api: add get/set min level to Scene
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@@ -39,6 +39,20 @@ public interface Scene
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int getDrawDistance();
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void setDrawDistance(int drawDistance);
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/**
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* Get the minimum scene level which will be rendered
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*
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* @return the plane of the minimum level
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*/
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int getMinLevel();
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/**
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* Set the minimum scene level which will be rendered
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*
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* @param minLevel the plane of the minimum level
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*/
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void setMinLevel(int minLevel);
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/**
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* Remove a game object from the scene
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* @param gameObject
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