Remove item layer changed event
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@@ -1,48 +0,0 @@
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/*
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* Copyright (c) 2018, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api.events;
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import lombok.Value;
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import net.runelite.api.Tile;
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/**
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* An event called when an item pile on a {@link Tile} is modified.
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* <p>
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* Examples of when this event may trigger include:
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* <ul>
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* <li>Dropping an item</li>
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* <li>Picking up an item</li>
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* <li>A dropped item spawning</li>
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* <li>Loading a region with dropped items</li>
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* </ul>
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*/
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@Value
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public class ItemLayerChanged
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{
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/**
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* The affected tile.
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*/
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private Tile tile;
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}
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@@ -50,7 +50,6 @@ import net.runelite.api.events.GroundObjectChanged;
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import net.runelite.api.events.GroundObjectDespawned;
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import net.runelite.api.events.GroundObjectDespawned;
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import net.runelite.api.events.GroundObjectSpawned;
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import net.runelite.api.events.GroundObjectSpawned;
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import net.runelite.api.events.ItemDespawned;
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import net.runelite.api.events.ItemDespawned;
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import net.runelite.api.events.ItemLayerChanged;
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import net.runelite.api.events.ItemSpawned;
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import net.runelite.api.events.ItemSpawned;
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import net.runelite.api.events.WallObjectChanged;
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import net.runelite.api.events.WallObjectChanged;
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import net.runelite.api.events.WallObjectDespawned;
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import net.runelite.api.events.WallObjectDespawned;
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@@ -364,9 +363,6 @@ public abstract class RSTileMixin implements RSTile
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// Send spawn events for anything on this tile which is at the wrong location, which happens
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// Send spawn events for anything on this tile which is at the wrong location, which happens
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// when the scene base changes
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// when the scene base changes
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} while (current != head && (((RSItem) current).getX() != x || ((RSItem) current).getY() != y));
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} while (current != head && (((RSItem) current).getX() != x || ((RSItem) current).getY() != y));
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ItemLayerChanged itemLayerChanged = new ItemLayerChanged(this);
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client.getCallbacks().post(itemLayerChanged);
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}
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}
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@Inject
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@Inject
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