motherlode: Merge nested if statements
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@@ -97,21 +97,17 @@ class MotherlodeRocksOverlay extends Overlay
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for (WallObject vein : plugin.getVeins())
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for (WallObject vein : plugin.getVeins())
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{
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{
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LocalPoint location = vein.getLocalLocation();
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LocalPoint location = vein.getLocalLocation();
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if (localLocation.distanceTo(location) <= MAX_DISTANCE)
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if (localLocation.distanceTo(location) <= MAX_DISTANCE && plugin.isUpstairs(localLocation) == plugin.isUpstairs(vein.getLocalLocation()))
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{
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{
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// Only draw veins on the same level
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if (WorldPoint.fromLocal(client, location).equals(plugin.getTargetVeinLocation())
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if (plugin.isUpstairs(localLocation) == plugin.isUpstairs(vein.getLocalLocation()))
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&& plugin.isMining()
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&& plugin.isShowTargetVein())
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{
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{
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if (WorldPoint.fromLocal(client, location).equals(plugin.getTargetVeinLocation())
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renderVein(graphics, vein, true);
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&& plugin.isMining()
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}
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&& plugin.isShowTargetVein())
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else
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{
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{
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renderVein(graphics, vein, true);
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renderVein(graphics, vein, false);
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}
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else
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{
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renderVein(graphics, vein, false);
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}
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}
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}
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}
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}
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}
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}
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