cache: fix objexporter hsl to rgb calculation

This was doing hsb to rgb instead
This commit is contained in:
Adam
2020-11-24 18:45:37 -05:00
parent e5b5292267
commit 922c5e3421
3 changed files with 320 additions and 14 deletions

View File

@@ -0,0 +1,136 @@
/*
* Copyright (c) 2020 Abex
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.cache.models;
public final class JagexColor
{
public static final double BRIGHTNESS_MAX = .6;
public static final double BRIGHTNESS_HIGH = .7;
public static final double BRIGHTNESS_LOW = .8;
public static final double BRIGTHNESS_MIN = .9;
private static final double HUE_OFFSET = (.5 / 64.D);
private static final double SATURATION_OFFSET = (.5 / 8.D);
private JagexColor()
{
}
public static short packHSL(int hue, int saturation, int luminance)
{
return (short) ((short) (hue & 63) << 10
| (short) (saturation & 7) << 7
| (short) (luminance & 127));
}
public static int unpackHue(short hsl)
{
return hsl >> 10 & 63;
}
public static int unpackSaturation(short hsl)
{
return hsl >> 7 & 7;
}
public static int unpackLuminance(short hsl)
{
return hsl & 127;
}
public static String formatHSL(short hsl)
{
return String.format("%02Xh%Xs%02Xl", unpackHue(hsl), unpackSaturation(hsl), unpackLuminance(hsl));
}
public static int HSLtoRGB(short hsl, double brightness)
{
double hue = (double) unpackHue(hsl) / 64.D + HUE_OFFSET;
double saturation = (double) unpackSaturation(hsl) / 8.D + SATURATION_OFFSET;
double luminance = (double) unpackLuminance(hsl) / 128.D;
// This is just a standard hsl to rgb transform
// the only difference is the offsets above and the brightness transform below
double chroma = (1.D - Math.abs((2.D * luminance) - 1.D)) * saturation;
double x = chroma * (1 - Math.abs(((hue * 6.D) % 2.D) - 1.D));
double lightness = luminance - (chroma / 2);
double r = lightness, g = lightness, b = lightness;
switch ((int) (hue * 6.D))
{
case 0:
r += chroma;
g += x;
break;
case 1:
g += chroma;
r += x;
break;
case 2:
g += chroma;
b += x;
break;
case 3:
b += chroma;
g += x;
break;
case 4:
b += chroma;
r += x;
break;
default:
r += chroma;
b += x;
break;
}
int rgb = ((int) (r * 256.0D) << 16)
| ((int) (g * 256.0D) << 8)
| (int) (b * 256.0D);
rgb = adjustForBrightness(rgb, brightness);
if (rgb == 0)
{
rgb = 1;
}
return rgb;
}
public static int adjustForBrightness(int rgb, double brightness)
{
double r = (double) (rgb >> 16) / 256.0D;
double g = (double) (rgb >> 8 & 255) / 256.0D;
double b = (double) (rgb & 255) / 256.0D;
r = Math.pow(r, brightness);
g = Math.pow(g, brightness);
b = Math.pow(b, brightness);
return ((int) (r * 256.0D) << 16)
| ((int) (g * 256.0D) << 8)
| (int) (b * 256.0D);
}
}

View File

@@ -24,7 +24,6 @@
*/
package net.runelite.cache.models;
import java.awt.Color;
import java.io.PrintWriter;
import net.runelite.cache.TextureManager;
import net.runelite.cache.definitions.ModelDefinition;
@@ -32,6 +31,8 @@ import net.runelite.cache.definitions.TextureDefinition;
public class ObjExporter
{
private static final double BRIGHTNESS = JagexColor.BRIGTHNESS_MIN;
private final TextureManager textureManager;
private final ModelDefinition model;
@@ -111,11 +112,10 @@ public class ObjExporter
if (textureId == -1)
{
Color color = rs2hsbToColor(model.faceColors[i]);
double r = color.getRed() / 255.0;
double g = color.getGreen() / 255.0;
double b = color.getBlue() / 255.0;
int rgb = JagexColor.HSLtoRGB( model.faceColors[i], BRIGHTNESS);
double r = ((rgb >> 16) & 0xff) / 255.0;
double g = ((rgb >> 8) & 0xff) / 255.0;
double b = (rgb & 0xff) / 255.0;
mtlWriter.println("Kd " + r + " " + g + " " + b);
}
@@ -140,12 +140,4 @@ public class ObjExporter
}
}
}
private static Color rs2hsbToColor(int hsb)
{
int decode_hue = (hsb >> 10) & 0x3f;
int decode_saturation = (hsb >> 7) & 0x07;
int decode_brightness = (hsb & 0x7f);
return Color.getHSBColor((float) decode_hue / 63, (float) decode_saturation / 7, (float) decode_brightness / 127);
}
}