Added COX Olm attacking projectile IDs (#293)
* Added COX Olm attacking projectile IDs added OLM_MAGE_ATTACK and OLM_RANGE_ATTACK ids * no hardcoded projectiles removed two hardcoded projectiles for olm attacks
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@@ -49,7 +49,9 @@ public class ProjectileID
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public static final int OLM_FALLING_CRYSTAL_TRAIL = 1352;
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public static final int OLM_ACID_TRAIL = 1354;
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public static final int OLM_FIRE_LINE = 1347;
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public static final int OLM_MAGE_ATTACK = 1339;
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public static final int OLM_RANGE_ATTACK = 1340;
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public static final int VORKATH_BOMB_AOE = 1481;
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public static final int VORKATH_POISON_POOL_AOE = 1483;
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public static final int VORKATH_TICK_FIRE_AOE = 1482;
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