Remove invalid/add missing Export annotations

This commit is contained in:
Lucas
2019-06-27 00:20:27 +02:00
parent 0c89cab9cb
commit 971549db3a
227 changed files with 215 additions and 1557 deletions

View File

@@ -43,7 +43,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
@ObfuscatedGetter(
intValue = -281664295
)
@Export("__ba_q")
static int __ba_q;
@ObfuscatedName("o")
@ObfuscatedGetter(
@@ -58,19 +57,16 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
@ObfuscatedGetter(
intValue = -1179083285
)
@Export("__ba_l")
static int __ba_l;
@ObfuscatedName("e")
@ObfuscatedGetter(
intValue = -1698831905
)
@Export("__ba_e")
static int __ba_e;
@ObfuscatedName("d")
@ObfuscatedGetter(
intValue = 425367827
)
@Export("__ba_d")
static int __ba_d;
@ObfuscatedName("k")
@ObfuscatedGetter(
@@ -79,22 +75,18 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
@Export("fps")
protected static int fps;
@ObfuscatedName("a")
@Export("__ba_a")
static long[] __ba_a;
@ObfuscatedName("j")
@Export("__ba_j")
static long[] __ba_j;
@ObfuscatedName("s")
@ObfuscatedGetter(
intValue = -2078849253
)
@Export("__ba_s")
static int __ba_s;
@ObfuscatedName("aw")
@ObfuscatedGetter(
intValue = -1042005999
)
@Export("__ba_aw")
static int __ba_aw;
@ObfuscatedName("an")
@Export("hasFocus")
@@ -175,7 +167,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
@Export("canvas")
java.awt.Canvas canvas;
@ObfuscatedName("ah")
@Export("__ah")
volatile boolean __ah;
@ObfuscatedName("al")
@Export("resizeCanvasNextFrame")
@@ -405,7 +396,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(I)V",
garbageValue = "-1773624745"
)
@Export("__j_113")
protected abstract void __j_113();
@ObfuscatedName("p")
@@ -613,7 +603,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(B)V",
garbageValue = "0"
)
@Export("__av_93")
void __av_93() {
long var1 = class203.currentTimeMs();
long var3 = __ba_j[__ba_s];
@@ -635,7 +624,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(B)V",
garbageValue = "-2"
)
@Export("__ar_94")
void __ar_94() {
Container var1 = this.container();
long var2 = class203.currentTimeMs();
@@ -678,7 +666,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(I)V",
garbageValue = "-1999661001"
)
@Export("__ac_95")
final void __ac_95() {
Bounds var1 = this.getFrameContentBounds();
if(var1.__q != this.contentWidth || this.contentHeight != var1.__w || this.resizeCanvasNextFrame) {
@@ -693,7 +680,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(I)V",
garbageValue = "1147427427"
)
@Export("__ay_96")
final void __ay_96() {
this.resizeCanvasNextFrame = true;
}
@@ -753,7 +739,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(I)V",
garbageValue = "1445885427"
)
@Export("__al_111")
protected abstract void __al_111();
@ObfuscatedName("ab")
@@ -833,7 +818,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(I)V",
garbageValue = "-1283386969"
)
@Export("__ad_108")
protected final void __ad_108() {
PlayerType.__ij_ak = null;
class231.__hb_av = null;
@@ -904,10 +888,8 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
signature = "(I)V",
garbageValue = "1860808291"
)
@Export("__au_110")
protected abstract void __au_110();
@Export("__destroy_99")
@ObfuscatedName("destroy")
public final void __destroy_99() {
if(this == gameShell && !isKilled) {
@@ -993,7 +975,6 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
this.kill();
}
@Export("__start_97")
@ObfuscatedName("start")
public final void __start_97() {
if(this == gameShell && !isKilled) {
@@ -1040,11 +1021,9 @@ public abstract class GameShell extends Applet implements Runnable, FocusListene
public final void windowOpened(WindowEvent var1) {
}
@Export("__init_109")
@ObfuscatedName("init")
public abstract void __init_109();
@Export("__stop_98")
@ObfuscatedName("stop")
public final void __stop_98() {
if(this == gameShell && !isKilled) {