cache: fix objexporter hsl to rgb calculation
This was doing hsb to rgb instead
This commit is contained in:
136
cache/src/main/java/net/runelite/cache/models/JagexColor.java
vendored
Normal file
136
cache/src/main/java/net/runelite/cache/models/JagexColor.java
vendored
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@@ -0,0 +1,136 @@
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/*
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* Copyright (c) 2020 Abex
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.cache.models;
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public final class JagexColor
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{
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public static final double BRIGHTNESS_MAX = .6;
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public static final double BRIGHTNESS_HIGH = .7;
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public static final double BRIGHTNESS_LOW = .8;
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public static final double BRIGTHNESS_MIN = .9;
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private static final double HUE_OFFSET = (.5 / 64.D);
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private static final double SATURATION_OFFSET = (.5 / 8.D);
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private JagexColor()
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{
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}
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public static short packHSL(int hue, int saturation, int luminance)
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{
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return (short) ((short) (hue & 63) << 10
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| (short) (saturation & 7) << 7
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| (short) (luminance & 127));
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}
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public static int unpackHue(short hsl)
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{
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return hsl >> 10 & 63;
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}
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public static int unpackSaturation(short hsl)
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{
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return hsl >> 7 & 7;
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}
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public static int unpackLuminance(short hsl)
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{
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return hsl & 127;
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}
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public static String formatHSL(short hsl)
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{
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return String.format("%02Xh%Xs%02Xl", unpackHue(hsl), unpackSaturation(hsl), unpackLuminance(hsl));
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}
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public static int HSLtoRGB(short hsl, double brightness)
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{
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double hue = (double) unpackHue(hsl) / 64.D + HUE_OFFSET;
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double saturation = (double) unpackSaturation(hsl) / 8.D + SATURATION_OFFSET;
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double luminance = (double) unpackLuminance(hsl) / 128.D;
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// This is just a standard hsl to rgb transform
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// the only difference is the offsets above and the brightness transform below
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double chroma = (1.D - Math.abs((2.D * luminance) - 1.D)) * saturation;
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double x = chroma * (1 - Math.abs(((hue * 6.D) % 2.D) - 1.D));
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double lightness = luminance - (chroma / 2);
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double r = lightness, g = lightness, b = lightness;
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switch ((int) (hue * 6.D))
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{
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case 0:
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r += chroma;
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g += x;
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break;
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case 1:
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g += chroma;
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r += x;
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break;
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case 2:
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g += chroma;
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b += x;
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break;
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case 3:
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b += chroma;
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g += x;
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break;
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case 4:
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b += chroma;
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r += x;
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break;
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default:
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r += chroma;
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b += x;
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break;
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}
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int rgb = ((int) (r * 256.0D) << 16)
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| ((int) (g * 256.0D) << 8)
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| (int) (b * 256.0D);
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rgb = adjustForBrightness(rgb, brightness);
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if (rgb == 0)
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{
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rgb = 1;
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}
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return rgb;
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}
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public static int adjustForBrightness(int rgb, double brightness)
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{
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double r = (double) (rgb >> 16) / 256.0D;
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double g = (double) (rgb >> 8 & 255) / 256.0D;
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double b = (double) (rgb & 255) / 256.0D;
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r = Math.pow(r, brightness);
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g = Math.pow(g, brightness);
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b = Math.pow(b, brightness);
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return ((int) (r * 256.0D) << 16)
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| ((int) (g * 256.0D) << 8)
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| (int) (b * 256.0D);
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}
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}
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@@ -24,7 +24,6 @@
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*/
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package net.runelite.cache.models;
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import java.awt.Color;
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import java.io.PrintWriter;
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import net.runelite.cache.TextureManager;
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import net.runelite.cache.definitions.ModelDefinition;
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@@ -32,6 +31,8 @@ import net.runelite.cache.definitions.TextureDefinition;
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public class ObjExporter
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{
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private static final double BRIGHTNESS = JagexColor.BRIGTHNESS_MIN;
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private final TextureManager textureManager;
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private final ModelDefinition model;
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@@ -111,11 +112,10 @@ public class ObjExporter
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if (textureId == -1)
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{
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Color color = rs2hsbToColor(model.faceColors[i]);
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double r = color.getRed() / 255.0;
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double g = color.getGreen() / 255.0;
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double b = color.getBlue() / 255.0;
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int rgb = JagexColor.HSLtoRGB( model.faceColors[i], BRIGHTNESS);
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double r = ((rgb >> 16) & 0xff) / 255.0;
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double g = ((rgb >> 8) & 0xff) / 255.0;
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double b = (rgb & 0xff) / 255.0;
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mtlWriter.println("Kd " + r + " " + g + " " + b);
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}
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@@ -140,12 +140,4 @@ public class ObjExporter
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}
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}
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}
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private static Color rs2hsbToColor(int hsb)
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{
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int decode_hue = (hsb >> 10) & 0x3f;
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int decode_saturation = (hsb >> 7) & 0x07;
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int decode_brightness = (hsb & 0x7f);
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return Color.getHSBColor((float) decode_hue / 63, (float) decode_saturation / 7, (float) decode_brightness / 127);
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}
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}
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