Fix Actor.getWorldLocation to use pathX/pathY instead of getX/getY
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@@ -42,6 +42,11 @@ public interface Actor extends Renderable
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int getHealth();
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/**
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* Retrieve the server location of the actor. Note that this is typically
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* a couple steps ahead of where the client renders the actor.
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* @return Returns the server location of the actor.
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*/
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WorldPoint getWorldLocation();
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LocalPoint getLocalLocation();
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