safespot: Use interface instead of type

This commit is contained in:
sdburns1998
2019-07-07 18:36:41 +02:00
parent 45dad20947
commit 9606448e4c

View File

@@ -56,7 +56,7 @@ public class SafeSpotPlugin extends Plugin
private SafeSpotConfig config; private SafeSpotConfig config;
@Getter(AccessLevel.PACKAGE) @Getter(AccessLevel.PACKAGE)
private ArrayList<Tile> safeSpotList; private List<Tile> safeSpotList;
@Getter(AccessLevel.PACKAGE) @Getter(AccessLevel.PACKAGE)
private boolean safeSpotsRenderable = false; private boolean safeSpotsRenderable = false;
@@ -152,9 +152,9 @@ public class SafeSpotPlugin extends Plugin
* @param worldPoints - Worldpoints in the current scene * @param worldPoints - Worldpoints in the current scene
* @return an ArrayList of Tiles where current player can attack actor but actor cannot attack local player * @return an ArrayList of Tiles where current player can attack actor but actor cannot attack local player
*/ */
private ArrayList<Tile> getSafeSpotList(Actor actor, List<WorldPoint> worldPoints) private List<Tile> getSafeSpotList(Actor actor, List<WorldPoint> worldPoints)
{ {
ArrayList<Tile> safeSpotList = new ArrayList<>(); List<Tile> safeSpotList = new ArrayList<>();
Tile[][][] tiles = client.getScene().getTiles(); Tile[][][] tiles = client.getScene().getTiles();
for (WorldPoint w : worldPoints) for (WorldPoint w : worldPoints)
{ {