cannon plugin: update for event change

This commit is contained in:
Adam
2018-01-30 09:47:33 -05:00
parent 789221490e
commit 94afeeda40

View File

@@ -41,7 +41,7 @@ import net.runelite.api.Projectile;
import static net.runelite.api.ProjectileID.CANNONBALL; import static net.runelite.api.ProjectileID.CANNONBALL;
import static net.runelite.api.ProjectileID.GRANITE_CANNONBALL; import static net.runelite.api.ProjectileID.GRANITE_CANNONBALL;
import net.runelite.api.events.ChatMessage; import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameObjectsChanged; import net.runelite.api.events.GameObjectSpawned;
import net.runelite.api.events.ProjectileMoved; import net.runelite.api.events.ProjectileMoved;
import net.runelite.client.Notifier; import net.runelite.client.Notifier;
import net.runelite.client.config.ConfigManager; import net.runelite.client.config.ConfigManager;
@@ -94,7 +94,7 @@ public class CannonPlugin extends Plugin
} }
@Subscribe @Subscribe
public void onGameObjectsChanged(GameObjectsChanged event) public void onGameObjectSpawned(GameObjectSpawned event)
{ {
GameObject gameObject = event.getGameObject(); GameObject gameObject = event.getGameObject();