttachShader(program, shader);
+ shaders[i++] = shader;
+ }
+
+ gl.glLinkProgram(program);
+
+ if (GLUtil.glGetProgram(gl, program, gl.GL_LINK_STATUS) == gl.GL_FALSE)
+ {
+ String err = GLUtil.glGetProgramInfoLog(gl, program);
+ throw new ShaderException(err);
+ }
+
+ gl.glValidateProgram(program);
+
+ if (GLUtil.glGetProgram(gl, program, gl.GL_VALIDATE_STATUS) == gl.GL_FALSE)
+ {
+ String err = GLUtil.glGetProgramInfoLog(gl, program);
+ throw new ShaderException(err);
+ }
+
+ ok = true;
+ }
+ finally
+ {
+ while (i > 0)
+ {
+ int shader = shaders[--i];
+ gl.glDetachShader(program, shader);
+ gl.glDeleteShader(shader);
+ }
+
+ if (!ok)
+ {
+ gl.glDeleteProgram(program);
+ }
+ }
+
+ return program;
+ }
+}
diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/template/Template.java b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/template/Template.java
index 1f2ea73549..3bf7059382 100644
--- a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/template/Template.java
+++ b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/template/Template.java
@@ -24,15 +24,18 @@
*/
package net.runelite.client.plugins.gpu.template;
+import java.io.InputStream;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Scanner;
import java.util.function.Function;
public class Template
{
- private final Function resourceLoader;
+ private final List> resourceLoaders = new ArrayList<>();
- public Template(Function resourceLoader)
+ public Template()
{
- this.resourceLoader = resourceLoader;
}
public String process(String str)
@@ -43,8 +46,8 @@ public class Template
if (line.startsWith("#include "))
{
String resource = line.substring(9);
- String resourceStr = resourceLoader.apply(resource);
- sb.append(process(resourceStr));
+ String resourceStr = load(resource);
+ sb.append(resourceStr);
}
else
{
@@ -53,4 +56,43 @@ public class Template
}
return sb.toString();
}
+
+ public String load(String filename)
+ {
+ for (Function loader : resourceLoaders)
+ {
+ String value = loader.apply(filename);
+ if (value != null)
+ {
+ return process(value);
+ }
+ }
+
+ return "";
+ }
+
+ public Template add(Function fn)
+ {
+ resourceLoaders.add(fn);
+ return this;
+ }
+
+ public Template addInclude(Class> clazz)
+ {
+ return add(f ->
+ {
+ InputStream is = clazz.getResourceAsStream(f);
+ if (is != null)
+ {
+ return inputStreamToString(is);
+ }
+ return null;
+ });
+ }
+
+ private static String inputStreamToString(InputStream in)
+ {
+ Scanner scanner = new Scanner(in).useDelimiter("\\A");
+ return scanner.next();
+ }
}
diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl
index f569bceed6..7c7f948ea3 100644
--- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl
+++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp.glsl
@@ -44,7 +44,7 @@ void main() {
uint groupId = gl_WorkGroupID.x;
uint localId = gl_LocalInvocationID.x * 4;
modelinfo minfo = ol[groupId];
- int length = minfo.length;
+ int length = minfo.size;
if (localId == 0) {
min10 = 1600;
diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_common.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_common.glsl
index c527a942c3..934407b94b 100644
--- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_common.glsl
+++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_common.glsl
@@ -41,7 +41,7 @@
struct modelinfo {
int offset; // offset into buffer
int uvOffset; // offset into uv buffer
- int length; // length in faces
+ int size; // length in faces
int idx; // write idx in target buffer
int flags; // radius, orientation
int x; // scene position x
diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_unordered.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_unordered.glsl
index b4b526838b..531eb6c935 100644
--- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_unordered.glsl
+++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/comp_unordered.glsl
@@ -37,14 +37,14 @@ void main() {
modelinfo minfo = ol[groupId];
int offset = minfo.offset;
- int length = minfo.length;
+ int size = minfo.size;
int outOffset = minfo.idx;
int uvOffset = minfo.uvOffset;
int flags = minfo.flags;
int orientation = flags & 0x7ff;
ivec4 pos = ivec4(minfo.x, minfo.y, minfo.z, 0);
- if (localId >= length) {
+ if (localId >= size) {
return;
}
diff --git a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/priority_render.glsl b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/priority_render.glsl
index 968f8aec00..5077182e1a 100644
--- a/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/priority_render.glsl
+++ b/runelite-client/src/main/resources/net/runelite/client/plugins/gpu/priority_render.glsl
@@ -113,7 +113,7 @@ int count_prio_offset(int priority) {
void get_face(uint localId, modelinfo minfo, int cameraYaw, int cameraPitch, int centerX, int centerY, int zoom,
out int prio, out int dis, out ivec4 o1, out ivec4 o2, out ivec4 o3) {
int offset = minfo.offset;
- int length = minfo.length;
+ int size = minfo.size;
int flags = minfo.flags;
int radius = (flags & 0x7fffffff) >> 12;
int orientation = flags & 0x7ff;
@@ -121,7 +121,7 @@ void get_face(uint localId, modelinfo minfo, int cameraYaw, int cameraPitch, int
uint ssboOffset;
- if (localId < length) {
+ if (localId < size) {
ssboOffset = localId;
} else {
ssboOffset = 0;
@@ -148,7 +148,7 @@ void get_face(uint localId, modelinfo minfo, int cameraYaw, int cameraPitch, int
int thisPriority, thisDistance;
- if (localId < length) {
+ if (localId < size) {
// rotate for model orientation
thisrvA = rotate(thisA, orientation);
thisrvB = rotate(thisB, orientation);
@@ -186,14 +186,14 @@ void get_face(uint localId, modelinfo minfo, int cameraYaw, int cameraPitch, int
}
int map_face_priority(uint localId, modelinfo minfo, int thisPriority, int thisDistance, out int prio) {
- int length = minfo.length;
+ int size = minfo.size;
// Compute average distances for 0/2, 3/4, and 6/8
int adjPrio;
int prioIdx;
- if (localId < length) {
+ if (localId < size) {
int avg1 = 0;
int avg2 = 0;
int avg3 = 0;
@@ -224,9 +224,9 @@ int map_face_priority(uint localId, modelinfo minfo, int thisPriority, int thisD
}
void insert_dfs(uint localId, modelinfo minfo, int adjPrio, int distance, int prioIdx) {
- int length = minfo.length;
+ int size = minfo.size;
- if (localId < length) {
+ if (localId < size) {
// calculate base offset into dfs based on number of faces with a lower priority
int baseOff = count_prio_offset(adjPrio);
// store into face array offset array by unique index
@@ -236,14 +236,14 @@ void insert_dfs(uint localId, modelinfo minfo, int adjPrio, int distance, int pr
void sort_and_insert(uint localId, modelinfo minfo, int thisPriority, int thisDistance, ivec4 thisrvA, ivec4 thisrvB, ivec4 thisrvC) {
/* compute face distance */
- int length = minfo.length;
+ int size = minfo.size;
int outOffset = minfo.idx;
int uvOffset = minfo.uvOffset;
int flags = minfo.flags;
ivec4 pos = ivec4(minfo.x, minfo.y, minfo.z, 0);
int start, end, myOffset;
- if (localId < length) {
+ if (localId < size) {
const int priorityOffset = count_prio_offset(thisPriority);
const int numOfPriority = totalMappedNum[thisPriority];
start = priorityOffset; // index of first face with this priority
@@ -253,7 +253,7 @@ void sort_and_insert(uint localId, modelinfo minfo, int thisPriority, int thisDi
start = end = myOffset = 0;
}
- if (localId < length) {
+ if (localId < size) {
// we only have to order faces against others of the same priority
// calculate position this face will be in
for (int i = start; i < end; ++i) {
diff --git a/runelite-client/src/test/java/net/runelite/client/plugins/gpu/ShaderTest.java b/runelite-client/src/test/java/net/runelite/client/plugins/gpu/ShaderTest.java
index bc42b37239..7b206cbacd 100644
--- a/runelite-client/src/test/java/net/runelite/client/plugins/gpu/ShaderTest.java
+++ b/runelite-client/src/test/java/net/runelite/client/plugins/gpu/ShaderTest.java
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2018, Adam
+ * Copyright (c) 2020 Abex
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -24,176 +24,107 @@
*/
package net.runelite.client.plugins.gpu;
-import com.jogamp.nativewindow.AbstractGraphicsConfiguration;
-import com.jogamp.nativewindow.NativeWindowFactory;
-import com.jogamp.nativewindow.awt.AWTGraphicsConfiguration;
-import com.jogamp.nativewindow.awt.JAWTWindow;
import com.jogamp.opengl.GL4;
-import com.jogamp.opengl.GLCapabilities;
-import com.jogamp.opengl.GLContext;
-import com.jogamp.opengl.GLDrawable;
-import com.jogamp.opengl.GLDrawableFactory;
-import com.jogamp.opengl.GLProfile;
-import java.awt.Canvas;
-import java.util.function.Function;
-import javax.swing.JFrame;
-import static net.runelite.client.plugins.gpu.GLUtil.inputStreamToString;
+import java.io.File;
+import java.nio.charset.StandardCharsets;
+import java.nio.file.Files;
+import java.util.ArrayList;
+import java.util.List;
+import joptsimple.internal.Strings;
+import lombok.extern.slf4j.Slf4j;
import net.runelite.client.plugins.gpu.template.Template;
-import static org.junit.Assert.fail;
-import org.junit.Before;
-import org.junit.Ignore;
+import org.junit.Assert;
+import org.junit.Assume;
+import org.junit.Rule;
import org.junit.Test;
+import org.junit.rules.TemporaryFolder;
+@Slf4j
public class ShaderTest
{
- private static final String VERTEX_SHADER = "" +
- "void main() {" +
- " gl_Position = vec4(1.0, 1.0, 1.0, 1.0);" +
- "}";
- private GL4 gl;
-
- @Before
- public void before()
- {
- Canvas canvas = new Canvas();
- JFrame frame = new JFrame();
- frame.setSize(100, 100);
- frame.add(canvas);
- frame.setVisible(true);
-
- GLProfile glProfile = GLProfile.getMaxFixedFunc(true);
-
- GLCapabilities glCaps = new GLCapabilities(glProfile);
- AbstractGraphicsConfiguration config = AWTGraphicsConfiguration.create(canvas.getGraphicsConfiguration(),
- glCaps, glCaps);
-
- JAWTWindow jawtWindow = (JAWTWindow) NativeWindowFactory.getNativeWindow(canvas, config);
-
- GLDrawableFactory glDrawableFactory = GLDrawableFactory.getFactory(glProfile);
-
- GLDrawable glDrawable = glDrawableFactory.createGLDrawable(jawtWindow);
- glDrawable.setRealized(true);
-
-
- GLContext glContext = glDrawable.createContext(null);
- int res = glContext.makeCurrent();
- if (res == GLContext.CONTEXT_NOT_CURRENT)
- {
- fail("error making context current");
- }
-
- gl = glContext.getGL().getGL4();
- }
+ @Rule
+ public TemporaryFolder temp = new TemporaryFolder();
@Test
- @Ignore
- public void testUnordered() throws ShaderException
+ public void testShaders() throws Exception
{
- int glComputeProgram = gl.glCreateProgram();
- int glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
- try
- {
- Function func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
- Template template = new Template(func);
- String source = template.process(func.apply("comp_unordered.glsl"));
+ String verifier = System.getProperty("glslang.path");
+ Assume.assumeFalse("glslang.path is not set", Strings.isNullOrEmpty(verifier));
- int line = 0;
- for (String str : source.split("\\n"))
+ Template[] templates = {
+ new Template()
+ .addInclude(GpuPlugin.class)
+ .add(key ->
{
- System.out.println(++line + " " + str);
- }
+ if ("version_header".equals(key))
+ {
+ return GpuPlugin.WINDOWS_VERSION_HEADER;
+ }
+ return null;
+ }),
+ };
- GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
- }
- finally
+ Shader[] shaders = {
+ GpuPlugin.PROGRAM,
+ GpuPlugin.COMPUTE_PROGRAM,
+ GpuPlugin.SMALL_COMPUTE_PROGRAM,
+ GpuPlugin.UNORDERED_COMPUTE_PROGRAM,
+ GpuPlugin.UI_PROGRAM,
+ };
+
+ for (Template t : templates)
{
- gl.glDeleteShader(glComputeShader);
- gl.glDeleteProgram(glComputeProgram);
+ for (Shader s : shaders)
+ {
+ verify(t, s);
+ }
}
}
- @Test
- @Ignore
- public void testSmall() throws ShaderException
+ private void verify(Template template, Shader shader) throws Exception
{
- int glComputeProgram = gl.glCreateProgram();
- int glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
- try
+ File folder = temp.newFolder();
+ List args = new ArrayList<>();
+ args.add(System.getProperty("glslang.path"));
+ args.add("-l");
+ for (Shader.Unit u : shader.units)
{
- Function func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
- Template template = new Template(func);
- String source = template.process(func.apply("comp_small.glsl"));
-
- int line = 0;
- for (String str : source.split("\\n"))
+ String contents = template.load(u.getFilename());
+ String ext;
+ switch (u.getType())
{
- System.out.println(++line + " " + str);
+ case GL4.GL_VERTEX_SHADER:
+ ext = "vert";
+ break;
+ case GL4.GL_TESS_CONTROL_SHADER:
+ ext = "tesc";
+ break;
+ case GL4.GL_TESS_EVALUATION_SHADER:
+ ext = "tese";
+ break;
+ case GL4.GL_GEOMETRY_SHADER:
+ ext = "geom";
+ break;
+ case GL4.GL_FRAGMENT_SHADER:
+ ext = "frag";
+ break;
+ case GL4.GL_COMPUTE_SHADER:
+ ext = "comp";
+ break;
+ default:
+ throw new IllegalArgumentException(u.getType() + "");
}
-
- GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
+ File file = new File(folder, u.getFilename() + "." + ext);
+ Files.write(file.toPath(), contents.getBytes(StandardCharsets.UTF_8));
+ args.add(file.getAbsolutePath());
}
- finally
+
+ ProcessBuilder pb = new ProcessBuilder(args.toArray(new String[0]));
+ pb.inheritIO();
+ Process proc = pb.start();
+ if (proc.waitFor() != 0)
{
- gl.glDeleteShader(glComputeShader);
- gl.glDeleteProgram(glComputeProgram);
- }
- }
-
- @Test
- @Ignore
- public void testComp() throws ShaderException
- {
- int glComputeProgram = gl.glCreateProgram();
- int glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
- try
- {
- Function func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
- Template template = new Template(func);
- String source = template.process(func.apply("comp.glsl"));
-
- int line = 0;
- for (String str : source.split("\\n"))
- {
- System.out.println(++line + " " + str);
- }
-
- GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
- }
- finally
- {
- gl.glDeleteShader(glComputeShader);
- gl.glDeleteProgram(glComputeProgram);
- }
- }
-
- @Test
- @Ignore
- public void testGeom() throws ShaderException
- {
- int glComputeProgram = gl.glCreateProgram();
- int glVertexShader = gl.glCreateShader(gl.GL_VERTEX_SHADER);
- int glGeometryShader = gl.glCreateShader(gl.GL_GEOMETRY_SHADER);
- int glFragmentShader = gl.glCreateShader(gl.GL_FRAGMENT_SHADER);
- try
- {
- Function func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
- Template template = new Template(func);
- String source = template.process(func.apply("geom.glsl"));
-
- int line = 0;
- for (String str : source.split("\\n"))
- {
- System.out.println(++line + " " + str);
- }
-
- GLUtil.loadShaders(gl, glComputeProgram, glVertexShader, glGeometryShader, glFragmentShader, VERTEX_SHADER, source, "");
- }
- finally
- {
- gl.glDeleteShader(glVertexShader);
- gl.glDeleteShader(glGeometryShader);
- gl.glDeleteShader(glFragmentShader);
- gl.glDeleteProgram(glComputeProgram);
+ Assert.fail();
}
}
}
diff --git a/runelite-client/src/test/java/net/runelite/client/plugins/gpu/template/TemplateTest.java b/runelite-client/src/test/java/net/runelite/client/plugins/gpu/template/TemplateTest.java
index 0c35e65d52..2c60d58bd8 100644
--- a/runelite-client/src/test/java/net/runelite/client/plugins/gpu/template/TemplateTest.java
+++ b/runelite-client/src/test/java/net/runelite/client/plugins/gpu/template/TemplateTest.java
@@ -58,7 +58,9 @@ public class TemplateTest
throw new RuntimeException("unknown resource");
}
};
- String out = new Template(func).process(FILE1);
+ String out = new Template()
+ .add(func)
+ .process(FILE1);
assertEquals(RESULT, out);
}
}
\ No newline at end of file
diff --git a/travis/build.sh b/travis/build.sh
index deba275667..d86e56f113 100755
--- a/travis/build.sh
+++ b/travis/build.sh
@@ -1,3 +1,9 @@
#!/bin/bash
-mvn clean install --settings travis/settings.xml
+set -e -x
+
+wget -O/tmp/glslang.zip 'https://github.com/KhronosGroup/glslang/releases/download/8.13.3559/glslang-master-linux-Release.zip'
+echo '9adcfdef5b52275e61068aafbb62747936c6c18ab6dc32a6ef707cfc7b0df423 /tmp/glslang.zip' | sha256sum -c
+unzip -q /tmp/glslang.zip -d /tmp/glslang
+
+mvn clean install --settings travis/settings.xml -Dglslang.path=/tmp/glslang/bin/glslangValidator