Added wireframe rendering to DevTools for local player model

This commit is contained in:
Kronos
2017-06-24 03:10:15 +10:00
committed by Adam
parent 0735d6c8e4
commit a028738f3d
6 changed files with 124 additions and 10 deletions

View File

@@ -52,4 +52,7 @@ public interface Actor extends Renderable
@Import("combatInfoList")
CombatInfoList getCombatInfoList();
@Import("orientation")
int getOrientation();
}

View File

@@ -25,6 +25,25 @@
package net.runelite.rs.api;
import net.runelite.mapping.Import;
public interface Model
{
@Import("verticesX")
int[] getVerticesX();
@Import("verticesY")
int[] getVerticesY();
@Import("verticesZ")
int[] getVerticesZ();
@Import("indices1")
int[] getTrianglesX();
@Import("indices2")
int[] getTrianglesY();
@Import("indices3")
int[] getTrianglesZ();
}

View File

@@ -35,7 +35,7 @@ public interface Player extends Actor
@Import("name")
String getName();
@Import("model")
@Import("getModel")
Model getModel();
@Import("combatLevel")