rl-api: add some graphics-related accessors and interfaces
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ThatGamerBlue
parent
32371448b3
commit
a12a668cd1
@@ -1861,6 +1861,11 @@ public interface Client extends GameEngine
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*/
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*/
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void draw2010Menu(int alpha);
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void draw2010Menu(int alpha);
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/**
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* Get client pixels. Each integer represents an ARGB colored pixel.
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*/
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int[] getGraphicsPixels();
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/**
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/**
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* Draws a menu in the OSRS interface style.
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* Draws a menu in the OSRS interface style.
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*
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*
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@@ -2102,6 +2107,13 @@ public interface Client extends GameEngine
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List<String> getOutdatedScripts();
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List<String> getOutdatedScripts();
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/**
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* Gets a Frames object. File Ids for animations frames are grouped together into a Frames object. getFrames will get the group of frames that the frameId belongs to.
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*/
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Frames getFrames(int frameId);
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SequenceDefinition getSequenceDefinition(int id);
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/**
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/**
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* various archives you might want to use for reading data from cache
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* various archives you might want to use for reading data from cache
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*/
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*/
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@@ -73,4 +73,12 @@ public interface GameObject extends TileObject
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int getRsOrientation();
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int getRsOrientation();
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Model getModel();
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Model getModel();
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/**
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* A bitfield containing various flags:
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* object type id = bits & 0x20
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* orientation (0-3) = bits >>> 6 & 3
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* the bitfield may contain other flags in addition to those mentioned above
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*/
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int getFlags();
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}
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}
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@@ -0,0 +1,52 @@
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/*
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* Copyright (c) 2021, Noodleeater <noodleeater4@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api;
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/**
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* Represents a Sequence of animation frame Ids.
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* It stores animation frames Ids and the length of time between each frame.
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*/
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public interface SequenceDefinition extends DualNode
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{
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/**
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* Get the number of frames in the animation sequence
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*/
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int getFrameCount();
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/**
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* Get id of all frames in the animation sequence
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*/
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int[] getFrameIDs();
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/**
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* Get the length in game ticks, that each animation frame is displayed for.
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*/
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int[] getFrameLengths();
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/**
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* Get id of all frames in the animation sequence for the chat head's model animation.
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*/
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int[] getChatFrameIds();
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}
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@@ -101,6 +101,16 @@ public interface Tile extends TileObject
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*/
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*/
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int getRenderLevel();
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int getRenderLevel();
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/**
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* Get the minimum plane this tile will be rendered on.
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* Example: This tile is on plane 1. The local player is on plane 0, and hide roofs option is turned on.
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* If minPlane is 0, this tile will not be rendered.
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* If minPlane is 1, this tile will be rendered.
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*
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* @return the minPlane
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*/
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int getPhysicalLevel();
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/**
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/**
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* Computes and returns whether this tile has line of sight to another.
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* Computes and returns whether this tile has line of sight to another.
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*
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*
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@@ -774,6 +774,7 @@ public interface RSClient extends RSGameEngine, Client
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void setAnimOffsetZ(int animOffsetZ);
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void setAnimOffsetZ(int animOffsetZ);
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@Import("getFrames")
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@Import("getFrames")
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@Override
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RSFrames getFrames(int frameId);
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RSFrames getFrames(int frameId);
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@Import("sceneMinimapSprite")
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@Import("sceneMinimapSprite")
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@@ -962,6 +963,7 @@ public interface RSClient extends RSGameEngine, Client
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boolean getViewportContainsMouse();
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boolean getViewportContainsMouse();
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@Import("Rasterizer2D_pixels")
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@Import("Rasterizer2D_pixels")
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@Override
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int[] getGraphicsPixels();
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int[] getGraphicsPixels();
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@Import("Rasterizer2D_width")
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@Import("Rasterizer2D_width")
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@@ -1341,6 +1343,9 @@ public interface RSClient extends RSGameEngine, Client
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@Import("getParamDefinition")
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@Import("getParamDefinition")
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RSParamComposition getRSParamComposition(int id);
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RSParamComposition getRSParamComposition(int id);
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@Import("SequenceDefinition_get")
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RSSequenceDefinition getSequenceDefinition(int id);
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@Construct
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@Construct
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RSIntegerNode newIntegerNode(int contents);
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RSIntegerNode newIntegerNode(int contents);
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@@ -43,5 +43,6 @@ public interface RSGameObject extends GameObject
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long getHash();
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long getHash();
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@Import("flags")
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@Import("flags")
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@Override
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int getFlags();
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int getFlags();
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}
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}
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@@ -1,8 +1,9 @@
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package net.runelite.rs.api;
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package net.runelite.rs.api;
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import net.runelite.api.SequenceDefinition;
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import net.runelite.mapping.Import;
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import net.runelite.mapping.Import;
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public interface RSSequenceDefinition extends RSNode
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public interface RSSequenceDefinition extends RSNode, SequenceDefinition
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{
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{
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// @Import("stretches")
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// @Import("stretches")
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// boolean getStretches();
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// boolean getStretches();
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@@ -19,12 +20,19 @@ public interface RSSequenceDefinition extends RSNode
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// @Import("interleaveLeave")
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// @Import("interleaveLeave")
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// int[] getInterleaveLeave();
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// int[] getInterleaveLeave();
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@Import("frameCount")
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@Override
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int getFrameCount();
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@Import("frameIds")
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@Import("frameIds")
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@Override
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int[] getFrameIDs();
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int[] getFrameIDs();
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@Import("frameLengths")
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@Import("frameLengths")
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@Override
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int[] getFrameLengths();
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int[] getFrameLengths();
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@Import("chatFrameIds")
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@Import("chatFrameIds")
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@Override
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int[] getChatFrameIds();
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int[] getChatFrameIds();
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}
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}
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