gpu: don't animate textures when loading
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@@ -1293,7 +1293,11 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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gl.glUniform1f(uniSmoothBanding, config.smoothBanding() ? 0f : 1f);
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gl.glUniform1f(uniSmoothBanding, config.smoothBanding() ? 0f : 1f);
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gl.glUniform1i(uniColorBlindMode, config.colorBlindMode().ordinal());
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gl.glUniform1i(uniColorBlindMode, config.colorBlindMode().ordinal());
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gl.glUniform1f(uniTextureLightMode, config.brightTextures() ? 1f : 0f);
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gl.glUniform1f(uniTextureLightMode, config.brightTextures() ? 1f : 0f);
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gl.glUniform1i(uniTick, client.getGameCycle());
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if (gameState == GameState.LOGGED_IN)
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{
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// avoid textures animating during loading
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gl.glUniform1i(uniTick, client.getGameCycle());
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}
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// Calculate projection matrix
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// Calculate projection matrix
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Matrix4 projectionMatrix = new Matrix4();
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Matrix4 projectionMatrix = new Matrix4();
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